Female Game Characters Photoshopped to Average American Proportions

Recommended Videos

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
2,728
0
0
Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
Oh that's somewhat simple to answer, resources. Writing the copious amounts of code for each slider(like seriously, I saw a buddy try to code a slider system that translated to some sort of graphics thing for a class and the amount of work for each of them was fucking insane), the debugging, making sure it translates correctly, etc. So much work on something that's not all that important most of the time in nearly every MMO where role-playing is more like Cosplay Souls than anything else that could be better spent on making sure it didn't become a Plague Simulator.

https://en.wikipedia.org/wiki/Corrupted_Blood_incident

Most of the big MMOs don't need to focus on graphics or models considering most of the time you're not looking at your character, you're looking at pretty much everything but, damage percentages, timers, cooldowns, positioning, etc.. Most games have standard models for each race you're allowed, and with stats and faction starts becoming a thing of the past, it becomes less "why no sliders" and more "y u no pick this race" if you want a certain body type. And even then, most of the armor and weapons have the standard look so that your character model honestly looks like everyone else's. Which is why I applaud EQ2's appearance equipment section, so you can keep wearing the shitty gear you get at level 1 if you like the look of it.
Of course it is resources, that is why I said AAA's were doing it and indies will be challenged to keep up. All that amounts to the end user spending money on it though is "excuses" for sucking.

EDIT: Also people care a great deal what their character looks like.. they know everyone else sees it.
 

Redryhno

New member
Jul 25, 2011
3,077
0
0
Lil devils x said:
Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
Oh that's somewhat simple to answer, resources. Writing the copious amounts of code for each slider(like seriously, I saw a buddy try to code a slider system that translated to some sort of graphics thing for a class and the amount of work for each of them was fucking insane), the debugging, making sure it translates correctly, etc. So much work on something that's not all that important most of the time in nearly every MMO where role-playing is more like Cosplay Souls than anything else that could be better spent on making sure it didn't become a Plague Simulator.

https://en.wikipedia.org/wiki/Corrupted_Blood_incident

Most of the big MMOs don't need to focus on graphics or models considering most of the time you're not looking at your character, you're looking at pretty much everything but, damage percentages, timers, cooldowns, positioning, etc.. Most games have standard models for each race you're allowed, and with stats and faction starts becoming a thing of the past, it becomes less "why no sliders" and more "y u no pick this race" if you want a certain body type. And even then, most of the armor and weapons have the standard look so that your character model honestly looks like everyone else's. Which is why I applaud EQ2's appearance equipment section, so you can keep wearing the shitty gear you get at level 1 if you like the look of it.
Of course it is resources, that is why I said AAA's were doing it and indies will be challenged to keep up. All that amounts to the end user spending money on it though is "excuses".
Well, we're talking about MMOs, which sorta is outside of most indie's views to begin with...

And I went on to talk about why the sliders really don't do much more than keep you at the creation screen that are used by a handful of people at most in any given game...it's a matter of if the resources are actually well-spent there...and most games that implement them are not well-spent.
 

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
2,728
0
0
Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
Oh that's somewhat simple to answer, resources. Writing the copious amounts of code for each slider(like seriously, I saw a buddy try to code a slider system that translated to some sort of graphics thing for a class and the amount of work for each of them was fucking insane), the debugging, making sure it translates correctly, etc. So much work on something that's not all that important most of the time in nearly every MMO where role-playing is more like Cosplay Souls than anything else that could be better spent on making sure it didn't become a Plague Simulator.

https://en.wikipedia.org/wiki/Corrupted_Blood_incident

Most of the big MMOs don't need to focus on graphics or models considering most of the time you're not looking at your character, you're looking at pretty much everything but, damage percentages, timers, cooldowns, positioning, etc.. Most games have standard models for each race you're allowed, and with stats and faction starts becoming a thing of the past, it becomes less "why no sliders" and more "y u no pick this race" if you want a certain body type. And even then, most of the armor and weapons have the standard look so that your character model honestly looks like everyone else's. Which is why I applaud EQ2's appearance equipment section, so you can keep wearing the shitty gear you get at level 1 if you like the look of it.
Of course it is resources, that is why I said AAA's were doing it and indies will be challenged to keep up. All that amounts to the end user spending money on it though is "excuses".
Well, we're talking about MMOs, which sorta is outside of most indie's views to begin with...

And I went on to talk about why the sliders really don't do much more than keep you at the creation screen that are used by a handful of people at most in any given game...it's a matter of if the resources are actually well-spent there...and most games that implement them are not well-spent.
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy. Many people will not even play a game if they do not think their character looks good.
 

Redryhno

New member
Jul 25, 2011
3,077
0
0
Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
 

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
2,728
0
0
Redryhno said:
Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
That is incorrect. People buy makeover kits to change these things as well:
for example:
"A single character may modify their appearance settings for height, physique, skin color, markings, face, hair, even gender. "
https://wiki.guildwars2.com/wiki/Total_Makeover_Kit

It is usually males though that I have heard complaining that their character is too skinny and have to change it. XD
 

Redryhno

New member
Jul 25, 2011
3,077
0
0
Lil devils x said:
Redryhno said:
Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
That is incorrect. People buy makeover kits to change these things as well:
for example:
"A single character may modify their appearance settings for height, physique, skin color, markings, face, hair, even gender. "
https://wiki.guildwars2.com/wiki/Total_Makeover_Kit

It is usually males though that I have heard complaining that their character is too skinny though and have to change it. XD
Do you have any numbers behind that? Or is just one of those things that exists like a lolli-wielding jack-o-lantern skeleton pet skin?

Also you're referencing another game that has become synonymous with disappointment from what I've gathered. You're not doing too well on bringing up games where these things exist in addition to the game itself being mostly-sustainable without them...

Like seriously, a better example would be Dota's sets/MOBA skins in general or PoE's shop.
 

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
2,728
0
0
Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
That is incorrect. People buy makeover kits to change these things as well:
for example:
"A single character may modify their appearance settings for height, physique, skin color, markings, face, hair, even gender. "
https://wiki.guildwars2.com/wiki/Total_Makeover_Kit

It is usually males though that I have heard complaining that their character is too skinny though and have to change it. XD
Do you have any numbers behind that? Or is just one of those things that exists like a lolli-wielding jack-o-lantern skeleton pet skin?

Also you're referencing another game that has become synonymous with disappointment from what I've gathered. You're not doing too well on bringing up games where these things exist in addition to the game itself being mostly-sustainable without them...

Like seriously, a better example would be Dota's sets/MOBA skins in general or PoE's shop.
I was specifically discussing MMORPG's not " MOBA's, as I stated above. Why would I discuss MOBA's when I was addressing the new customization options in AAA MMORPGs? Silly. :p

Examples for MOBA's are not used as examples for MMORPG's, ( the topic I was addressing).

If they do not release the numbers you do not have specific numbers for each item sold, however, I have personally known MANY who use those silly makeover kits frequently. (I personally do not, I never change my character after I make it because I make them all the same all the time, but know many who do buy them).

In addition: Guild Wars2 is one of the games saving NCsoft's bottom line, I do not think the developers consider it a disappointment.
http://www.engadget.com/2014/08/14/wildstar-and-guild-wars-2-boost-ncsoft-profits/

( players on the other hand.. our insatiable demands will always leave us disappointed in some area, so that is not surprising. I have never seen a " perfect game" as of yet, and doubt one will ever exist.)LOL
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
5,161
0
0
Lil devils x said:
Paragon Fury said:
And for the Cortana reference, here are what various "Smart" and "Dumb" AIs choose to look like in Halo. Not that I've only chosen to display the ones we have actual pictures of - I'm leaving out the ones we just have text descriptions for.

Cortana
UNSC Pillar of Autumn/UNSC In Amber Clad/UNSC Forward Unto Dawn/UNSC Gettysburg+COV Unyielding Heirophant/ODP Cairo Station


Roland
UNSC Infinity


Serina
UNSC Spirit of Fire


Ionia
UNSC Blue Team Intelligence AI


Mo Ye
UNSC The Heart of the Midlothian


Rebecca
UNSC Red Horse


Auntie Dot
UNSC Planetary AI - Reach


Superintendent
New Mombasa City AI[/b]




Yeah. You could've picked a better target than Halo for this.


Not sure what that has to do with their edited depiction of cortana not being considered overweight, she is just a different body type than the first image, not " fat" at all.
Are you looking at the same pictures as everyone else?

Considering Amy Schumer is a size 6 :

that isn't what one would really consider "overweight".


1: Different discussion, separate from the one you and I were having.

2: Illustrating the irony of A: Changing a character who is already fairly normal and B: Picking a character from a series that already does fairly well with its depictions of women.
 

Chriss_m

New member
Sep 22, 2014
55
0
0
I don't understand the point in this. America is one of the most obese countries in the world, and some of these characters are certainly not American. So why are they being reshaped to fit the American average weight? And why is it being applauded?

Not to mention the fact that these aren't meant to be average Plain Janes. They're meant to be exceptional women.

Americans are so strange.
 

Chriss_m

New member
Sep 22, 2014
55
0
0
Kanova said:
Certainly is a shame that "Average American Proportions" means fat.
Right? Like I honestly don't get this. Why are all these magazines writing about how empowering for women it is to make all their favourite female characters fat? The average American woman's BMI is something like 29.0. Even if we pretend for a second this ludicrous notion that media must present 'healthy standards' - 1 point under clinically obese is not a healthy standard.
 

TheMysteriousGX

Elite Member
Legacy
Sep 16, 2014
8,580
7,223
118
Country
United States
Counter-point. The first step towards taking care of your body is to like it.

Why take care of something you hate, that you're ashamed of?

OT: It it bad that I like the Tifa one? Looks like she has more muscle. Considering she didn't get the "super-strength twig arms" like the Shinra SOLDIER folks and she punches robots to death, she probably should have a bit more muscle.
 

Ramzal

New member
Jun 24, 2011
414
0
0
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Steve Waltz said:
erttheking said:
Steve Waltz said:
(I will say they probably represent the average American feminist, though),
...Really? We're stooping to mudslinging levels that are THAT low?
What?s this ?we?? I?m me; I?m not a part of a ?we.?

As far as mudslinging? I personally don?t see it as mudslinging. If you consider that comment mudslinging, then you should admit they drew first blood. I was just defending American women by saying that that the average American woman is NOT as fat as these female character adaptations are. The photoshoppers are insulting American women by insinuating that these fat figures represent the average American women.
What should be understood however, is there is a HUGE difference between " being overweight" and having a different body type. Simply because someone is an endomoprh or an apple shape does not mean they are fat. The pictures are not actually of overweight women, they are just different body types. Not everyone can be an ectomorph, or an hourglass figure regardless of how much weight they lose. You can be underweight and still not have a flat belly due to your natural body shape. The idea that some think someone is fat simply because people have different body types does not mean they actually are, it is only showing ignorance of the human form. I personally would like to see more body types included in gaming. nhaving a variety of different heights, races, body types and personalities would be great.

More of this:
No. I'm willing to put actual, real US dollars down this. If the altered Helena, Riku or Cortana went into a reputable doctor, the doctor would give them a nice long chat about how they're very, very overweight.

Almost all of these characters were perfectly fine beforehand, or only need to be slightly bigger to present a "reasonable" image.
LMAO.. WHAT?!! I certainly hope you do not actually believe that. No, they do not appear to be overweight by the pictures provided here, just different body types. This may be helpful to you:
Except Helena and Riku are easily 200lbs, if not more.
LOL no, they would not be, not unless they were giants.. ROFL.
This may help you visualize as a reference:
I don't need a reference.

Two women, one who is basically my height (6ft) and another who would barely come up to my chest, both of who suddenly ballon'ing up to be 2x-3x my size around are going to weigh AT LEAST what I weigh (205lbs) or more. It's sheer size at that point.
Apparently you do need a reference, as the pictures you are going on about are not even overweight, and unless they are well over 6ft they are not going to be over 200lbs in that picture LOL

Yes, muscle weighs more than fat, but that would have to be a lot of muscle to make them weigh that much and look like that.

For example, she has more muscle than they do and does not weigh over 200lbs:


Even all that muscle only weighs 138lbs..
On the point of Riku--she isn't a polejumper or a weightlifter. She's a nimble thief and an on the fly grease monkey. Most grease monkey's I know (Marines usually) are thin and are swift as opposed to stocky. Riku in that altered picture does not line up with what her profession is namely since she is extremely active and "go go go!" personality that cannot sit still for more than a minute. And frankly if you pay attention to her in game she hardly ever eats anything meat based and has a diet that revolves mainly on fruits and vegetables. Meaning doesn't get protein for muscle mass increase most likely. (This would make sense since she lives in a desert society where meat would be a rare commodity given that's a harsh environment for most edible creatures to survive in droves.)

Riku would be a small and thin lady and it makes sense as fat or too much muscle would weigh her down. The fact that she fights with short blades also shows she wouldn't be a heavy set person in muscle as there's not much mass she's swinging around.

My biggest issue is that all of these things betray what their professions are. I'm sorry but you are not going to have a paunch if you are dedicating your life to your agility and skill at hand to hand combat. Namely if you are an acrobat, mountain climber, repelling specialist, and infiltration enthusiast like Laura Croft is. If this was meant to reflect the average american woman then yes, they are correct but that's nothing to be proud of as the average american has a sedentary lifestyle which promotes energy storage in their bodies--i.e. fat gain.
 

Redryhno

New member
Jul 25, 2011
3,077
0
0
altnameJag said:
Counter-point. The first step towards taking care of your body is to like it.

Why take care of something you hate, that you're ashamed of?

OT: It it bad that I like the Tifa one? Looks like she has more muscle. Considering she didn't get the "super-strength twig arms" like the Shinra SOLDIER folks and she punches robots to death, she probably should have a bit more muscle.
To a point, that's what some of the bigger people have said has been a part of the motivation for their weightloss is actually, despising their body and what they were doing to themselves by allowing it to be as big of an impact on their life as it was.

I could be wrong, but Boogie on youtube's gone through alot of stuff to get himself down to a more reasonable weight(though he's still very much aware that it's disappointing for him to have let himself go as long as he has and he still has a long way to go), and he's said that was one of the things that finally got him to go through with it, in addition to meeting his wife and being successful for the first time in like ten years.

I've always been very much of the mind that you don't do much by tearing down things if you don't have something better to replace it with.

As for Tifa, I like her waist area for the most part, though it could honestly have alot more definition to it,it just looks squishy, but her arms still look like twigs in proportion to the rest of her body, and it just looks worse because she appears to have skin hanging off of them as opposed to them being strong. It just doesn't look right.

Though honestly, most of the games are very much anime-inspired things, where since the 90's strength's never been one of those physically obvious things, but more by the actions and feats able to be accomplished by them. Sure you get some muscled exceptions, but most of the time there's not all that much muscle visible with most characters in comparison to the things they do. And I just think it's sorta funny because of that with the choices they made here.
 

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
2,728
0
0
Ramzal said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Steve Waltz said:
erttheking said:
Steve Waltz said:
(I will say they probably represent the average American feminist, though),
...Really? We're stooping to mudslinging levels that are THAT low?
What?s this ?we?? I?m me; I?m not a part of a ?we.?

As far as mudslinging? I personally don?t see it as mudslinging. If you consider that comment mudslinging, then you should admit they drew first blood. I was just defending American women by saying that that the average American woman is NOT as fat as these female character adaptations are. The photoshoppers are insulting American women by insinuating that these fat figures represent the average American women.
What should be understood however, is there is a HUGE difference between " being overweight" and having a different body type. Simply because someone is an endomoprh or an apple shape does not mean they are fat. The pictures are not actually of overweight women, they are just different body types. Not everyone can be an ectomorph, or an hourglass figure regardless of how much weight they lose. You can be underweight and still not have a flat belly due to your natural body shape. The idea that some think someone is fat simply because people have different body types does not mean they actually are, it is only showing ignorance of the human form. I personally would like to see more body types included in gaming. nhaving a variety of different heights, races, body types and personalities would be great.

More of this:
No. I'm willing to put actual, real US dollars down this. If the altered Helena, Riku or Cortana went into a reputable doctor, the doctor would give them a nice long chat about how they're very, very overweight.

Almost all of these characters were perfectly fine beforehand, or only need to be slightly bigger to present a "reasonable" image.
LMAO.. WHAT?!! I certainly hope you do not actually believe that. No, they do not appear to be overweight by the pictures provided here, just different body types. This may be helpful to you:
Except Helena and Riku are easily 200lbs, if not more.
LOL no, they would not be, not unless they were giants.. ROFL.
This may help you visualize as a reference:
I don't need a reference.

Two women, one who is basically my height (6ft) and another who would barely come up to my chest, both of who suddenly ballon'ing up to be 2x-3x my size around are going to weigh AT LEAST what I weigh (205lbs) or more. It's sheer size at that point.
Apparently you do need a reference, as the pictures you are going on about are not even overweight, and unless they are well over 6ft they are not going to be over 200lbs in that picture LOL

Yes, muscle weighs more than fat, but that would have to be a lot of muscle to make them weigh that much and look like that.

For example, she has more muscle than they do and does not weigh over 200lbs:


Even all that muscle only weighs 138lbs..
On the point of Riku--she isn't a polejumper or a weightlifter. She's a nimble thief and an on the fly grease monkey. Most grease monkey's I know (Marines usually) are thin and are swift as opposed to stocky. Riku in that altered picture does not line up with what her profession is namely since she is extremely active and "go go go!" personality that cannot sit still for more than a minute. And frankly if you pay attention to her in game she hardly ever eats anything meat based and has a diet that revolves mainly on fruits and vegetables. Meaning doesn't get protein for muscle mass increase most likely. (This would make sense since she lives in a desert society where meat would be a rare commodity given that's a harsh environment for most edible creatures to survive in droves.)

Riku would be a small and thin lady and it makes sense as fat or too much muscle would weigh her down. The fact that she fights with short blades also shows she wouldn't be a heavy set person in muscle as there's not much mass she's swinging around.

My biggest issue is that all of these things betray what their professions are. I'm sorry but you are not going to have a paunch if you are dedicating your life to your agility and skill at hand to hand combat. Namely if you are an acrobat, mountain climber, repelling specialist, and infiltration enthusiast like Laura Croft is. If this was meant to reflect the average american woman then yes, they are correct but that's nothing to be proud of as the average american has a sedentary lifestyle which promotes energy storage in their bodies--i.e. fat gain.
In what way would muscle weigh her down? Like it weighs these ladies down?




You do realize that this woman and many other body builders are vegans don't you?

Yes, a vegan from birth...
I have no idea what you are going on about...
Female mechanics:




I have yet to actually discuss "average Americans" I have been discussing " exceptional women" the women we consider in top form and should aspire to. Top form is not too skinny or too fat.
 

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
2,728
0
0
Johnisback said:
erttheking said:
Add to it, that Christie character from Teken 5 actually looks like she's anorexic, I can see her freaking rib cage!
It's a real life capoeira practitioner, and you can see her rib cage and she's blatantly not anorexic.
You're overcompensating, don't do that.


erttheking said:
These women aren't obese. They're normal sized.
The average height of an American woman is 5 foot 5. A healthy weight for a person of that height is betweem 8 and 11 stone. The average weight of an American woman is just under 12 stone.
In America normal is overweight, that is not something that should be encouraged. Hell you only have to bring it up to 13 stone at the same height to literally fit the definition of obese, and some of the photoshopped women in question look like they might meet that milestone.

erttheking said:
I don't see what the problem is. Some people in the world are fat. The point of this was to display how women in the real world actually look. It'd make sense that some of them would be fat.
Considering they're almost all martial artists, no, it doesn't make sense that some of them would be fat.

Lil devils x said:
And part of the problem is people have been exposed to unrealistic female images for so long, they actually believe that is what women should look like. This thread alone shows people actually thinking the images were fat, when all they did was show different body types.
Helena Douglas is 5 foot 7, so the average American woman's weight does make her overweight.
Rikku is 5 foot 2, so the average American woman's weight does make her obese.
Some of these adjusted characters are just displaying different body types, but some of them are objectively and factually fat.

OT: I'm all for a larger variety of realistic body types, but let's keep them to the games where they belong. Not the games where special forces agents fist fight lightning gods, or where martial artist's punch giant robots so hard the disintigrate into atoms.
Unless they want to do it in a comedy type way
That could work.

Look, I get what bulimia.com were trying to do and frankly it wasn't that bad of an idea. Really shitty execution though, really shitty execution.
Look at your first picture and take measurements of that fighter vs the fighter you were comparing her to. They are not even the same shape, the bones are not the same lengths.

They didn't actually make her the average womans weight, nor " overweight" or " obese" in the picture. They really just changed the body shapes moreso than anything else. Weighing them in they would not actually weigh the "average american woman's weight" that is just click bait wording, not actually reflective of the pictures themselves. If you look at Rikku's belly, it isn't even protruding over her skirt. She has a wider waist, but that does not necessarily mean " overweight" that means different body shape. You can actually still see her ribs in that picture. Looks like they gave her an apple body type, so that if you simply scaled that down, she still would not have a waist the size of the original. They changed her actual body type, to what appears to be an apple and endomorph, one of the least desirable body shapes, but that does not actually mean " fat".

This is an apple body type:
 

Erttheking

Member
Legacy
Oct 5, 2011
10,845
1
3
Country
United States
Kanova said:
Certainly is a shame that "Average American Proportions" means fat.
That isn't fat. Half of the girls up there are average sized for women in 1st world countries in general. The others are chubby at worst.

Christ I always knew that media had a tendency to set unrealistic expectations for bodies but I didn't know it was THIS bad.
 

Bravo 21

New member
May 11, 2010
745
0
0
erttheking said:
Kanova said:
Certainly is a shame that "Average American Proportions" means fat.
That isn't fat. Half of the girls up there are average sized for women in 1st world countries in general. The others are chubby at worst.

Christ I always knew that media had a tendency to set unrealistic expectations for bodies but I didn't know it was THIS bad.
While there may be some disagreement about whether or not the women presented are fat, "Average American Proportion" does mean fat, with the average American BMI being 28.7 (http://www.cdc.gov/nchs/data/series/sr_11/sr11_252.pdf), and I'm pretty sure that the extra weight usually isn't muscle.
 

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
2,728
0
0
Johnisback said:
Lil devils x said:
Look at your first picture and take measurements of that fighter vs the fighter you were comparing her to. They are not even the same shape, the bones are not the same lengths.
My point was that being able to see someones rib cage is not an indicator of anorexia or even an unhealthyly low weight. That by saying "she looks anorexic" Err the King was basically thin shaming.

Lil devils x said:
They didn't actually make her the average womans weight, nor " overweight" or " obese" in the picture. They really just changed the body shapes moreso than anything else. Weighing them in they would not actually weigh the "average american woman's weight" that is just click bait wording, not actually reflective of the pictures themselves. If you look at Rikku's belly, it isn't even protruding over her skirt. She has a wider waist, but that does not necessarily mean " overweight" that means different body shape. You can actually still see her ribs in that picture. Looks like they gave her an apple body type, so that if you simply scaled that down, she still would not have a waist the size of the original. They changed her actual body type, to what appears to be an apple, one of the least desirable body shapes, but that does not actually mean " fat".
Doesn't matter what body shape she is, she's fat. The fact the photoshop sucks so you can still see her ribs (bear in mind that seeing ribs and apple body shape are not compatable in any way) and her overweight status isn't relfected in her clothing doesn't change the fact that in this example Rikku is obese.

At her largest she's 222 pounds, at her smallest 134. The picture of Rikku we're discussing clearly resembles the second picture along most. Assuming that's an equal split of weight lost that would put her at 200 pounds, over 14 stone. Which again, is the definition of obese.

I'm sorry, but your assertion that these images are only displaying different body types and none of them are overweight is just wrong, anyone who's applying any kind of common sense to this can see that.
No, it would not put her at that weight, No where near that weight. ROFL. She has the same figure as the model I added to the post above. 200 lbS? DId you not see the picture above of what 200lbs actually looks like? HAHAHA

The original picture of rikku has her skinnier than me.. I am 110lbs and a size 1 in juniors, I am 34D 23 34 (inches) measurements and the original picture of Rikku actually even looks smaller than I do. People are always trying to get me to gain weight, including my physician.

Your "idea" of what is fat and what is not is part of the problem here. The 200lb woman in this thread looks nothing like the altered picture of Rikku:


This is the body type of the altered Rikku:


Compare how there is NO protruding belly on either? Yet there is on both the picture you presented of an overweight woman and the 200lb woman here?
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
5,161
0
0
Lil devils x said:
Johnisback said:
Lil devils x said:
Look at your first picture and take measurements of that fighter vs the fighter you were comparing her to. They are not even the same shape, the bones are not the same lengths.
My point was that being able to see someones rib cage is not an indicator of anorexia or even an unhealthyly low weight. That by saying "she looks anorexic" Err the King was basically thin shaming.

Lil devils x said:
They didn't actually make her the average womans weight, nor " overweight" or " obese" in the picture. They really just changed the body shapes moreso than anything else. Weighing them in they would not actually weigh the "average american woman's weight" that is just click bait wording, not actually reflective of the pictures themselves. If you look at Rikku's belly, it isn't even protruding over her skirt. She has a wider waist, but that does not necessarily mean " overweight" that means different body shape. You can actually still see her ribs in that picture. Looks like they gave her an apple body type, so that if you simply scaled that down, she still would not have a waist the size of the original. They changed her actual body type, to what appears to be an apple, one of the least desirable body shapes, but that does not actually mean " fat".
Doesn't matter what body shape she is, she's fat. The fact the photoshop sucks so you can still see her ribs (bear in mind that seeing ribs and apple body shape are not compatable in any way) and her overweight status isn't relfected in her clothing doesn't change the fact that in this example Rikku is obese.

At her largest she's 222 pounds, at her smallest 134. The picture of Rikku we're discussing clearly resembles the second picture along most. Assuming that's an equal split of weight lost that would put her at 200 pounds, over 14 stone. Which again, is the definition of obese.

I'm sorry, but your assertion that these images are only displaying different body types and none of them are overweight is just wrong, anyone who's applying any kind of common sense to this can see that.
No, it would not put her at that weight, No where near that weight. ROFL. She has the same figure as the model I added to the post above. 200 lbS? DId you not see the picture above of what 200lbs actually looks like? HAHAHA

The original picture of rikku has her skinnier than me.. I am 110lbs and a size 1 in juniors, I am 34D 23 34 (inches) measurements and the original picture of Rikku actually even looks smaller than I do. People are always trying to get me to gain weight, including my physician.

Your "idea" of what is fat and what is not is part of the problem here. The 200lb woman in this thread looks nothing like the altered picture of Rikku:

I don't know what kind of sight problems you have, but you obviously must have some. Because they look INCREDIBLY ALIKE.