Ewww... You got your FFXIII on my eggs!Keane Ng said:Gonna be able to fry eggs on my 360 when it's running this. And by "this," I mean disc 1 of 10 that the game will come on.
Ewww... You got your FFXIII on my eggs!Keane Ng said:Gonna be able to fry eggs on my 360 when it's running this. And by "this," I mean disc 1 of 10 that the game will come on.
Don't bother quoting me, this is Indigo's opinion.Indigo_Dingo said:While I'm sorting out this ban, I need to play puppetmaster and get other people to post my thoughts. On the 100% FFXIII thing...
Yawn. By my count, we have this, God Of War III, Uncharted 2, Heavy Rain, Gran Turismo 5 and Quantum theory claiming that they'll be using 100% of the Ps3's power. God of War III has an independent engine running solely for making eviscerations look more real, has branching QTE's, sentient and mobile levels and 60 FPS (dropping to 30 FPS when there's 50 enemies on screen, but thats hardl;y the point). My point is, you can actually see where the power is going. But with this - they're doing what, exactly, that uses that power?
I will say this, though - the release date for the game in the west will, unless they drop that simultaneous release crap, start approaching the Duke Nukem Forever level.
OK, P4 might be a bad example. Or not, I'm sorry, I really don't have any real kind of expertise on console gaming. But what I was getting at is: It's usually really late in the console life that the games which make real use of the platform's capabilities are released. And I think the PS3 will still see a few years with major improvements over FFXIII.harhol said:I don't understand what you're getting at here. Persona 4 only took 17 months to develop and it used the same engine as Persona 3 (which came out in 2006 and looked cheap then). Okami is surely the PS2's crowning (graphical) achievement, given that it still looks way better than most games released for PS3 & 360.karmapolizei said:Anyone who's seen, say, Persona 4, will agree that pushing a console to its limits takes a lot of time.