9 is slower than 8. Even if you choose to draw, you can stop at any time and once you are full of all the available magic, you won't need to draw again until the monsters level up. 9 is slow for every battle and you cannot avoid the battles.
Well, I can't imagine this will be too hard, considering that FF8 on PC was already competently done back in the day. Unfortunately, FF7 was BUGGY AS HELL.
I think I developed my save OCD from the constant crash to desktop I experienced in that game, all from something as stupidly simple as audio driver support for the game (which sucked no matter what you had).
Still, FF8 was the game that got me into RPG's, so really stoked for this. Hope to see Legend of Dragoon and FF9 of course.
Sounds interesting but I'm not going to be picking this one up. I can't help but wonder though if the 3DS will be getting any remakes of past Final Fantasy titles like the GBA and DS ended up getting...I can see the PSX Final Fantasy games working well on the 3DS.
Sounds nice but really doesn't interests me that much. I mean, I have finished FF8 something like nine times since it was released on the PC and did everything in that game that is possible (including getting Lionheart on Disk 1 and acing the SeeD exam), save for the Queen of Cards side-quest, because it was dumb. Really, I loved that game, I loved Squall's character-development (something that most people simply refuse to see because it's not shoved into their faces) and loved the romantic aspect of it, but I will not replay it again just for the better graphics, especially since there are already some home-brew DirectX hijackers that allows me to force anisotropic filtering, antialiasing and other goodies onto the game engine.
For the other games, however... Well, if they made a good HD port of FFIX, I would probably play it, as I only finished that game about twice and I loved the characters (even if the art-design wasn't always to my liking), so experiencing it again could be nice. But yeah, if we are talking about remakes, it's FFVII that really needs one. I only finished that game once waaaaaay back, but then when I few years later I tried to replay it, I just couldn't get back into it because the graphics were just so rudimentary and the battle-system was so slow and simple. Seeing a good remake of that game might even make someone as picky as me pry his wallet open...
I could make an equally obnixious sound bite with me screaming about the jaw dropping plotholes of VII, or X, or X-2, or XII or... well I think you get my point.
Personally, I enjoyed 8, quite a bit. It has problems and I can understand why anyone might not like like, but yelling about FFVIII having plot holes seems a bit silly when compared with most of teh rest of games bearing the same name.
One thing that people who gush over 9 always seem to gloss over is the crappy trance system. I lost count of the amount of times I'd unavoidably be sent into trance mode by some random mook when I was inches away from a big boss fight because of some low damage slap attack. -_-
Also I always felt that 8's draw and junction system was pretty cool, it moved away from the level grinding system of other RPG's at the time and meant you could truly break the game if you had card refine, draw, and junction strength on Squall. The idea of weakening yourself by using magic was a nice touch too, as it added a risk vs. reward dynamic.
I might pick this up, as I loved this and 12 a lot more than I ever did 7, 9 or 10. (Sacrilege I know...)
One thing that people who gush over 9 always seem to gloss over is the crappy trance system. I lost count of the amount of times I'd unavoidably be sent into trance mode by some random mook when I was inches away from a big boss fight because of some low damage slap attack. -_-
Also I always felt that 8's draw and junction system was pretty cool, it moved away from the level grinding system of other RPG's at the time and meant you could truly break the game if you had card refine, draw, and junction strength on Squall. The idea of weakening yourself by using magic was a nice touch too, as it added a risk vs. reward dynamic.
I might pick this up, as I loved this and 12 a lot more than I ever did 7, 9 or 10. (Sacrilege I know...)
BTW, time to pre-emptively dispel a few FF8 myths:
-Squall is emo: No he is not. He is a very cynical character with serious issues (namely that he cannot recover from a childhood trauma because the GFs cause memory loss and he can't remember said trauma), and him slowly overcoming his own disposition because of the combined effect of his friends, his leadership-role and his love is one of the most important themes of the story.
-The gunblade is dumb: No, it isn't. Well, okay, it would be dumb as a real life weapon, but it is not. It is not only wielded by a magically enhanced super-mercenary, who can afford it being unwieldy in exchange of its unique vibroblade qualities, but it being an unusual and easily recognizable weapon is actually a HUGE plot-point.
Namely, that the entire reason Squall gets into a leader-position is because at the end of the game he saves Edea during the time compression, after defeating Ultimecia, and his most striking characteristic at that point was his Gunblade. Edea told that to Cid, Cid put the pieces together once Squall came around, and that's why he gave Squall the leash, thus enabling the later event and the completion of the stable time-loop.
-Drawing sucks: Yes it does. A good thing that you practically never have to do it save for getting new GFs. After my first playthrough, I practically never had to use drawing, ever, since I got all the magics I needed for junctioning through the GFs refinement abilities.
-The game is broken because the enemies level up with you: No and yes. Yes, the enemies level with you, but it doesn't really matter, since the random encounters are practically pushovers, Don't believe any of the silly claims about how you have to keep your level low and such. There is absolutely no reason to do so, especially since the bosses are at a fixed level, so if you go out of your way to keep your level as low as possible, late-game bosses will rape you much harder than any leveled random monsters ever.
-The junction system is broken: Yes, but it is not a bad thing. In fact, it is my favorite system ever, since it lets me re-define my characters on the fly and it just strokes the ego of my inner munchkin to make them obscenely powerful through planning and utilizing my resources.
Also, I don't know about you, but I LOVE breaking game systems. It just feels so damn great when I set up my character in such a way that the supposedly hard bosses become pushovers, especially since there are almost no scripted battles in the game where you are forced to lose and whatever, so nothing breaks the immersion of the characters being overpoweringly powerful, as SeeDs should be anyway.
Well, okay, there is a single battle like that at the end of Disk 1, but you don't actually lose in a battle but in a cut-scene and it is a limit-break that incapacitates Squall, so it's forgivable in my book.
-The game is too easy: Excuse me, but did you really want to play a post-SNES Final Fantasy game for challenge? I mean, okay, your call, but doing that feels like saying that you don't like Dark Souls because there wasn't enough deep characterization and storytelling in it... Just missing the point, really.
As a Steam Fanboy.. I just hope they don't release it as a Square Only Download release....... HATE THAT
I wanted to download VII, but I am holding off to see if it may leak
I could make an equally obnixious sound bite with me screaming about the jaw dropping plotholes of VII, or X, or X-2, or XII or... well I think you get my point.
As much as I loved the story of FF8, the GF/Draw system of combat was the worst combat system I have ever seen in any game. It was so ridiculous that I couldn't bear to play it again no matter how pretty it looks.
Depends... I'd love to have a VA'd Quina and Steiner... but some roles would need rather skilled VAs, especially Freya, Beatrix, and Kuja...
Also, I'd be curious as to how Zorn/Thorn would work in VA. I've used them as an example of understanding chaos through order (similar to the "every turn is simultaneous, it's just represented in turns to help you guys out" of AD&D and (ideally) of RPGs.
I am guessing this version of FF8 is going to be re-release like the FF7 PC port was.
Obviously FF8 looked awesome on PC, really benefited from the linear filtering unlike FF7 did given the complexities of the modeling and backgrounds. Also, not many know this but the PC version also included higher resolution FMVs than the PSX version did, however at that point in time to view them you had to have a pretty dang powerful PC.
I just wish they would include the Yamaha XG version of the soundtrack for this re-release. The game really suffers without it as it adds such a wonderful orchestral ambiance that the PSX version desperately needed given its limited sound chip.
FF8 on the PC was also one of the few games to use Microsoft Direct Music which made porting PSX games to PC easier by allowing you to mimic the sound chip and midi functions of a video game console. The only way to get the full experience of the soundtrack is by playing it on Windows 98 (emulated or not) with the S-YXG70 and Y-D/M music add-on.
If it makes its way to USA, I would probably buy it to see what they did to the game.
I like the game because it was the last Square game to have really cool sounding Summons and over the top limit breaks. Blasting Zone gives me chills every time.
What new perspective...?
The fist half of the guy's drivel is subjective opinions told in a completely obnoxious manner, and his entire tirade about the orphanage feels like he didn't even play the game. First off, you don't randomnly find the orphanage, the game directs you there to continue the plot. Next, the caretaker, Edea, is not the the final boss, at that point it was established that she is not even a villain. He has a point about the GFs causing memory loss not being adequately explained, but it doesn't change the fact that the characters DID lose their memories and that the only person who didn't was Irvine, the only one of them who hasn't been using GFs until recently. That's enough circumstantial evidence for me.
Really, in the end, it's just a very obnoxious commentary by a guy who is probably doing the whole gig to gain views without even understanding what he is talking about.
The problem is that, even if the game's graphics were great at the time, it really didn't age well. The biggest issue is the 2D backgrounds. You can easily change the 3D parts if you have the proper developer kit (or even without it, as professed by the countless character mods for FFVII), but the backgrounds have to be re-drawn from scratch if they don't want them to look like vomit on a modern PC's HD monitor. In fact, I would say they decided to remake FFVIII as a test-run for the proper remake of FFVII, as the two share the same type of '3D characters in front of 2D backdrops' system.
I could make an equally obnixious sound bite with me screaming about the jaw dropping plotholes of VII, or X, or X-2, or XII or... well I think you get my point.
Well yes, and I won't even say they weren't a bit entertaining. Mostly I was reponding to the idea of having my perspective on VIII changed based on these guy's breakdown of the plot holes. I meant to insinuate only that picking apart FFIII for plot holes is silly if the point of comparison is other FF games. I enjoy FF games for what they are, (well, I didn't care for XII or XIII, but that's just me,)and I've never understood why people harp on VIII so much when most of its issues are pervasive of the series as a whole. I'd never take it upon myself to tell you what to like or not like, so I hope you didn't take my post that way.
Don't believe any of the silly claims about how you have to keep your level low and such. There is absolutely no reason to do so, especially since the bosses are at a fixed level, so if you go out of your way to keep your level as low as possible, late-game bosses will rape you much harder than any leveled random monsters ever.
I applaud the effort and agree with most of what you've said, but bosses do scale up to a certain level, and each has an individual level cap they will never exceed. No minimum levels. There's only two bosses in the game that have fixed levels: Ifrit at level 6 and Omega Weapon at level 100, and Omega Weapon is only fixed on the PS1 version. On PC he scales. So unless you're playing on PS1 and want to take on Omega, there's literally no reason whatsoever to level up at all. It's just ass-backwards design.
I just find the video funny as a piece of comedy, I really don't care what your preference of Final Fantasy games is. I'm just showing you Lyle's perspective of it.
What new perspective...?
The fist half of the guy's drivel is subjective opinions told in a completely obnoxious manner, and his entire tirade about the orphanage feels like he didn't even play the game. First off, you don't randomnly find the orphanage, the game directs you there to continue the plot. Next, the caretaker, Edea, is not the the final boss, at that point it was established that she is not even a villain. He has a point about the GFs causing memory loss not being adequately explained, but it doesn't change the fact that the characters DID lose their memories and that the only person who didn't was Irvine, the only one of them who hasn't been using GFs until recently. That's enough circumstantial evidence for me.
Really, in the end, it's just a very obnoxious commentary by a guy who is probably doing the whole gig to gain views without even understanding what he is talking about.
The New perspective that Final Fantasy 8 is bad... (I think its good I just like the video).
I'm sorry but you have raged unnecessarily and completely misunderstood the video. It is supposed to be obnoxious and arrogant, and make fanboys like you rage. He even makes fun of people raging about his opinion at one point.
It's a joke. The whole thing is not a genuine opinion. I get the need to zealously defend the things you like but it's just a joke, so dude just chill.
I'm...not seeing anything really worth the purchase here. I don't get these HD rereleases, I really don't. The polygons get a smoothing out for bigger screens, that's it. I know it's not typically okay to be this guy, but emulation does almost the exact same thing for FREE! It doesn't look like any extra detail has gone into the characters from the original. I'd happily pay full retail for a remake of everything from 6-9, but if all that's out there is rereleases, HD or no, I'm not buying.
What new perspective...?
The fist half of the guy's drivel is subjective opinions told in a completely obnoxious manner, and his entire tirade about the orphanage feels like he didn't even play the game. First off, you don't randomnly find the orphanage, the game directs you there to continue the plot. Next, the caretaker, Edea, is not the the final boss, at that point it was established that she is not even a villain. He has a point about the GFs causing memory loss not being adequately explained, but it doesn't change the fact that the characters DID lose their memories and that the only person who didn't was Irvine, the only one of them who hasn't been using GFs until recently. That's enough circumstantial evidence for me.
Really, in the end, it's just a very obnoxious commentary by a guy who is probably doing the whole gig to gain views without even understanding what he is talking about.
The New perspective that Final Fantasy 8 is bad... (I think its good I just like the video).
I'm sorry but you have raged unnecessarily and completely misunderstood the video. It is supposed to be obnoxious and arrogant, and make fanboys like you rage. He even makes fun of people raging about his opinion at one point.
It's a joke. The whole thing is not a genuine opinion. I get the need to zealously defend the things you like but it's just a joke, so dude just chill.
Then it is a horrible way of satirizing things. I mean, even I could make a video like this by putting my little brother in front of the mic and telling him to read up a bunch inflammatory and/or untrue "facts" about popular things in his most obnoxious voice just to gather views, and you probably couldn't tell the difference. It's just lame attention-whoring and nothing else, and I simply cannot laugh at that.
I mean, TheSpoonyOne made an entire chain of videos about FFVIII, dissecting it and declaring it the worst thing ever (until he got to FFXIII, that is), but it never really bothered me because he at least played the game and knew what he was talking about, and I can respect well-researched opinions. This video is nothing more than a contemptible attempt to piss off fans and cater to the hate-dom for the views, and that is something I simply cannot get behind, no matter the subject.
excalipoor said:
GabeZhul said:
Don't believe any of the silly claims about how you have to keep your level low and such. There is absolutely no reason to do so, especially since the bosses are at a fixed level, so if you go out of your way to keep your level as low as possible, late-game bosses will rape you much harder than any leveled random monsters ever.
I applaud the effort and agree with most of what you've said, but bosses do scale up to a certain level, and each has an individual level cap they will never exceed. No minimum levels. There's only two bosses in the game that have fixed levels: Ifrit at level 6 and Omega Weapon at level 100, and Omega Weapon is only fixed on the PS1 version. On PC he scales. So unless you're playing on PS1 and want to take on Omega, there's literally no reason whatsoever to level up at all. It's just ass-backwards design.
Actually, I only heard about the fixed-level bosses from other sources myself, as I never really bothered scanning them individually to check their levels. Still, my original claim stands, since there is really no reason to keep your level low, as the random encounter enemies should not be any trouble either way, and the bosses actually become even less of an issue.
Also, if Omega Weapon scales, then what kind of pussy would want to take on it under level 100?! I mean, come on, what is the fun about beating him if he is not at full power? It's just unsportsmanlike. Well, not that the Aura + Holy War + Meltdown + Limit-Break-Rapefest tactics I used were any better, but still...!
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