Yes, dying when shot is such a casual concept.Mr.K. said:Well the one second death is a big part of MMS, making sure everyone just dies when sprayed down for the ultimate casual effect.
Yes, dying when shot is such a casual concept.Mr.K. said:Well the one second death is a big part of MMS, making sure everyone just dies when sprayed down for the ultimate casual effect.
There is such a game. It's called "Legendary" and it's horrible.Sack of Cheese said:Dragons!! I want a shooter where we hunt down mythical creatures like Chimera, drakes, dragons, blah blah...
[HEADING=1]Yes.[/HEADING] I still play Perfect Dark. On the N64. Bots are the best thing ever to happen to video games. More shooters need bots. I don't know how many times I was playing a shooter with just one friend and we wanted to be on the same team, but couldn't because there weren't bots.Squilookle said:Mother-flippin' BOTS.
Every shooter should have bots. Bar none. No excuses. Even if the online multiplayer never takes off, or dies in 6 months... if your game has bots then your multiplayer/instant action/challenge modes will never go to waste, and can live forever.
I completely agree. A game shouldn't hold your hand when it comes to things that should take skill. Plus, dodges always piss me off, no matter what kind of game they're in.m19 said:Can't say I agree with that. Being able to turn around fast and precise is a test of your skill. The game should not do this (or dodge for that matter) for you.
Also the sniper in BF3 is not easy to play effectively. Assault is by far the most efficient class for infantry combat.
SMGs got a blanket nerf a week or two ago, with some being nerfed even further than that. Assault Rifles got minor recoil nerfs, but also accuracy buffs so they're better at long range with controlled bursts. Also, some handguns and the basic Shotgun were nerfed.SkarKrow said:SMG's are poinltess in COD? Really!? Because I played Blops 2 and they seemed to be the most frustrating thing to deal with. That and the snipers in blops 2.
ThisGuyLikesNoTacos said:Also instead of making shooters ultra-realistic or ultra-unrealistic...
Why not both?
I have, and I haven't seen any "stolen concept art" controversy. Can I get a link if there was?Asmodeus said:Fumbles said:Wasn't Serellan the dude who stole those pics and used them as 'concept art' ?Do some research on his kickstarter project.Fumbles said:Nope
Ehhhh I still can't be bothered with it's run and gun shenanigins online. Fun split-screen with bots though, and campaign was really good too.Kopikatsu said:SMGs got a blanket nerf a week or two ago, with some being nerfed even further than that. Assault Rifles got minor recoil nerfs, but also accuracy buffs so they're better at long range with controlled bursts. Also, some handguns and the basic Shotgun were nerfed.SkarKrow said:SMG's are poinltess in COD? Really!? Because I played Blops 2 and they seemed to be the most frustrating thing to deal with. That and the snipers in blops 2.
No Executioner buff though, which is really sad because it REALLY needs buffs.
Argh, my to-play list just got a +1... Totally forgot about this game!OniaPL said:Just make more Vanquish.
The world needs more Vanquish.
The first thing that came to my mind was "more guns, more diversity in guns".Xcell935 said:-I wanna hold weapons, not one, especially not 2, I need. more. guns.
Well you didn't mention Resistance 3, so I thought you were one of those insufferable people who think that Fall of Man was the high point of the Resistance series, presumably because they're more afraid of change than the Republican party.SkarKrow said:Don't cough Resistance 3 at me I played the daylights out of that game and often parade it around as a shining beacon of it's genre and platform.
SMG's are poinltess in COD? Really!? Because I played Blops 2 and they seemed to be the most frustrating thing to deal with. That and the snipers in blops 2.
Yeah I've played Uncharted and yes the locals in all 3 games are beautiful and colorful. And my want for guns was a bit vague, so let me re-itterate:Professor Lupin Madblood said:Also, voice menus, especially in console games. It allows you to do a lot with the flavour of the world and/or character models/character classes, and it lets people actually communicate with one another.
From what I've seen of it, Natural Selection 2 sort of has that. One person acts as commander, playing the game as an RTS-type deal, where the other players on your team are the units. You can set rally points, put down structures which players can help build faster, that sort of thing.The Sanctifier said:Something That I think would be really cool is a first person shooter which also lets you build your own base of operations.
IT could be a little like Minecraft where you place down blocks and such to make your own fortifications, and while you'd get points for shooting the enemy, you'd get even more for coming up with elaborate traps to kill them.
Resistance 3 actually had some starkly beautiful locations (New York with snow drifts ten metres tall, or a quaint little village in the Scottish highlands) for its multiplayer, and it encouraged people to think more the better they did. You'd start out with one or two weapons, for instance, and whenever you killed somebody, you'd be able to pick up what they were holding. You could begin life as a run-and-gun shotgunner and end up with an electric flamethrower, an ice flamethrower, a gun that shot disease and a machine gun capable of shooting around corners.Xcell935 said:-Shooters with beautiful and engaging settings/environments... sooooo more Bioshock/ Bioshock Infinite games!
-I wanna hold weapons, not one, especially not 2, I need. more. guns.
-More tactical focused multiplayer that, revolves around clever thinking, teamwork, and reward for using these smarts and whatever you have at your disposal... instead of the multiplayer we actually have...
aaaaaaand-
Jetpacks aka screw realism. Its for the weak.
The Uncharted games, though curtailing the number of guns you could carry, also encouraged this arcade-y style of play since pretty much every gun in the game would spawn on a map at one point or another, and players could climb all over buildings and whatnot. The maps were beautiful and well-designed, too, and not many shooters let you play in frickin' Shangri-La.
yes oh so very much yesOniaPL said:Just make more Vanquish.
The world needs more Vanquish.
so like a more advanced ace of spades? well it might be at this stage now i just played during its beta which was freeThe Sanctifier said:Something That I think would be really cool is a first person shooter which also lets you build your own base of operations.
IT could be a little like Minecraft where you place down blocks and such to make your own fortifications, and while you'd get points for shooting the enemy, you'd get even more for coming up with elaborate traps to kill them.
Well, there's always Legendary. Has griffins and werewolves at least... Though I didn't get very far since it wasn't very fun to play.Sack of Cheese said:Dragons!! I want a shooter where we hunt down mythical creatures like Chimera, drakes, dragons, blah blah...
I played the original Unreal Tournament for years in bots-only mode. I still remember facing off against Xan-Krieger many a time in the twin space cathedral level.Squilookle said:Mother-flippin' BOTS.
Every shooter should have bots. Bar none. No excuses. Even if the online multiplayer never takes off, or dies in 6 months... if your game has bots then your multiplayer/instant action/challenge modes will never go to waste, and can live forever.
Same here. It's also the only console game I've ever played where I was able to set up a match in such a way that the bots all duked it out for supremacy in one area and I could sit on high watching them. Combine that with the ability to change team names to friends and/or family, and you have a custom game setup that simply NEVER gets old!TK421 said:[HEADING=1]Yes.[/HEADING] I still play Perfect Dark. On the N64. Bots are the best thing ever to happen to video games. More shooters need bots. I don't know how many times I was playing a shooter with just one friend and we wanted to be on the same team, but couldn't because there weren't bots.Squilookle said:Mother-flippin' BOTS.
Every shooter should have bots. Bar none. No excuses. Even if the online multiplayer never takes off, or dies in 6 months... if your game has bots then your multiplayer/instant action/challenge modes will never go to waste, and can live forever.
Yeah something like that, but where you can place down individual blocks. Funny thing is that just after making my first post on this thread I came across that game on steam. Its pretty fun, but the commando class seems a tad overpowered, though that could just be because I find myself to be a lot better at the jumping around type shooters like Quake III rather then the ones like CoD.Captain_Dreadmor said:so like a more advanced ace of spades? well it might be at this stage now i just played during its beta which was freeThe Sanctifier said:Something That I think would be really cool is a first person shooter which also lets you build your own base of operations.
IT could be a little like Minecraft where you place down blocks and such to make your own fortifications, and while you'd get points for shooting the enemy, you'd get even more for coming up with elaborate traps to kill them.
I have some Playstation games with about-face buttons (third-person shooters, in fact) which I have found a terrible hindrance, in that it's very easy to press the wrong moment in a heated situation and... Oh, hello scenery behind me! I see you're getting colored by the blood spray coming out of my body! Well, I screwed that one up!Jacco said:I also decided there needs to be an about-face button. If someone is shooting at you from behind, you should be able to flip around and shoot back instead of taking the time to turn.