Fire Emblem Fates Cuts Petting From English Version

Cybylt

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Revnak said:
The SMT crossover will either be a glorious disaster or Persona with Fire Emblems. In either case I will enjoy it, even if it dramatically under-performs.

Still, it's not a panty fighter, just the most Japanese big budget game ever conceived.
It's an idol rpg where you use the power of "Performa" to summon overdesigned versions of Fire Emblem characters and the cast breaks out into singing on their way to a boss fight that consisted of forty-five minutes of repeating the exact same attacks to kill endless adds that are refreshed every turn and whittle down the boss. Also managed to sell less than 30k in japan in its opening month.

erttheking said:
Cybylt said:
I am pretty sure Fire Emblem is still quite aways away from turning into a panty fighter. Fanservice would have to be the main selling point in the first thing in a long list of things it'd have to do
Having six flavors of incest and petting your officers til they moan isn't fanservice being put on high priority?
 

Loop Stricken

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erttheking said:
Oh no...that was holding the game together. Really, is anyone seriously going to miss this?
I would have liked this to remain, frankly. With how much they're removing, and the fact that they split it into three damn games, I might just not bother with it at all.
 

Piecewise

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Revnak said:
Aiddon said:
MarsAtlas said:
People who preferred Fire Emblem when it wasn't hanky panky panty fanservice? I mean, when you have Fire Emblem and you add hanky panky panty fanservice you have Fire Emblem+HPPF. When you take Fire Emblem+HPPF and remove the HPPF you have Fire Emblem.
The same people who preferred FE back when its sales were steadily decreasing due to people losing interest. The same people who kept whining about changes every entry since the series came to America with Blazing Sword and could never properly articulate their arguments thus leading to mass miscommunication. The same people who claim the supports of Awakening were stupid when in fact supports had been around since Seisen no Keifu way back in 1996 and have been loved by the fandom at large (the exclusion of them being a major criticism leveled against Radiant Dawn and Shadow Dragon) as well as being just as silly most of the time.

Seriously, let's not pretend that the so-called "true" FE fans are even a significant minority; the grand majority of fans are not over at Serenes Forest or Gamefaqs, they're mostly just playing their games and having fun, including with the relationship values because they have better things to do with their time. Seriously, if the "true" FE fans wanna leave, go ahead, they won't be missed. If anything the series is in for a major pruning as is the case with long-running franchises where cantankerous sub-sets have been allowed to fester. Best to move on and get new people on board lest the series vanish up its ass.
Weebs like the two of us don't define the series either. It also includes guys like my dad who just like strategy games and kids who just like swords and shit. Further, as someone who does follow a lot of Japanese entertainment, I am never really pleased when anything starts down the Otaku pandering road. That's rarely a good road for media very clearly made to have a relatively low barrier to entry and a wide appeal to take.
As much as I tend to hate weeb pandering shit (I like anime, but trend of pandering to otaku sensibilities creates really shitty waifu garbage which is infuriating to watch) I still would rather them put it in the game and then have the game fail because of it. Let the market decide, not just which group can scream the loudest. If you don't like it, don't buy it. And if people like you are a significant portion of the market, then the devs will have no choice but to change in order to remain economically viable. And if it doesn't significantly impact anything then I guess you aren't their demographic and you should look elsewhere for entertainment.

I just don't like this idea of calling for the removal of things just because some people don't like them. I don't like gay porn but I'm not petitioning for it to be banned. I'm not into mmos, but I don't write angry letters demanding that they include action elements for me. And thats exactly what this strikes me as.
 

OldNewNewOld

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Revnak said:
I am glad to know that I now live in a world where a localization of a strategy game marketed for kids lives or dies based on its waifu petting mini-game. Wake me up when we get past the Rob Liefield stage and the industry's dead.
The game is CERO 15+ in Japan. Will be T in the US and 14-16+ in the EU. And it would keep the same ratnig even if it kept this minigame and the intentionally misinterpreted "conversion" scene. So no, it's not a game for kids. I don't get why people on this site who don't play the game feel the need to butt in with their uneducated opinion when they clearly don't know who the game is even aimed at. FE was never, absolutely never a kids game. The fact that you kill as many people as you do in your average CoD campaign makes it already not kids friendly. It always tackled on heavy themes on the side and never had gameplay easy enough to be a kids game.
 

TheMysteriousGX

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But if you hold your tounge and happen to be part of the core audience. Then the game doesn't do well, and may either not get another release or makes even more drastic changes to accomodate the small handful that did buy it, thus diverging from what the bigger audience wanted.

Or in other words, make complaints and praises known. Make sure to be specific. Then it's up to the company to decide, like always, and they have more information to do so.
 

Piecewise

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LifeCharacter said:
Piecewise said:
The thing thats always been weird to me is the way this entire thing resembles the whole Jack Thompson "video games cause violence" argument. Except it's the "Video games cause sexism" argument. And for some reason people who rejected the first one are eating up the second one.
Yes, for some reason people think "violence" and "sexism" are different and that just because Jack Thompson's ridiculous nonsense about video games turning children into mass murderers wasn't convincing, the current arguments about sexist media reinforcing sexist attitudes already found in society aren't inherently unconvincing as well. I can't put my finger on why there's such a difference, but it's there. I can feel it, all the way down to my totally-not-a-real-gamer bones.
They're the same argument. Break them down and it's just "Video games depicting X promote Y in real life".

And is it possible that something in media could reinforce preconceived notions and cause them to become more extreme? Sure. But why do people deny this is at all possible with violence and yet act like it's an inescapable consequence with sexism?

And why should we censor things that MIGHT cause problems in some particularly impressionable people? I mean, I can horribly murder people in all kinds of ways and remain a completely rational human being. What makes people think that a female character having a bit part in a video game is gonna make me chain my wife to the stove and force her to make sandwiches all day?

Both arguments are based on a pathos studded argument of possible evils that might occur if something happens.

Oh no, princess peach exists as nothing but a goal! I guess women shouldn't have the right to vote anymore!
 

Piecewise

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altnameJag said:
But if you hold your tounge and happen to be part of the core audience. Then the game doesn't do well, and may either not get another release or makes even more drastic changes to accomodate the small handful that did buy it, thus diverging from what the bigger audience wanted.

Or in other words, make complaints and praises known. Make sure to be specific. Then it's up to the company to decide, like always, and they have more information to do so.
The problem with that argument is that it unfortunately devolves into a shouting match. The praises or criticisms that get shouted the loudest are the ones that get heard while all others are ignored. And it also means that you end up following marketing trends and what is popular at the moment rather than creating the game you want to.

And that kind of thing is what gets you the Xcom shooter.
 

Revnak_v1legacy

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Cybylt said:
Revnak said:
The SMT crossover will either be a glorious disaster or Persona with Fire Emblems. In either case I will enjoy it, even if it dramatically under-performs.

Still, it's not a panty fighter, just the most Japanese big budget game ever conceived.
It's an idol rpg where you use the power of "Performa" to summon overdesigned versions of Fire Emblem characters and the cast breaks out into singing on their way to a boss fight that consisted of forty-five minutes of repeating the exact same attacks to kill endless adds that are refreshed every turn and whittle down the boss. Also managed to sell less than 30k in japan in its opening month.
I don't see how that falls outside of my description...

Piecewise said:
As much as I tend to hate weeb pandering shit (I like anime, but trend of pandering to otaku sensibilities creates really shitty waifu garbage which is infuriating to watch) I still would rather them put it in the game and then have the game fail because of it. Let the market decide, not just which group can scream the loudest. If you don't like it, don't buy it. And if people like you are a significant portion of the market, then the devs will have no choice but to change in order to remain economically viable. And if it doesn't significantly impact anything then I guess you aren't their demographic and you should look elsewhere for entertainment.

I just don't like this idea of calling for the removal of things just because some people don't like them. I don't like gay porn but I'm not petitioning for it to be banned. I'm not into mmos, but I don't write angry letters demanding that they include action elements for me. And thats exactly what this strikes me as.
See, I don't think this happened due to some person posting about how the game is Otaku pandering nonsense and then some people ran with it, I think this was changed because Nintendo always removes the weird Japanese things from their games when localizing them. They are definitely of the "hamburgers and jelly donuts" school of localization, and while sometimes that leads to horrible writing, in this case I think it avoids it. Sorta. I mean, I still think they could have made something hilarious.
 

EternallyBored

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ShakerSilver said:
MarsAtlas said:
People who preferred Fire Emblem when it wasn't hanky panky panty fanservice? I mean, when you have Fire Emblem and you add hanky panky panty fanservice you have Fire Emblem+HPPF. When you take Fire Emblem+HPPF and remove the HPPF you have Fire Emblem.
The Fire Emblem game underneath that fanservice is rather shallow and lackluster compared to previous installments simply due to the fact that they've been putting a lot of their effort in development towards fanservice elements. Removing the more egregious instances only nets you with a subpar Fire Emblem game with subpar fanservice.
Pretty much agree with you here, past all this crying over dumb support convos and stupid minigames (never did that shit in Pokemon either), everything I hear about the games story is that it's just mediocre anime pandering that dials the shit from awakening up to 11. I still want to play the game as a long time fan of FE, but it's disappointing to hear that the story is just kind of meh, especially everything I've heard about the Conquest storyline makes it sound like it is just flat out inferior to the Hoshido storyline, as in the game basically just has you playing a colossal moron for about 75% of the story, on top of conversations trying to make you feel bad for picking on poor fantasy Japan.
 

Revnak_v1legacy

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BiH-Kira said:
Revnak said:
I am glad to know that I now live in a world where a localization of a strategy game marketed for kids lives or dies based on its waifu petting mini-game. Wake me up when we get past the Rob Liefield stage and the industry's dead.
The game is CERO 15+ in Japan. Will be T in the US and 14-16+ in the EU. And it would keep the same ratnig even if it kept this minigame and the intentionally misinterpreted "conversion" scene. So no, it's not a game for kids. I don't get why people on this site who don't play the game feel the need to butt in with their uneducated opinion when they clearly don't know who the game is even aimed at. FE was never, absolutely never a kids game. The fact that you kill as many people as you do in your average CoD campaign makes it already not kids friendly. It always tackled on heavy themes on the side and never had gameplay easy enough to be a kids game.
Don't play the game? DON'T PLAY THE GAME?!? I HAVE A METAL PLAQUE OF IKE ON MY DAMN WALL!

The violence in it is always super cartoony. Spunk-Gargle weewee this is not. And sure, it was never "absolutely" a kids game, buts it's still a series which runs daytime ads on Cartoon Network and Nickelodeon. At least that's where I first saw them. When I was 12. And the reason that PoR and Awakening were successful was partially because they were easy enough to be kids games. Unless you try to do everything and have everyone survive, easy mode on both of these games is kinda hard to screw up, and in Awakening you have battle saves and you can disable perma death.
 

TheMysteriousGX

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Piecewise said:
altnameJag said:
But if you hold your tounge and happen to be part of the core audience. Then the game doesn't do well, and may either not get another release or makes even more drastic changes to accomodate the small handful that did buy it, thus diverging from what the bigger audience wanted.

Or in other words, make complaints and praises known. Make sure to be specific. Then it's up to the company to decide, like always, and they have more information to do so.
The problem with that argument is that it unfortunately devolves into a shouting match. The praises or criticisms that get shouted the loudest are the ones that get heard while all others are ignored. And it also means that you end up following marketing trends and what is popular at the moment rather than creating the game you want to.

And that kind of thing is what gets you the Xcom shooter.
...and the reaction to THAT was X-Com, Enemy Unknown. Worked out for the best.

Besides, the X-Com shooter was planned out after a decade of almost nobody talking about the game. They had no feedback what-so-ever. After they announced it, they got plenty of feed back. Oh yes, some of us remember your sins, X-Com: Enforcer. Then, Enemy Unknown came out, and due to the reaction to that, what ended up as X-Com: Declassified got majorly overhauled.

If "don't complain about it, just don't buy it" rules were in effect, X-Com as a modern series would be a lackluster FPS and nothing.
 

Erttheking

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Cybylt said:
te]

I am pretty sure Fire Emblem is still quite aways away from turning into a panty fighter. Fanservice would have to be the main selling point in the first thing in a long list of things it'd have to do
Having six flavors of incest and petting your officers til they moan isn't fanservice being put on high priority?[/quote]

First of all I'm pretty sure there's only one kind of incest...and thanks to a spoiler I was informed of apparently it isn't even really incest anyway. Second of all, that's a single minor minigame thing that takes a background to the story and the turn based combat that is very much fanservice free. A panty fighter needs to have its fanservice front and center, not pushed into the corner.
 

Erttheking

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Loop Stricken said:
erttheking said:
Oh no...that was holding the game together. Really, is anyone seriously going to miss this?
I would have liked this to remain, frankly. With how much they're removing, and the fact that they split it into three damn games, I might just not bother with it at all.
How much they're removing? They removed one stupid mini-game and one scene. You make it sound like they're completely butchering the game into something unrecognizable.

Though if you want to skip out on it for it being three games, by all means, that's understandable.
 

OldNewNewOld

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Revnak said:
BiH-Kira said:
Revnak said:
I am glad to know that I now live in a world where a localization of a strategy game marketed for kids lives or dies based on its waifu petting mini-game. Wake me up when we get past the Rob Liefield stage and the industry's dead.
The game is CERO 15+ in Japan. Will be T in the US and 14-16+ in the EU. And it would keep the same ratnig even if it kept this minigame and the intentionally misinterpreted "conversion" scene. So no, it's not a game for kids. I don't get why people on this site who don't play the game feel the need to butt in with their uneducated opinion when they clearly don't know who the game is even aimed at. FE was never, absolutely never a kids game. The fact that you kill as many people as you do in your average CoD campaign makes it already not kids friendly. It always tackled on heavy themes on the side and never had gameplay easy enough to be a kids game.
Don't play the game? DON'T PLAY THE GAME?!? I HAVE A METAL PLAQUE OF IKE ON MY DAMN WALL!

The violence in it is always super cartoony. Spunk-Gargle weewee this is not. And sure, it was never "absolutely" a kids game, buts it's still a series which runs daytime ads on Cartoon Network and Nickelodeon. At least that's where I first saw them. When I was 12. And the reason that PoR and Awakening were successful was partially because they were easy enough to be kids games. Unless you try to do everything and have everyone survive, easy mode on both of these games is kinda hard to screw up, and in Awakening you have battle saves and you can disable perma death.
Sorry but it's hard to take someone seriously when he claims he plays a game but then claims the game is a kids game despite not being one. I've seen CoD ads play between cartoons, so that means little.
Awakening is, just looked it up, T in the US and 12+ in EU. Slightly less than I assumed Fate will be, but it's still not a kids game. I don't think that petting someone's head is too perverted or whatever for teenager. Hell, the way it's made it's even okay for kids since you literally pet them over the head and that's it. Don't know about the Japanese dialog, so maybe a change or two would be needed there, but that's all.

Awakening was successful because it was heavily advertised and because of Smash.
PoR wasn't even really successful compared to Awakening. It sold as much as Radiant Dawn. Both which were indirectly advertised in Smash. Previously the games weren't even advertised in the west, so there is really no wonder that Awakening sold better than the rest.

Can it be played by kids? Yes. But it's far from being a kids game.
 

SquallTheBlade

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erttheking said:
They removed one stupid mini-game and one scene.
How would you feel if Triple Triad was removed from Final Fantasy 8? Or Tetra Master from Final Fantasy 9? Or Blitzball from Final Fantasy 10?

I would be mad. Like seriously. Mini-games has been part of games since forever. I like to find them, I like to play them. They add variety to the gameplay even if it doesn't really mean anything. they are just FUN. So yes, having mini-games removed IS a big thing for some people.
 

Revnak_v1legacy

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BiH-Kira said:
Revnak said:
BiH-Kira said:
Revnak said:
I am glad to know that I now live in a world where a localization of a strategy game marketed for kids lives or dies based on its waifu petting mini-game. Wake me up when we get past the Rob Liefield stage and the industry's dead.
The game is CERO 15+ in Japan. Will be T in the US and 14-16+ in the EU. And it would keep the same ratnig even if it kept this minigame and the intentionally misinterpreted "conversion" scene. So no, it's not a game for kids. I don't get why people on this site who don't play the game feel the need to butt in with their uneducated opinion when they clearly don't know who the game is even aimed at. FE was never, absolutely never a kids game. The fact that you kill as many people as you do in your average CoD campaign makes it already not kids friendly. It always tackled on heavy themes on the side and never had gameplay easy enough to be a kids game.
Don't play the game? DON'T PLAY THE GAME?!? I HAVE A METAL PLAQUE OF IKE ON MY DAMN WALL!

The violence in it is always super cartoony. Spunk-Gargle weewee this is not. And sure, it was never "absolutely" a kids game, buts it's still a series which runs daytime ads on Cartoon Network and Nickelodeon. At least that's where I first saw them. When I was 12. And the reason that PoR and Awakening were successful was partially because they were easy enough to be kids games. Unless you try to do everything and have everyone survive, easy mode on both of these games is kinda hard to screw up, and in Awakening you have battle saves and you can disable perma death.
Sorry but it's hard to take someone seriously when he claims he plays a game but then claims the game is a kids game despite not being one. I've seen CoD ads play between cartoons, so that means little.
Awakening is, just looked it up, T in the US and 12+ in EU. Slightly less than I assumed Fate will be, but it's still not a kids game. I don't think that petting someone's head is too perverted or whatever for teenager. Hell, the way it's made it's even okay for kids since you literally pet them over the head and that's it. Don't know about the Japanese dialog, so maybe a change or two would be needed there, but that's all.

Awakening was successful because it was heavily advertised and because of Smash.
PoR wasn't even really successful compared to Awakening. It sold as much as Radiant Dawn. Both which were indirectly advertised in Smash. Previously the games weren't even advertised in the west, so there is really no wonder that Awakening sold better than the rest.

Can it be played by kids? Yes. But it's far from being a kids game.
Do you want me to go get a photo? I'll go get a photo. Don't fucking test me. I'd expect you to read my other posts in this thread where I include some pretty trivial information on this series.

Yeah, except that Nick and Cartoon Network were basically the only place they played, and it was pretty damn constant.

Teen rated games aren't generally all that kid-unfriendly. Sonic games get pegged with teen ratings at this point. Smash Bros, Paper Mario TTYD, the list goes on.

Yeah, but it also has the lowest barrier to entry of any Fire Emblem. Actually, come to think of it, none of the characters in it were in smash until years after Awakening had already passed a million copies.

No Fire Emblem is successful compared to Awakening, but PoR was pretty successful for a GameCube SRPG. And it definitely wasn't advertised in smash bros, melee came out years earlier with Marth and Roy and Brawl came out years later on another console.

Dude, it's not some super mature series. Some of the characters have some depth and complexity, but most of them are just fun or interesting and over the top. And note that I did say marketed for kids. The game is made with them in mind.
 

Something Amyss

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SquallTheBlade said:
How would you feel if Triple Triad was removed from Final Fantasy 8? Or Tetra Master from Final Fantasy 9? Or Blitzball from Final Fantasy 10?
If Blitzball was removed from FFX, I would change my opion of the game from "fuck that" to "okay." And this is't a morality play. I don't like bad mechanics, weak mechanics, or stupid mini games.
 

Erttheking

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SquallTheBlade said:
erttheking said:
They removed one stupid mini-game and one scene.
How would you feel if Triple Triad was removed from Final Fantasy 8? Or Tetra Master from Final Fantasy 9? Or Blitzball from Final Fantasy 10?

I would be mad. Like seriously. Mini-games has been part of games since forever. I like to find them, I like to play them. They add variety to the gameplay even if it doesn't really mean anything. they are just FUN. So yes, having mini-games removed IS a big thing for some people.
Well I haven't played any of those games, but I seem to recall that most people I know who have despised all of those (Minus FF 9 don't know anyone who played that). Blitzball in particular seems to be loathed by many due to how bullshit it is.

Actually let's be honest. This is barely a mini-game. Blitzball and Triple Triad had structure, challenges and depth. This is just rubbing the character until you can move forward in your relationship with them. There's nothing to it and it seems like the only purpose of it is to waste the player's time when they're trying to get to A or S rank.

This is like complaining that the hacking mini-game got removed from Bioshock 1. If it's annoying and gets in the way of what the player is actually there for, the game could actually benefit from it being removed. Hell, they did take it out in Bioshock 2 and replaced it with simple QTEs, something everyone, even Yahtzee who hates Bioshock 2 and QTEs, thought was an improvement.
 

Fappy

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BiH-Kira said:
Revnak said:
BiH-Kira said:
Revnak said:
I am glad to know that I now live in a world where a localization of a strategy game marketed for kids lives or dies based on its waifu petting mini-game. Wake me up when we get past the Rob Liefield stage and the industry's dead.
The game is CERO 15+ in Japan. Will be T in the US and 14-16+ in the EU. And it would keep the same ratnig even if it kept this minigame and the intentionally misinterpreted "conversion" scene. So no, it's not a game for kids. I don't get why people on this site who don't play the game feel the need to butt in with their uneducated opinion when they clearly don't know who the game is even aimed at. FE was never, absolutely never a kids game. The fact that you kill as many people as you do in your average CoD campaign makes it already not kids friendly. It always tackled on heavy themes on the side and never had gameplay easy enough to be a kids game.
Don't play the game? DON'T PLAY THE GAME?!? I HAVE A METAL PLAQUE OF IKE ON MY DAMN WALL!

The violence in it is always super cartoony. Spunk-Gargle weewee this is not. And sure, it was never "absolutely" a kids game, buts it's still a series which runs daytime ads on Cartoon Network and Nickelodeon. At least that's where I first saw them. When I was 12. And the reason that PoR and Awakening were successful was partially because they were easy enough to be kids games. Unless you try to do everything and have everyone survive, easy mode on both of these games is kinda hard to screw up, and in Awakening you have battle saves and you can disable perma death.
Sorry but it's hard to take someone seriously when he claims he plays a game but then claims the game is a kids game despite not being one. I've seen CoD ads play between cartoons, so that means little.
Awakening is, just looked it up, T in the US and 12+ in EU. Slightly less than I assumed Fate will be, but it's still not a kids game. I don't think that petting someone's head is too perverted or whatever for teenager. Hell, the way it's made it's even okay for kids since you literally pet them over the head and that's it. Don't know about the Japanese dialog, so maybe a change or two would be needed there, but that's all.

Awakening was successful because it was heavily advertised and because of Smash.
PoR wasn't even really successful compared to Awakening. It sold as much as Radiant Dawn. Both which were indirectly advertised in Smash. Previously the games weren't even advertised in the west, so there is really no wonder that Awakening sold better than the rest.

Can it be played by kids? Yes. But it's far from being a kids game.
Super Smash Bros. is rated T too. Are you saying that isn't obviously aimed at kids? T-rated games are often for kids and adults alike.

T and PG-13 are synonymous in the US. What does PG-13 mean? Slightly edgier PG with maybe some bad words and a little blood. Every Marvel super hero movie besides Blade and Deadpool have been PG-13. The last two Star Wars films are PG-13. Are they not all obviously marketed towards children? Just walking into a Walmart toy aisle will answer that question.

Every kid I knew in elementary school was playing T-rated games in the 90's and they've hardly gotten any more adult since then.