First Fallout: New Vegas Trailer Hits the Tubes

Schlagwerk

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The scenery and atmosphere look nice from the trailer, but I need the details.

Don't know if I'll get it yet.
 

Spudgun Man

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Oct 29, 2008
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Oh my god i just peed a little.

Now I have to survive the wait until it comes out, damn, i thought i'd at least have one sane year.
 

xxnightlawxx

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Nov 6, 2008
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*Wipes drool off bottom lip and closes mouth* Ahem uhm yeah can I just say that was amazing and I am now waiting in great anticipation?
 

sephiroth1991

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I think i can talk for all Fallout fans when i say "SSSSSSSSSSSSSSSSSSWWWWWWWWWWWWWWWWWWWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETTTTTTTTTTTTTT!!!!!!!!!!!"
 

Jhereg42

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Byers said:
Pretty sure this is yet another instance of Obsidian getting the gig doing a sequel to a franchise they've had little to nothing to do with, and doing a piss poor job of it, as they have been doing with Bioware games for years.
Their games are akin to straight-to-DVD low budget sequels, and it boggles me how these guys manage to stay employed.
Dude, the Bethsoft went to them and asked them if they wanted to do this because Chris Avalone was the lead designer for the original Fallout 3 (Van Buren) and most of the guys there were the ones that made the first two games, as has been said several times in this thread. He's also the guy behind Planescape: Torment. This dude knows how to write for a game, and that is the real essence of any fallout title.

This is more akin to somebody being given back their long lost baby after having been forced to give it up for adoption.
 

Pocotron

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Mar 16, 2009
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As long as is doesn't have all the bugs and glitches Fallout 3 had, this game is golden.

And possibly my GotY.
 

thenamelessloser

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This game will have bugs and glitches galore but it WILL PROBABLY BE AWESOME. I mean, who gives a crap about the producer such as Interplay or whatever, this game is going to be made by people who actually WORKED on Fallout 2! Fallout 3 is a fine game but it isn't any Fallout 1 or 2. The only developer I would have preferred maybe would have been Troika but they went out of business I think...
 

Byers

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Jhereg42 said:
Byers said:
Pretty sure this is yet another instance of Obsidian getting the gig doing a sequel to a franchise they've had little to nothing to do with, and doing a piss poor job of it, as they have been doing with Bioware games for years.
Their games are akin to straight-to-DVD low budget sequels, and it boggles me how these guys manage to stay employed.
Dude, the Bethsoft went to them and asked them if they wanted to do this because Chris Avalone was the lead designer for the original Fallout 3 (Van Buren) and most of the guys there were the ones that made the first two games, as has been said several times in this thread. He's also the guy behind Planescape: Torment. This dude knows how to write for a game, and that is the real essence of any fallout title.

This is more akin to somebody being given back their long lost baby after having been forced to give it up for adoption.
The same people who are claiming that are the people who are claiming Torchlight to be the spiritual successor to Diablo 2 because Runic Games had a few former Blizzard North people. And Torchlight was pretty mediocre.

At any rate, I would be ecstatic if the game turned out great, but sadly I think Obsidian's track record speaks for itself. I've yet to feel anything for a game they've put out except disdain for how they manage to screw up a solid franchise.
 

Simalacrum

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Apr 17, 2008
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HOLY CRAP!

I don't think any of us were expecting a city thats actually intact in the Fallout world...

This has just jumped straaaight to the top of my game-dar!
 

Starke

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qbanknight said:
screw the bethesda haters, fallout 3 was a superb game and I thought was better than Fallout 1 and 2 COMBINED...chew on that fanboys
-"the kind of Ritalin popping XBox junkine that falls into a narcoleptic coma if they go six seconds without killing something."
 

The Bandit

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KOTOR II is my favorite game. I'll get it for Obsidian. And the Ron Pearlman monologues.
 

Starke

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DominicxD said:
rockytheboxer said:
I'm not really thrilled with Obsidian developing it, as they have a history of taking over a franchise and not living up to expectations. But the trailer is appealing.
Actually, when you consider what they done with kotor 2 with the time limit they had they actually done a pretty good job.
It's even more phenominal when you get into NWN2's Mask of the Betrayer. They've definatly got it. They've just gotten short shafted by Bioware repeatedly. Not enough turn around for Kotor2 (Which may have been a Lucasarts decision), and being limited to an earlier buggier build of NWN's Aurora engine to build NWN2 off of, while still operating with a relativly small team.

Byers said:
Pretty sure this is yet another instance of Obsidian getting the gig doing a sequel to a franchise they've had little to nothing to do with, and doing a piss poor job of it, as they have been doing with Bioware games for years.
Their games are akin to straight-to-DVD low budget sequels, and it boggles me how these guys manage to stay employed.
They've managed to stay employed in spite of Bioware fucking them over repeatedly. They had less than a year to put together Kotor2, for videogame development time after 1995, that's nowhere near enough time to build a game, and it's still beter than Kotor with the exception of it's "we ran out of time" ending. For NWN2 they got stuck with, I think, the 1.13 build, which was crap, and while Bioware rolled in money, they got left with building the game off a crap build without access to the fixes Bioware was using on the engine.

You want to see what Obsidian can do when Bioware isn't taking a dump, look at Fallout 2, or Icewind Dale, or Planescape: Torment.

They've stayed employed by being better writers hands down than the skilless, clueless hacks that Bioware employs. How Bioware brainwashed people into thinking Dragon Age's story rose to the level of bad fanfic eludes me. Kotor only works because of the symplistic structure Lucas employed that defines the franchise. NWN doesn't have a plot you can laugh at. Baldur's Gate's actual plot is fairly formula, it's just we got attached to the characters someplace around the 100 hour mark. And now they're trumpeting their triumph with Mass Effect which still doesn't pass a scratch and sniff test for story, except that we're still in awe of how much random background crap spills forward from the first game.

thenamelessloser said:
This game will have bugs and glitches galore but it WILL PROBABLY BE AWESOME. I mean, who gives a crap about the producer such as Interplay or whatever, this game is going to be made by people who actually WORKED on Fallout 2! Fallout 3 is a fine game but it isn't any Fallout 1 or 2. The only developer I would have preferred maybe would have been Troika but they went out of business I think...
They did. Tim Cain discribed it in an interview someplace as they'd been programing by the seat of their pants for four years at that point, and they just couldn't keep it going any longer. It's a shame, Bloodlines and Arcanum are still two of my favorate games. Flawed, but favorates.
 

Byers

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Starke said:
[...]
You want to see what Obsidian can do when Bioware isn't taking a dump, look at Fallout 2, or Icewind Dale, or Planescape: Torment.
Different company, sorry.
But I'd be interested in seeing Obsidian make a game that wasn't absolutely atrocious, but I don't think it's fair to force Bioware into constipation while they do it.

Though if Bioware treated them so badly, why did they take a second gig to make a sequel for them?

[...]
They've stayed employed by being better writers hands down than the skilless, clueless hacks that Bioware employs.

[...] two of my favorate games. Flawed, but favorates.
Haha.
 

Starke

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Byers said:
Starke said:
[...]
You want to see what Obsidian can do when Bioware isn't taking a dump, look at Fallout 2, or Icewind Dale, or Planescape: Torment.
Different company, sorry.
But I'd be interested in seeing Obsidian make a game that wasn't absolutely atrocious, but I don't think it's fair to force Bioware into constipation while they do it.

Though if Bioware treated them so badly, why did they take a second gig to make a sequel for them?
Sorry, I forgot, you thought just because you can swim in a bucket of money like scrooge McDuck everyone can, my mistake. By the way, one of those gigs was for LucasArts, the other was for Atari, bad luck that a company who's background is in roleplaying games got tied to the same boat anchor twice in a row.

Funny, for "different companies" there sure are a lot of names in the credits that look, oh, wait, what's that? Right, the SAME names. Huh. Funny.

[...]
They've stayed employed by being better writers hands down than the skilless, clueless hacks that Bioware employs.

[...] two of my favorate games. Flawed, but favorates.
Haha.
Yeah, I know you've got some problems, that's okay, we still care about you anyway. Not sure why, but, you know.