I am guessing this version of FF8 is going to be re-release like the FF7 PC port was.
Obviously FF8 looked awesome on PC, really benefited from the linear filtering unlike FF7 did given the complexities of the modeling and backgrounds. Also, not many know this but the PC version also included higher resolution FMVs than the PSX version did, however at that point in time to view them you had to have a pretty dang powerful PC.
I just wish they would include the Yamaha XG version of the soundtrack for this re-release. The game really suffers without it as it adds such a wonderful orchestral ambiance that the PSX version desperately needed given its limited sound chip.
FF8 on the PC was also one of the few games to use Microsoft Direct Music which made porting PSX games to PC easier by allowing you to mimic the sound chip and midi functions of a video game console. The only way to get the full experience of the soundtrack is by playing it on Windows 98 (emulated or not) with the S-YXG70 and Y-D/M music add-on.
If it makes its way to USA, I would probably buy it to see what they did to the game.
I like the game because it was the last Square game to have really cool sounding Summons and over the top limit breaks. Blasting Zone gives me chills every time.
Obviously FF8 looked awesome on PC, really benefited from the linear filtering unlike FF7 did given the complexities of the modeling and backgrounds. Also, not many know this but the PC version also included higher resolution FMVs than the PSX version did, however at that point in time to view them you had to have a pretty dang powerful PC.
I just wish they would include the Yamaha XG version of the soundtrack for this re-release. The game really suffers without it as it adds such a wonderful orchestral ambiance that the PSX version desperately needed given its limited sound chip.
FF8 on the PC was also one of the few games to use Microsoft Direct Music which made porting PSX games to PC easier by allowing you to mimic the sound chip and midi functions of a video game console. The only way to get the full experience of the soundtrack is by playing it on Windows 98 (emulated or not) with the S-YXG70 and Y-D/M music add-on.
If it makes its way to USA, I would probably buy it to see what they did to the game.
I like the game because it was the last Square game to have really cool sounding Summons and over the top limit breaks. Blasting Zone gives me chills every time.