Female Game Characters Photoshopped to Average American Proportions

Lil devils x_v1legacy

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Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Steve Waltz said:
erttheking said:
Steve Waltz said:
(I will say they probably represent the average American feminist, though),
...Really? We're stooping to mudslinging levels that are THAT low?
What?s this ?we?? I?m me; I?m not a part of a ?we.?

As far as mudslinging? I personally don?t see it as mudslinging. If you consider that comment mudslinging, then you should admit they drew first blood. I was just defending American women by saying that that the average American woman is NOT as fat as these female character adaptations are. The photoshoppers are insulting American women by insinuating that these fat figures represent the average American women.
What should be understood however, is there is a HUGE difference between " being overweight" and having a different body type. Simply because someone is an endomoprh or an apple shape does not mean they are fat. The pictures are not actually of overweight women, they are just different body types. Not everyone can be an ectomorph, or an hourglass figure regardless of how much weight they lose. You can be underweight and still not have a flat belly due to your natural body shape. The idea that some think someone is fat simply because people have different body types does not mean they actually are, it is only showing ignorance of the human form. I personally would like to see more body types included in gaming. nhaving a variety of different heights, races, body types and personalities would be great.

More of this:
No. I'm willing to put actual, real US dollars down this. If the altered Helena, Riku or Cortana went into a reputable doctor, the doctor would give them a nice long chat about how they're very, very overweight.

Almost all of these characters were perfectly fine beforehand, or only need to be slightly bigger to present a "reasonable" image.
LMAO.. WHAT?!! I certainly hope you do not actually believe that. No, they do not appear to be overweight by the pictures provided here, just different body types. This may be helpful to you:
Except Helena and Riku are easily 200lbs, if not more.
LOL no, they would not be, not unless they were giants.. ROFL.
This woman may help you visualize as a reference:
 

Paragon Fury

The Loud Shadow
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Lil devils x said:
Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Steve Waltz said:
erttheking said:
Steve Waltz said:
(I will say they probably represent the average American feminist, though),
...Really? We're stooping to mudslinging levels that are THAT low?
What?s this ?we?? I?m me; I?m not a part of a ?we.?

As far as mudslinging? I personally don?t see it as mudslinging. If you consider that comment mudslinging, then you should admit they drew first blood. I was just defending American women by saying that that the average American woman is NOT as fat as these female character adaptations are. The photoshoppers are insulting American women by insinuating that these fat figures represent the average American women.
What should be understood however, is there is a HUGE difference between " being overweight" and having a different body type. Simply because someone is an endomoprh or an apple shape does not mean they are fat. The pictures are not actually of overweight women, they are just different body types. Not everyone can be an ectomorph, or an hourglass figure regardless of how much weight they lose. You can be underweight and still not have a flat belly due to your natural body shape. The idea that some think someone is fat simply because people have different body types does not mean they actually are, it is only showing ignorance of the human form. I personally would like to see more body types included in gaming. nhaving a variety of different heights, races, body types and personalities would be great.

More of this:
No. I'm willing to put actual, real US dollars down this. If the altered Helena, Riku or Cortana went into a reputable doctor, the doctor would give them a nice long chat about how they're very, very overweight.

Almost all of these characters were perfectly fine beforehand, or only need to be slightly bigger to present a "reasonable" image.
LMAO.. WHAT?!! I certainly hope you do not actually believe that. No, they do not appear to be overweight by the pictures provided here, just different body types. This may be helpful to you:
Except Helena and Riku are easily 200lbs, if not more.
LOL no, they would not be, not unless they were giants.. ROFL.
This may help you visualize as a reference:
I don't need a reference.

Two women, one who is basically my height (6ft) and another who would barely come up to my chest, both of who suddenly ballon'ing up to be 2x-3x my size around are going to weigh AT LEAST what I weigh (205lbs) or more. It's sheer size at that point.
 

Lil devils x_v1legacy

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Redryhno said:
Lil devils x said:
Redryhno said:
Burned Hand said:
Redryhno said:
Burned Hand said:
In games, generally, anything makes sense. A sentient blob of hamburger makes sense.

We only seem to have this debate around women though. :)
To be fair, the debate only starts because that's the only thing the one that starts the debate wants to talk about as well...
The point is that since we have total creative freedom, and there are actually people asking for just SOME variety, lets see some variety. The logic of hurr durr cuts both ways after all.

Sorry I don't follow you.
Who normally starts these "debates"? Do these debates bring up characters other than the ones the person starting it wants most of the time? Or even acknowledge that there's a bigger problem at work than what their VERY specific rhetoric allows?

I think that should make it easier.

Also about the variety thing, as I said on like page 3, AAA is probably not the best place to go with if you go with the "indies=innovation, AAA=unimaginative" idea of the game industry. They aren't going to listen because as many people have brought up, the "ugly/fat/etc. people" mods barely have a hundredth of the downloads of the "pretty/beautiful/etc. people" mods do.

There's not a large enough market to make those designs for the most part, and logistically speaking, it's just simpler most of the time to have a standard body type. Go ask for indies to do it, or submit examples and designs of what you want to see. Which is one of the few positives I see with this set of shops, even if I disagree that it gives a variety of body types.
Actually it is AAA MMORPGS that are the ones breaking ground on different body types allowing players to have more customization and control over their characters with sliders. They are starting to do this already allowing players to choose how their characters look. More customization is the future, and it only makes sense to add more options for players to use in that regard. Many MMORPGs have opened the doors to allowing more customization and options for women in their games and considering Women have been spending more on virtual goods than men ( http://www.forbes.com/sites/johngaudiosi/2011/08/07/females-spending-more-real-cash-on-virtual-goods-in-video-games-than-males/ ) this is a great move on their part considering sales of virtual goods are the best way for games to increase their revenues and boost their games longevity to get the most for their money spent. Allowing player customization is the best way to allow players to " have their cake and eat it too". Games failing to do so long term will not be able to compete with those that do.

This is much more of a challenge for indie games than aaa games, as many aaa games have already realized this is the next step and have already been doing this.
MMO's have had sliders since EQ1 and Camelot...they're not really breaking ground so much as mowing the same lawn they've been mowing for twenty years...and c'mon, you know as well as I do that outside of a handful of ones like Archeage and Black Desert, there's really not much difference between "skinny" and "fat". And those are barely played...
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
 

Lil devils x_v1legacy

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Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Paragon Fury said:
Lil devils x said:
Steve Waltz said:
erttheking said:
Steve Waltz said:
(I will say they probably represent the average American feminist, though),
...Really? We're stooping to mudslinging levels that are THAT low?
What?s this ?we?? I?m me; I?m not a part of a ?we.?

As far as mudslinging? I personally don?t see it as mudslinging. If you consider that comment mudslinging, then you should admit they drew first blood. I was just defending American women by saying that that the average American woman is NOT as fat as these female character adaptations are. The photoshoppers are insulting American women by insinuating that these fat figures represent the average American women.
What should be understood however, is there is a HUGE difference between " being overweight" and having a different body type. Simply because someone is an endomoprh or an apple shape does not mean they are fat. The pictures are not actually of overweight women, they are just different body types. Not everyone can be an ectomorph, or an hourglass figure regardless of how much weight they lose. You can be underweight and still not have a flat belly due to your natural body shape. The idea that some think someone is fat simply because people have different body types does not mean they actually are, it is only showing ignorance of the human form. I personally would like to see more body types included in gaming. nhaving a variety of different heights, races, body types and personalities would be great.

More of this:
No. I'm willing to put actual, real US dollars down this. If the altered Helena, Riku or Cortana went into a reputable doctor, the doctor would give them a nice long chat about how they're very, very overweight.

Almost all of these characters were perfectly fine beforehand, or only need to be slightly bigger to present a "reasonable" image.
LMAO.. WHAT?!! I certainly hope you do not actually believe that. No, they do not appear to be overweight by the pictures provided here, just different body types. This may be helpful to you:
Except Helena and Riku are easily 200lbs, if not more.
LOL no, they would not be, not unless they were giants.. ROFL.
This may help you visualize as a reference:
I don't need a reference.

Two women, one who is basically my height (6ft) and another who would barely come up to my chest, both of who suddenly ballon'ing up to be 2x-3x my size around are going to weigh AT LEAST what I weigh (205lbs) or more. It's sheer size at that point.
Apparently you do need a reference, as the pictures you are going on about are not even overweight, and unless they are well over 6ft they are not going to be over 200lbs in that picture LOL

Yes, muscle weighs more than fat, but that would have to be a lot of muscle to make them weigh that much and look like that.

For example, she has more muscle than they do and does not weigh over 200lbs:


Even all that muscle only weighs 138lbs..
 

Paragon Fury

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And for the Cortana reference, here are what various "Smart" and "Dumb" AIs choose to look like in Halo. Not that I've only chosen to display the ones we have actual pictures of - I'm leaving out the ones we just have text descriptions for.

Cortana
UNSC Pillar of Autumn/UNSC In Amber Clad/UNSC Forward Unto Dawn/UNSC Gettysburg+COV Unyielding Heirophant/ODP Cairo Station


Roland
UNSC Infinity


Serina
UNSC Spirit of Fire


Ionia
UNSC Blue Team Intelligence AI


Mo Ye
UNSC The Heart of the Midlothian


Rebecca
UNSC Red Horse


Auntie Dot
UNSC Planetary AI - Reach


Superintendent
New Mombasa City AI[/b]




Yeah. You could've picked a better target than Halo for this.
 

Redryhno

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Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
 

Lil devils x_v1legacy

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Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
 

Lil devils x_v1legacy

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Paragon Fury said:
And for the Cortana reference, here are what various "Smart" and "Dumb" AIs choose to look like in Halo. Not that I've only chosen to display the ones we have actual pictures of - I'm leaving out the ones we just have text descriptions for.

Cortana
UNSC Pillar of Autumn/UNSC In Amber Clad/UNSC Forward Unto Dawn/UNSC Gettysburg+COV Unyielding Heirophant/ODP Cairo Station


Roland
UNSC Infinity


Serina
UNSC Spirit of Fire


Ionia
UNSC Blue Team Intelligence AI


Mo Ye
UNSC The Heart of the Midlothian


Rebecca
UNSC Red Horse


Auntie Dot
UNSC Planetary AI - Reach


Superintendent
New Mombasa City AI[/b]




Yeah. You could've picked a better target than Halo for this.


Not sure what that has to do with their edited depiction of cortana not being considered overweight, she is just a different body type than the first image, not " fat" at all.
Are you looking at the same pictures as everyone else?

Considering Amy Schumer is a size 6 :

that isn't what one would really consider "overweight".
 

Redryhno

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Lil devils x said:
Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
Oh that's somewhat simple to answer, resources. Writing the copious amounts of code for each slider(like seriously, I saw a buddy try to code a slider system that translated to some sort of graphics thing for a class and the amount of work for each of them was fucking insane), the debugging, making sure it translates correctly, etc. So much work on something that's not all that important most of the time in nearly every MMO where role-playing is more like Cosplay Souls than anything else that could be better spent on making sure it didn't become a Plague Simulator.

https://en.wikipedia.org/wiki/Corrupted_Blood_incident

Most of the big MMOs don't need to focus on graphics or models considering most of the time you're not looking at your character, you're looking at pretty much everything but, damage percentages, timers, cooldowns, positioning, etc.. Most games have standard models for each race you're allowed, and with stats and faction starts becoming a thing of the past, it becomes less "why no sliders" and more "y u no pick this race" if you want a certain body type. And even then, most of the armor and weapons have the standard look so that your character model honestly looks like everyone else's. Which is why I applaud EQ2's appearance equipment section, so you can keep wearing the shitty gear you get at level 1 if you like the look of it.
 

Lil devils x_v1legacy

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Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
Oh that's somewhat simple to answer, resources. Writing the copious amounts of code for each slider(like seriously, I saw a buddy try to code a slider system that translated to some sort of graphics thing for a class and the amount of work for each of them was fucking insane), the debugging, making sure it translates correctly, etc. So much work on something that's not all that important most of the time in nearly every MMO where role-playing is more like Cosplay Souls than anything else that could be better spent on making sure it didn't become a Plague Simulator.

https://en.wikipedia.org/wiki/Corrupted_Blood_incident

Most of the big MMOs don't need to focus on graphics or models considering most of the time you're not looking at your character, you're looking at pretty much everything but, damage percentages, timers, cooldowns, positioning, etc.. Most games have standard models for each race you're allowed, and with stats and faction starts becoming a thing of the past, it becomes less "why no sliders" and more "y u no pick this race" if you want a certain body type. And even then, most of the armor and weapons have the standard look so that your character model honestly looks like everyone else's. Which is why I applaud EQ2's appearance equipment section, so you can keep wearing the shitty gear you get at level 1 if you like the look of it.
Of course it is resources, that is why I said AAA's were doing it and indies will be challenged to keep up. All that amounts to the end user spending money on it though is "excuses" for sucking.

EDIT: Also people care a great deal what their character looks like.. they know everyone else sees it.
 

Redryhno

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Lil devils x said:
Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
Oh that's somewhat simple to answer, resources. Writing the copious amounts of code for each slider(like seriously, I saw a buddy try to code a slider system that translated to some sort of graphics thing for a class and the amount of work for each of them was fucking insane), the debugging, making sure it translates correctly, etc. So much work on something that's not all that important most of the time in nearly every MMO where role-playing is more like Cosplay Souls than anything else that could be better spent on making sure it didn't become a Plague Simulator.

https://en.wikipedia.org/wiki/Corrupted_Blood_incident

Most of the big MMOs don't need to focus on graphics or models considering most of the time you're not looking at your character, you're looking at pretty much everything but, damage percentages, timers, cooldowns, positioning, etc.. Most games have standard models for each race you're allowed, and with stats and faction starts becoming a thing of the past, it becomes less "why no sliders" and more "y u no pick this race" if you want a certain body type. And even then, most of the armor and weapons have the standard look so that your character model honestly looks like everyone else's. Which is why I applaud EQ2's appearance equipment section, so you can keep wearing the shitty gear you get at level 1 if you like the look of it.
Of course it is resources, that is why I said AAA's were doing it and indies will be challenged to keep up. All that amounts to the end user spending money on it though is "excuses".
Well, we're talking about MMOs, which sorta is outside of most indie's views to begin with...

And I went on to talk about why the sliders really don't do much more than keep you at the creation screen that are used by a handful of people at most in any given game...it's a matter of if the resources are actually well-spent there...and most games that implement them are not well-spent.
 

Lil devils x_v1legacy

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Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You need to play more games then! XD Yes, there are games where sliders are bad, but there are games where sliders are good too.
For example Maxed out slider ESO:

Luckily in todays market, more have stepped up to provide more options. Eventually those that refuse to do so will be left behind as more competition makes it " standard" to do so and it becomes a feature players expect to see.
Why would I play more of a genre of games I despise?

Also, you're using ESO, yet another game that's been a gigantic disappointment for a huge amount of people despite the customization that's praised. Which goes back to a point I was making with Er or Burned or someone else, there's not enough of a market or the options are not in games with solid enough mechanics that are also interesting to sustain themselves. ESO went from sub, to buy to play, to free to play, in about the space of a month...

Also there's either something wrong with her ass or her back, I'm not sure which, I don't think you're supposed to have the letter J replace that area of your body.
Yes, ESO was a huge disappointment, but not due to their customization, having Zenimax anywhere near anything will ruin it, but that is another matter. It being a disappointment makes other devs look even worse however because then it is " IF a shitty game like ESO can have sliders WTF is wrong with you that you can't do it? " XD
Oh that's somewhat simple to answer, resources. Writing the copious amounts of code for each slider(like seriously, I saw a buddy try to code a slider system that translated to some sort of graphics thing for a class and the amount of work for each of them was fucking insane), the debugging, making sure it translates correctly, etc. So much work on something that's not all that important most of the time in nearly every MMO where role-playing is more like Cosplay Souls than anything else that could be better spent on making sure it didn't become a Plague Simulator.

https://en.wikipedia.org/wiki/Corrupted_Blood_incident

Most of the big MMOs don't need to focus on graphics or models considering most of the time you're not looking at your character, you're looking at pretty much everything but, damage percentages, timers, cooldowns, positioning, etc.. Most games have standard models for each race you're allowed, and with stats and faction starts becoming a thing of the past, it becomes less "why no sliders" and more "y u no pick this race" if you want a certain body type. And even then, most of the armor and weapons have the standard look so that your character model honestly looks like everyone else's. Which is why I applaud EQ2's appearance equipment section, so you can keep wearing the shitty gear you get at level 1 if you like the look of it.
Of course it is resources, that is why I said AAA's were doing it and indies will be challenged to keep up. All that amounts to the end user spending money on it though is "excuses".
Well, we're talking about MMOs, which sorta is outside of most indie's views to begin with...

And I went on to talk about why the sliders really don't do much more than keep you at the creation screen that are used by a handful of people at most in any given game...it's a matter of if the resources are actually well-spent there...and most games that implement them are not well-spent.
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy. Many people will not even play a game if they do not think their character looks good.
 

Redryhno

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Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
 

Lil devils x_v1legacy

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Redryhno said:
Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
That is incorrect. People buy makeover kits to change these things as well:
for example:
"A single character may modify their appearance settings for height, physique, skin color, markings, face, hair, even gender. "
https://wiki.guildwars2.com/wiki/Total_Makeover_Kit

It is usually males though that I have heard complaining that their character is too skinny and have to change it. XD
 

Redryhno

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Lil devils x said:
Redryhno said:
Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
That is incorrect. People buy makeover kits to change these things as well:
for example:
"A single character may modify their appearance settings for height, physique, skin color, markings, face, hair, even gender. "
https://wiki.guildwars2.com/wiki/Total_Makeover_Kit

It is usually males though that I have heard complaining that their character is too skinny though and have to change it. XD
Do you have any numbers behind that? Or is just one of those things that exists like a lolli-wielding jack-o-lantern skeleton pet skin?

Also you're referencing another game that has become synonymous with disappointment from what I've gathered. You're not doing too well on bringing up games where these things exist in addition to the game itself being mostly-sustainable without them...

Like seriously, a better example would be Dota's sets/MOBA skins in general or PoE's shop.
 

Lil devils x_v1legacy

More Lego Goats Please!
May 17, 2011
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Redryhno said:
Lil devils x said:
Redryhno said:
Lil devils x said:
You are off on character customization, that is where players spend the most $$ in cash shops. They eat up cosmetic items like candy.
I'm aware of that, but none of that really does anything more to your model than standard gear...which I've already covered...
That is incorrect. People buy makeover kits to change these things as well:
for example:
"A single character may modify their appearance settings for height, physique, skin color, markings, face, hair, even gender. "
https://wiki.guildwars2.com/wiki/Total_Makeover_Kit

It is usually males though that I have heard complaining that their character is too skinny though and have to change it. XD
Do you have any numbers behind that? Or is just one of those things that exists like a lolli-wielding jack-o-lantern skeleton pet skin?

Also you're referencing another game that has become synonymous with disappointment from what I've gathered. You're not doing too well on bringing up games where these things exist in addition to the game itself being mostly-sustainable without them...

Like seriously, a better example would be Dota's sets/MOBA skins in general or PoE's shop.
I was specifically discussing MMORPG's not " MOBA's, as I stated above. Why would I discuss MOBA's when I was addressing the new customization options in AAA MMORPGs? Silly. :p

Examples for MOBA's are not used as examples for MMORPG's, ( the topic I was addressing).

If they do not release the numbers you do not have specific numbers for each item sold, however, I have personally known MANY who use those silly makeover kits frequently. (I personally do not, I never change my character after I make it because I make them all the same all the time, but know many who do buy them).

In addition: Guild Wars2 is one of the games saving NCsoft's bottom line, I do not think the developers consider it a disappointment.
http://www.engadget.com/2014/08/14/wildstar-and-guild-wars-2-boost-ncsoft-profits/

( players on the other hand.. our insatiable demands will always leave us disappointed in some area, so that is not surprising. I have never seen a " perfect game" as of yet, and doubt one will ever exist.)LOL
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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Lil devils x said:
Paragon Fury said:
And for the Cortana reference, here are what various "Smart" and "Dumb" AIs choose to look like in Halo. Not that I've only chosen to display the ones we have actual pictures of - I'm leaving out the ones we just have text descriptions for.

Cortana
UNSC Pillar of Autumn/UNSC In Amber Clad/UNSC Forward Unto Dawn/UNSC Gettysburg+COV Unyielding Heirophant/ODP Cairo Station


Roland
UNSC Infinity


Serina
UNSC Spirit of Fire


Ionia
UNSC Blue Team Intelligence AI


Mo Ye
UNSC The Heart of the Midlothian


Rebecca
UNSC Red Horse


Auntie Dot
UNSC Planetary AI - Reach


Superintendent
New Mombasa City AI[/b]




Yeah. You could've picked a better target than Halo for this.


Not sure what that has to do with their edited depiction of cortana not being considered overweight, she is just a different body type than the first image, not " fat" at all.
Are you looking at the same pictures as everyone else?

Considering Amy Schumer is a size 6 :

that isn't what one would really consider "overweight".


1: Different discussion, separate from the one you and I were having.

2: Illustrating the irony of A: Changing a character who is already fairly normal and B: Picking a character from a series that already does fairly well with its depictions of women.
 

Chriss_m

New member
Sep 22, 2014
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I don't understand the point in this. America is one of the most obese countries in the world, and some of these characters are certainly not American. So why are they being reshaped to fit the American average weight? And why is it being applauded?

Not to mention the fact that these aren't meant to be average Plain Janes. They're meant to be exceptional women.

Americans are so strange.
 

Chriss_m

New member
Sep 22, 2014
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Kanova said:
Certainly is a shame that "Average American Proportions" means fat.
Right? Like I honestly don't get this. Why are all these magazines writing about how empowering for women it is to make all their favourite female characters fat? The average American woman's BMI is something like 29.0. Even if we pretend for a second this ludicrous notion that media must present 'healthy standards' - 1 point under clinically obese is not a healthy standard.