Extra Punctuation: Hating Warhammer 40k and Space Marine

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Versuvius

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Diddy_Mao said:
I'm a big fan but I can't really fault anyone for not getting into the back story of 40k. Even I admit that it's pretty silly bordering on ridiculous at times.

I'm not going to give you an itemized list of why a lot of the stuff you claim about the setting is incorrect because

A: I assume there's been a lot of that already and B: I'm the guy who kinda gets a kick out of watching fantasy nerds go red in the face when I tell them I haven't read Game of Thrones or Wheel of Time because I've already read the Lord of the Rings and don't need to read it again.

As for the game...yeah it's clearly geared towards folks who are already a fan of the property who will be predisposed to overlooking the fairly simplistic gameplay or slightly unpolished mechanics because they're already interested in playing around in the 40k universe.
Lord of the Rings and the A Song of Ice and Fire cycle are very different beasts. One is high fantasy the other is a hybrid of political drama and low fantasy. Do you really want to see my best rageface? DO YOU!? FFFFFFFFF-

Anyway i had best be getting to bed...
 

Da Orky Man

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-|- said:
I know nothing about WH40K - I've never played any of the table top games, or read any fiction. And I'm not interested in finding out either.

Still, I bought the game. It's ok, not great, but decent enough that I will play it through to the end and mostly enjoy it. Most reviews seem to give it at the 7/10 level - which seems fair to me.

As for the protagonist and the lack of emotion or whatever. This titus dude is a caricature - sure, it's over the top, but the complete lack of angst is actually quite refreshing and I'm quite liking him because of it.

(oh and goatees really are a pretentious affectation as is wearing a stupid trilby or whatever kind of hat it is)
Really, you should try reading some backstory. Where else can you get priests that look like this?

http://1d4chan.org/images/0/0b/Epic_Beard_Priest.jpg
 

Naeras

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Lol people are still actually posting in this.

Yahtzee, my salutations to you, as you just pissed off a significant portion of the internet nerds. 8D
 

nyysjan

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ACman said:
nyysjan said:
ACman said:
thaluikhain said:
ACman said:
snip
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But you never really hear about space Germany invading space Russia. Or Space England having a long standing space-naval war with Space-France and Space-Spain. Or Space Constantinople being overrun by Space-Arabs.

The empire is heterogeneous but it's still an empire. All its enemies are external or defined to be horrible horrible perversions.

I guess its how you interpret the fluff but I see the 40k universe as being lots of individual planets that are defined by their industry/geography with the majority of interrelations being carried out by inquisitors and warrior zealots (space marines) all enusuring some sort of theocratic hegemony.

It would be more interesting to have Earth be like Space-Papel States. Let the Inquisition be it's Authority. Let the Space Marines be Warrior-Monks/Knights with chapters spread through humanity's sphere of control who only fight according to their own set of principles (eg Like the Templars in the crusades.)
There are still wars within the empire, rebellions, trade wars between hive cities, occasional interplanetary wars between rival star systems.
And why should there be space russia fighting space germany? Or space france getting invaded, or space whatever getting space something done to them?
No system is ever going to be to everyones liking, but claiming that WH40K is particularily restrictive just does not hold water.

JesterRaiin said:
Patrick Courtemanche
As a soldier with two tours in Afghanistan, the last one being combat, and a familiarity with the 40k universe I have to disagree with Mr. Croshaw.
What in God's Almighty name have Afghanistan to do with personal opinion about non existent sci-fi world ?
Might be something about Yahtzees claim about WH40K being a juvenile war glorifying fantasy for those who've never seen war themselves?
Or the claim that "No-one in the trenches of the Somme would pass their time imagining something even worse.", but that's just a guess.
 

JesterRaiin

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nyysjan said:
JesterRaiin said:
Patrick Courtemanche
As a soldier with two tours in Afghanistan, the last one being combat, and a familiarity with the 40k universe I have to disagree with Mr. Croshaw.
What in God's Almighty name have Afghanistan to do with personal opinion about non existent sci-fi world ?
Might be something about Yahtzees claim about WH40K being a juvenile war glorifying fantasy for those who've never seen war themselves?
Or the claim that "No-one in the trenches of the Somme would pass their time imagining something even worse.", but that's just a guess.
Probably ! :)
Still, my bet is on this :
http://redwing.hutman.net/~mreed/warriorshtm/blowhard.htm
 

Elf Defiler Korgan

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AD&D, I always suspected yahtzee, others I know have also thought that too.

Glad you came out bro, now...

You enter a 15 by 15 foot room and see two orcs near a chest.
 

Cyberjester

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Edit:
WALL OF TEXT!!!!1

tl;dr
Read Dune, then W40K, and remember that W40K came before your favourite IP which more than likely based on W40K..

But you should totally read it, there's a Penny Arcade link in the rambling text.. 'dangles link'
/Edit

Ok.. Think of the Ultramarines like monks.. Actually, think of all Space Marines as monks, but the Ultramarines as more boring monks. I mean come on, they have "ultra" in the title.. It's a decent game, I get to kill things in amusing and violent ways. Have you never played Serious Sam? Same kind of thing but with a monk as the character. Have fun killing things, the backstory is cool if you're into W40K. Cliched as all hell.. But cool nonetheless.

cefm said:
What bugs me about WH40K is that it PRETENDS to have a back-story but doesn't really. There's just no real explanation of motivations, economy, politics, etc. And from the extremely limited story that is there, these other levels of detail are rendered impossible. It's just WE KILL THEM, and THEY KILL US. That's it.

What I couldn't ever understand is why those huge imaginary table-top army clashes were ever considered possible or even desireable. Since the invention of the rifle it's been bad form to mass troops and advance in large numbers. It's just too easy to put too much explosive power in a targeted area for the opponent to survive. So it's all about small unit tactics and staying out of sight and behind cover. The only reason human waves worked a little in North Korea was that they were HUMAN so tactical nukes weren't used. No such problem with Orks.

It's all just unrealistic bull that only the most juvenile middle-schooler would find engaging.
That comment is sooooo.. 'throttles' On so many levels.

There's a huge backstory. Lots of novels considered canon, lots of game material, both wargame and tabletop rpg, video games, huge list. I think the backstory of the fall of Horus is covered in.. Five novels? Something silly. Motivations are definitely there. For instance, Horus, one of the primarchs... Wait.. I'm not explaining this.

http://www.youtube.com/watch?v=-MeVxKZBOfM
Amusing and helpful, you should now be up to date on the basics. The plot goes from Bible to Dune to Lord of the Rings (the temptation is pretty good, can we all say Gríma!!! Or the Bible, very Satan-esque here, I am greater, nobody loves me, lets fk up someones day and kill daddy. Condensing five novels into a sentence. :p Horus rebels, half the Space Marines side with him, epic war between marines, Emperor defeats Horus, almost dies but is kept alive by large sacrifices of low level/dangerous psykers. Which is understandable, the Warp (Think Star Trek's wormholes) is actually the ships ripping reality apart and traveling through the tears.

And yes that's as dangerous as it sounds, an astronomicon (psyker who specialises in navigation) can home in on the Emperor's mind since he's the most powerful psyker in existence, so it pays to keep him useful since inter-galactic and FTL travel is now possible. That's the beginning of the backstory.. Now, if you said "Lord of the Rings is about this magic item that people destroy and has no backstory whatsoever because I just summed up three books most people don't read because of the length", then I would refer to you as an uncouth cur, tell you to watch your language and start reading the books instead of watching half of the first movie and giving up because it was too slow. Same goes for W40K.

Second point, I like large armies but they usually aren't in the table top game, it's much more focused on skirmishes rather than epic battles between millions of forces. Which I always felt wasn't as true to the story (Imp Guard v Orks for instance), but it's fun. More like Company of Heroes than Age of Empires in video game terms. If we're talking planetary wide infestation of Orks, then yes, nukes are used. Or virus bombs, a few of the inquisitors seem fond of those. Space Marines are more orbital bombardment. Imperial Guard are very much into artillery given how weak they are compare to their enemies, so they'll use trenches and arti, but that's not all of W40K. Space Marines are walking tanks so you can drop the cover a bit, but usually they'll be fighting people they're on par with like Chaos. Larger Orks can 1v1 them but there's not as many that can rip a Space Marine apart compared to Imp Guard.

The last point about "juvenille bullshit"... Well see, the thing is, yes it takes ideas from sources like Dune and the Bible, but it's still inspired most games, movies and sci fi books you will read and love. Starcraft for instance, put a picture of a tyranid next to a picture of a.. Mutalisk? Most of the zerg anyway. Hell, Zergs pretty much are nids, Protos are Eldar, and humans are still powered armor humans with space marines. Halo, original concept art made him look Imperial Guard, now he's just a Space Marine fighting against Tyranids. Gears of War is another one, the comparisons to GoW were inevitable given GoW is W40K with a different name. Even ADnD was less original than W40K, although that doesn't stop TSR shutting down every possible instance of a character sheet, badly scanned page or fan fiction with legal threats... Bastards. Love the dark elf one.. That was hilarious.

But anyway, W40K, learn to love it, you probably already do just in another form.

Fan boy, of course. I love the setting, dystopian futures are always nice. Also a fan of Neuromancer and 1984, but you'd have to be juvenille and dull to enjoy those wouldn't you..

Yahtzee is probably trolling since he even went so far as "Glory of war", forgetting that a Space Marines duty is to die fighting to keep humanity alive. Kind of like the kamikasi of Japan or the suicide bombers of a Muslim nation. The crusades never end, you are probably going to die screaming, and there's absolutely nothing you can do about it. Now pick up a rifle and start shooting, you may live through the next 48hrs.

^ ^

lul. Penny Arcade say it better though.

http://www.penny-arcade.com/comic/2006/04/10

Also, BReftwe A'N-1 is my captcha. What happened the old ones that made sense?
 

Zykon TheLich

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Thedek said:
Just saying(I don't know you personally) But when I say feminine power fantasy I mean it from women
Yeah, I got that, it was a joke.
 

ACman

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nyysjan said:
ACman said:
nyysjan said:
ACman said:
thaluikhain said:
ACman said:
snip
snip
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But you never really hear about space Germany invading space Russia. Or Space England having a long standing space-naval war with Space-France and Space-Spain. Or Space Constantinople being overrun by Space-Arabs.

The empire is heterogeneous but it's still an empire. All its enemies are external or defined to be horrible horrible perversions.

I guess its how you interpret the fluff but I see the 40k universe as being lots of individual planets that are defined by their industry/geography with the majority of interrelations being carried out by inquisitors and warrior zealots (space marines) all enusuring some sort of theocratic hegemony.

It would be more interesting to have Earth be like Space-Papel States. Let the Inquisition be it's Authority. Let the Space Marines be Warrior-Monks/Knights with chapters spread through humanity's sphere of control who only fight according to their own set of principles (eg Like the Templars in the crusades.)
There are still wars within the empire, rebellions, trade wars between hive cities, occasional interplanetary wars between rival star systems.
And why should there be space russia fighting space germany? Or space france getting invaded, or space whatever getting space something done to them?
No system is ever going to be to everyones liking, but claiming that WH40K is particularily restrictive just does not hold water.
But there's nothing to really rival the empire. The empire is this massive pervasive influence on humanity and i'm suggesting that it would be interesting to have more than one faction of humanity that had serious clout. An orthodox cult of the empire with kingdoms/confederacies loyal to it fighting against protestant chapters of the church. This isn't allowed it the fluss as all deviations are treated as absolute heresy.

Where's the 40k Henry VIII? The 40K Muhammad? Getting killed by Assasins or Virus bombed apparently.

My examples are just suggestions, Warhammer Fantasy has factions that are analogous to real world nations (Empire=Holy Roman Empire, Brettonia= Britain/France) and the dynamics between them can be interesting to read about and roleplay (If you're into that sort of thing.)
 

nyysjan

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ACman said:
nyysjan said:
ACman said:
nyysjan said:
ACman said:
thaluikhain said:
ACman said:
snip
snip
snip
snip
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But there's nothing to really rival the empire. The empire is this massive pervasive influence on humanity and i'm suggesting that it would be interesting to have more than one faction of humanity that had serious clout. An orthodox cult of the empire with kingdoms/confederacies loyal to it fighting against protestant chapters of the church. This isn't allowed it the fluss as all deviations are treated as absolute heresy.

Where's the 40k Henry VIII? The 40K Muhammad? Getting killed by Assasins or Virus bombed apparently.

My examples are just suggestions, Warhammer Fantasy has factions that are analogous to real world nations (Empire=Holy Roman Empire, Brettonia= Britain/France) and the dynamics between them can be interesting to read about and roleplay (If you're into that sort of thing.)
Yes, but not every setting needs to have real world analogies, in fact, one might argue that the lack of real world analogues makes the setting, in some ways, better than having them would.
If your complaint about WH40K is all about not having real world nation analogues warring between themselves, then i agree with you (but don't actually see the problem), there are some real world analogues (Valhallan = Russian for example), but they are not at war with other such analogues (except in limited ways, some might rebel (like Krieg did) and then be put down, but that's not constant issue.
 

TheIronDuke

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Although I haven't played for a long time, due to living in a fairly small town in China for the last few years, I still maintain an interest in 40k. I brought DoW with me, still check how the hobby is going every few months and my ears prick up when I hear it mentioned, so I often find myself reading these kind of forum topics about it. Here's the question: Why do 40k fans always have a strange complusion to explain the entire backstory from start to end to outsiders at every opportunity? (I'm including myself here) I've only read the first and last pages, but I bet the history of the space marines/Imperium is described in detail at least 3-4 times each page, the other alien races 2-3 times, a few dozen references to how Starcraft/other scifi is just a copy, and there's at least one reference to Squats. ;) I say this with nostalgic fondness.

Also, FIFTEEN FEET TALL and weigh like a TON, made me laugh. Yeah, that's how myself and the other 40k insiders used to explain them to our other friends. Only Yahtzee was watering it down. He didn't even mention the ROCKET LAUNCHING MACHINEGUNS!!, the TANK-GRADE ARMOUR!! or the fact they are SUPERHUMAN WARRIOR PRIESTS who can SPIT ACID!!!

Sigh. We seem to complusively do that too. Does anyone want to start on Titans?
 

ACman

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nyysjan said:
Snip

Yes, but not every setting needs to have real world analogies, in fact, one might argue that the lack of real world analogues makes the setting, in some ways, better than having them would.
If your complaint about WH40K is all about not having real world nation analogues warring between themselves, then i agree with you (but don't actually see the problem), there are some real world analogues (Valhallan = Russian for example), but they are not at war with other such analogues (except in limited ways, some might rebel (like Krieg did) and then be put down, but that's not constant issue.
It's not about the lack of analogues I'm more using the analogues as an example. My real point is that I feel that the Empire is too stagnent en entity to be interesting.

Yes individual planets might interesting. Yes there are empires within the empire (eg Ultramar).

But with such a large expanse of territory it's implausible to me that the empire wouldn't experience some sort of ideological and territorial fragmentation and that these fragments wouldn't face off at some point.

What I suggest is just something that I think would be more believable AND more interesting.
 

PizzaSHARK

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Gonna enjoy watching Yahtzee ripping on Space Marine. The game pretty well sucks ass, and it definitely ain't worth $60. I personally want a refund, but whatever.

The War40K setting is plenty of fun, though. It's a good way of getting internet nerds up in arms by bashing it, so I'd assume that's the big reason he does it. Taking War40K seriously is a step in the wrong direction - it's more like you're supposed to look at it and just go "... lol" while you manuever your 15 foot tall 800 pound Space Marines into position to shoot armor-piercing rocket propelled grenades into a bunch of green Cockney aliens.
 

MetalMagpie

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Thedek said:
MetalMagpie said:
Lord_Gremlin said:
Also, it has Ultramarines.
Never played 40K in my life and all I know about the setting has been gleaned from my boyfriend.

But the name "Ultramarine" makes me crack up every time. The guys at Games Workshop MUST have been taking the piss when they came up with that.

Then again, I reckon they were also taking the piss when they came up with the not-really-dead-Emperor as a psychic lighthouse. (My boyfriend may have given me a slightly bizarre rundown of the setting.)

sharpe95th said:
Why are any of your surprised the skinny nerdy man who loves fantasy, wears a stupid hat, and has a pretentious beard doesn't like military fiction?
I refer to the psychic Emperor above and question whether that counts as "military fiction". "Saving Private Ryan" is military fiction. 40K is something else entirely!
Yeah when I heard ultramarines at starting SM I thought " Really? All of the others largely sound like knightly orders(which quite frankly they kind of ARE) and this one is basically could have just as easily been rendered as AWESOMESAUCEmarines wtf GW?
It's the fact that ultramarine is a colour (a shade of blue), turning the name into a very silly pun on the word "marine". I can almost see the design guys nudging each other.

Guy 1: "OK. So, they're spacemarines in blue armour. What should we call them?"

Guy 2: "Ultramarines! OMG, isn't that hilarious!"

Guy 1: "LOL! We gotta go with that."
 

nyysjan

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ACman said:
nyysjan said:
Snip

Yes, but not every setting needs to have real world analogies, in fact, one might argue that the lack of real world analogues makes the setting, in some ways, better than having them would.
If your complaint about WH40K is all about not having real world nation analogues warring between themselves, then i agree with you (but don't actually see the problem), there are some real world analogues (Valhallan = Russian for example), but they are not at war with other such analogues (except in limited ways, some might rebel (like Krieg did) and then be put down, but that's not constant issue.
It's not about the lack of analogues I'm more using the analogues as an example. My real point is that I feel that the Empire is too stagnent en entity to be interesting.

Yes individual planets might interesting. Yes there are empires within the empire (eg Ultramar).

But with such a large expanse of territory it's implausible to me that the empire wouldn't experience some sort of ideological and territorial fragmentation and that these fragments wouldn't face off at some point.

What I suggest is just something that I think would be more believable AND more interesting.
But there is fragmentation, and those fragments do face of, that's what the huge bureocracies are there to prevent, inquisition to uncover, and the imperial guard to stamp out.
That's where the constant rebellions come from, even different bureocracies are at each others throats, arbites and ecclesiarchy might argue about something (read the enforcer omnibus), inquisition is at constant war with itself, space marine chapters might class between each other, etc...
 

ACman

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nyysjan said:
ACman said:
nyysjan said:
Snip

Yes, but not every setting needs to have real world analogies, in fact, one might argue that the lack of real world analogues makes the setting, in some ways, better than having them would.
If your complaint about WH40K is all about not having real world nation analogues warring between themselves, then i agree with you (but don't actually see the problem), there are some real world analogues (Valhallan = Russian for example), but they are not at war with other such analogues (except in limited ways, some might rebel (like Krieg did) and then be put down, but that's not constant issue.
It's not about the lack of analogues I'm more using the analogues as an example. My real point is that I feel that the Empire is too stagnent en entity to be interesting.

Yes individual planets might interesting. Yes there are empires within the empire (eg Ultramar).

But with such a large expanse of territory it's implausible to me that the empire wouldn't experience some sort of ideological and territorial fragmentation and that these fragments wouldn't face off at some point.

What I suggest is just something that I think would be more believable AND more interesting.
But there is fragmentation, and those fragments do face of, that's what the huge bureocracies are there to prevent, inquisition to uncover, and the imperial guard to stamp out.
That's where the constant rebellions come from, even different bureocracies are at each others throats, arbites and ecclesiarchy might argue about something (read the enforcer omnibus), inquisition is at constant war with itself, space marine chapters might class between each other, etc...
And that's where I find it oppressive. It's only instruments of the state that showdown with each other like a giant space-USSR crushing rebellion in Hungary and members of the the Kremlin getting hit by members of the KGB.
 

KingHodor

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Thedek said:
The guard uses lasguns I believe as standard weapons, as in laser rifles. Space marines use bolters, as in rapid fire mini rocket propelled grenade launchers.

I saw a cut away picture of the idea. The shell has about JUST enough standard ish propellant to get out of the barrel then a rocket fuse lights and takes it the rest of the way to the target, which it tends to pierce as even the standard bolts are fairly armor piercing, then when it embedded within a target the bolt explodes from within.

I have never heard of anyone trying to marry the design of a RPG and standard armor piercing rounds on top of making them about.60.70 caliber( such a bullet doesn't exist to my knowledge) and then make them standard issue for special forces, to the point that is also what the SIDEARMS fire.
[Aspie_Gun_trivia]Actually, WH40K bolters are partially based on a real gun/ammo concept called the "Gyrojet" that was made in the 1960s. It enjoyed very limited commercial success and was evaluated by the Army in small numbers, but in the end, it offered few advantages (silent, little to no recoil) while suffering from a number of significant disadvantages compared to traditional ammo (expensive, unreliable, very limited magazine size, low muzzle velocity)[/Aspie_Gun_trivia]
http://en.wikipedia.org/wiki/Gyrojet
 
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You know, I came in writing about all the reasons why the wh40k series works for me.. but another question came to my mind.

Can someone who doesn't get or like a IP really be qualified to rate it? I know nothing about My Little Ponies, never cared for it. If I rated a game for it based on my prejudices saying 'It's a serviceable game, but since I really couldn't be bothered to care, I considered it garbage'? It astounds me the sheer number of reviews who say the same thing, that it's Gears of War down to the letter, but since we love Fenix but really don't care about Titus... it's a worse game.

What did the game set out to do? It wanted to send waves of enemies at you and have you shoot, chop, and kill until you felt like a weapon of war. Success in my Book. Slowed down around the final acts because of all the snipers, but I felt my actions had more weight and damage than I ever did in a Gears of War game.

Ignoring a game's good points because you have another game that you've been fanboying over in your mind for a while is not good journalism. To wit I'm not accusing the author of doing this, but the crime has been committed oft in not just Space Marines but games all over.
 

Darth_Dude

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Yahtzee doesnt really get the backstory of 40K does he? Ah well, its all very funny until he targets you / your interests.

ALso, obligatory BURN THE HERETIC!
 

Terminal Blue

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ACman said:
But there's nothing to really rival the empire. The empire is this massive pervasive influence on humanity and i'm suggesting that it would be interesting to have more than one faction of humanity that had serious clout. An orthodox cult of the empire with kingdoms/confederacies loyal to it fighting against protestant chapters of the church. This isn't allowed it the fluss as all deviations are treated as absolute heresy.
Now, I have the dubious honour to have read a lot of 40k background material over my childhood, as well as being an Inquisitor player, and this is where my real nerdiness shines through.

But I'm sorry, this is wrong. Most worlds, it's explicitly stated, have only the bare minimum of contact with the Imperium, on some a starship only arrives every few hundred years to pick up resources gathered by a population who believes the sky god Chumbawumba needs them to sacrifice tons of metal by piling it up in a particular place, and religiously as long as Chumbawumba can be rationalized loosely as 'The Emperor' by the missionaries who propagated this belief, it is fine.

There are, it is explicitly stated, cults and religious groups which rival the Ecclesiarchy. The Cult of the Redemption is one of the largest and thus the only one with significant fluff, but there are also the Death Cult Temples, weird tribal religions which just happen to centre around a 'sky god' and so forth. The only one I can recall being 'heresy' is the Cult of the Resurrection, and one particular space marine chapter who just went off and started worshipping a giant snake (Freud Freud). They may not fight each other, but they are meant to have played a pivotal role for example in the Age of Strife (the second big civil war in the Imperium).

The reason you don't see massive interplanetary battles between rival 'nation states' is not because those states don't exist but because they don't have spaceships. Spaceships in 40k are giant monstrosities with hundreds of megatonnes of armament which need a special (and very highly priced) mutant to actually fly them.

Still, since most 'civilized' worlds or even individual hive cities seem to be ruled very much like Dune, with a noble caste divided into houses, there is a lot of fighting even if not full scale open warfare. Heck, the game Necromunda is about battles between manufacturing cartels (or more precisely the bottom feeders and scavengers descended from those cartels). But since 40k doesn't focus on these situations you won't get this information by looking at 40k.