Fallout: New Vegas Switches to Steam

pantsoffdanceoff

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Jun 14, 2008
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Is anyone nervous in general about this game after Alpha Protocol? Anyways, great news about it being on Steam.

I mean... great news on it not being the damn Ubisoft way of doing. Because any DRM is terrible... grr... right?
 

GonzoGamer

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Apr 9, 2008
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Dr Bob said:
GonzoGamer said:
It's one of the main reasons I bought a console this generation: PC gaming continues to be made more overcomplicated and annoying. As if they weren't bad enough already.
What's so complicated about Steam?

1) Put in disc
2) Install game (and Steam if it's not already installed)
2a)Register a Steam account
3) Enter serial
4) Take out disc and don't use it again unless you want to install it again
5) Play game

Complicated.
My problem is that they always make me download the game. These games are #^@&!ng huge and they take forever to download(if they actually download all the way), especially on launch day. What I'm saying is that they always make it way more complicated than it has to be.
 

Karlaxx

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Oct 26, 2009
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Thank you, thank you, thank you, THANK YOU.

The incredible hot mess of fickle-ness that is GFWL has screwed my fallout saves over twice now. This is good news indeed.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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mad825 said:
wtf? do they ever dare to give us a good reason for this vile treachery?

the fact that they are playing a cover story for a annoying DRM system for those wish not to have steam but they also treating the game like a multilayer!
.....
urgh, never mind.

Why do I get that feeling the Steam threw a little money towards Obsidian/Bethesda for this "feature"?
I would imagine it's because Steamworks has a better public perception than GfWL or SecuROM. Observe this thread: you're the only one to openly declare dislike towards Steam, while there's plenty of people expressing a dislike towards GfWL. I suspect it's a PR move, first and foremost. And besides, buying DLC will be easier this time (see link in previous post).
 

Ghost

Spoony old Bard
Feb 13, 2009
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Excellent, I'll be sure to pre order it now, I imagine I'll get 10% off and exclusive in game items for my pre order as well. FO3 on PC with GFWL was a horrible experience i never want to repeat with any game, after spending £40 on a pre-order I'd go as far as to say pirating fo3 on PC is taking the high road. Good to see the publishers of New Vegas have actually realised people hate GFWL.
 

Alex The Rat

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Jan 8, 2010
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Hmm... maybe now I can actually get the debug to work! Well as long as you don't have to be online whenever you want to play the game, I'm fine with that.
 

Hawgh

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Dec 24, 2007
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Well, considering that I'm already chained to Steam through a number of other games, there's really only upsides to this. Yay everything.
 

Snotnarok

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Nov 17, 2008
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JourneyThroughHell said:
If that guarantees that the damn thing will have updates more often and will crash less, I'm all for it.
But it probably doesn't.
Still, achievements support - good enough.
Crash less? A bethesta game? Seriously.

I wanted to play 15 minutes of fallout 3 yesterday before bed , but nope 6 minutes in crashed when I completed a mission. Bethesta makes great games, it's a shame they never FINISH or FIX them.
 

Yokai

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Oct 31, 2008
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Eeeexcellent! I'm glad Obsidian realizes GFWL is still a piece of crap.
Well, that's another point in FNV's favor.
 
Apr 28, 2008
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coldalarm said:
Whilst I do see this argument, PC gamers without Steam are likely becoming a minority. Half-Life 2, Portal, TF2, MW2, L4D... The list goes on.
All but MW2 are Valve games, and since Valve owns Steam... yeah.

But I do see where your going with this, and I agree. There seems to be less and less PC games where you just put in the disk, put in the disk code, and play. And it makes me a sad panda.

Nohra said:
Irridium said:
Well, I still don't quite like being forced to use a system and have to activate it online, its still a lot better than Games for Windows Live.

After having to deal with it cripple the game's performance, not to mention it being awful in terms of distributing the DLC, I'll take anything but GFWL.

Still though. I'm against forcing consumers to use a platform they have no interest in using, whether or not its Steam or GFWL.

Glad to see it won't impact modding in a negative way.
Steam's really rather nice. I'd say give it a shot before you go ZOMG RAEG.

Valve have been huge proponents of modding, HL and HL2 were built with massive support for it, and Counter-Strike even began as a mod for the original Half-Life, which Valve (wisely) purchased and made into a for-sale product. I'm not as sure about the original Team Fortress, but suffice it to say Team Fortress 2 has been a juggernaut, and the original was a free-to-play mod as well.

But then, Valve also throw their SDKs at people willingly.
I've had Steam ever since Half Life 2 was released. So... 5 or 6 years I've used Steam. I have most certainly given it a shot, and I have become familiar with all its pro's, con's, and everything else. I know all about Counter Strike, Day of Defeat, Team Fortress, Portal, and how they basically started out as mods. Well except Portal, which was a project by students but was picked up by Valve because Valve thought it was awesome.

And while I love Steam, I hate having to be forced to use it. I'd prefer if companies go the Unreal Tournament 3 route. Which you could either install it the old fashioned way, put in the disk and disk key and play, or install it through Steam.

It gave the user a choice, and I wish more games would do that.

Not everyone loves Steam, and not everyone wants to use it. For some they don't care for it at all, and just want to play their games. For others like me, our internet is bad and Steam is just another internet hog. Ever try to use Steam on a 50kb/s connection? Its just pure ass on computers with bad connections.

After 5-6 years with Steam, and after going through all its in and outs, good and bad times, and everything in between, I'll rage whenever I feel like.
 

reg42

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Mar 18, 2009
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Snotnarok said:
JourneyThroughHell said:
If that guarantees that the damn thing will have updates more often and will crash less, I'm all for it.
But it probably doesn't.
Still, achievements support - good enough.
Crash less? A bethesta game? Seriously.
I guess it's a good thing Bethesda aren't developing it then.
 
Apr 28, 2008
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reg42 said:
Snotnarok said:
JourneyThroughHell said:
If that guarantees that the damn thing will have updates more often and will crash less, I'm all for it.
But it probably doesn't.
Still, achievements support - good enough.
Crash less? A bethesta game? Seriously.
I guess it's a good thing Bethesda aren't developing it then.
No but Obsidian is.

A company that has put out buggy games in the past (Kotor 2, Neverwinter Nights 2, Alpha Protocol) is developing on Bethesda's Engine, which is known for being buggy.

Sounds like a perfect storm.
 

Hurr Durr Derp

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Apr 8, 2009
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Anything is better than GFWL.

...well, almost anything, anyway.

A step in the right direction, for sure!
 

Assassin Xaero

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Jul 23, 2008
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Captain Pancake said:
At least now I don't need to look for a no-cd crack.
I don't need a CD to run Fallout 3...?

OT: Yah. Took me a week to get Fallout 3 running again on my new PC thanks to GFWL...
 

reg42

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Mar 18, 2009
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Irridium said:
reg42 said:
Snotnarok said:
JourneyThroughHell said:
If that guarantees that the damn thing will have updates more often and will crash less, I'm all for it.
But it probably doesn't.
Still, achievements support - good enough.
Crash less? A bethesta game? Seriously.
I guess it's a good thing Bethesda aren't developing it then.
No but Obsidian is.

A company that has put out buggy games in the past (Kotor 2, Neverwinter Nights 2, Alpha Protocol) is developing on Bethesda's Engine, which is known for being buggy.

Sounds like a perfect storm.
It's cool, we just have to wait 2 years for the community to work out all the bugs.
 

AngryMongoose

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Jan 18, 2010
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They say it will have no effect on mods, but what about Fallout Mod Manager? It acts as a seperate program and a launcher for Fallout, and, currently, opens my steam copy of fallout without opening steam. I'm assuming steam is going to have to block that in some way...