First Skyrim Trailer Shows Off In-Game Hotness

Thyunda

New member
May 4, 2009
2,955
0
0
Novs said:
Ragsnstitches said:
Novs said:
Brotherofwill said:
Novs said:
HEY GUISE HASNT ANYONE NOTICED THAT THEIR COLOUR PALETTE CONSISTS OF BROWN,GREY AND GREEN? AGAIN.

Seriously bethseda l2art.
I agree that Morrowing and especially Oblivion where lacking in the concept art and art direction department, but this looks pretty good so far. The nordic focus, full of runes and inscriptions, as well as the environments and all the like look good to me. I mean I'm not blown away, but it's a vast improvement over Oblivion. The yellow-red forest alone is already better than anything Oblivion achieved in terms of scenery.
Morrowind had good art direction. More colour than oblivion, but also alot of strange and otherwordly things, and a nice handcrafted world giving it some sort of soul.
I don't see the issue with the colour palette in this game. It seems as though each region will have its own distinct flavour. Morrowind was an Oddity and not something that encompasses Elder Scrolls. The world of Tamriel isn't some alien place and if I was to be frank, I'd say Morrowind sticks out like a sore thumb. As for a colourful work of art as you seem to think it is, you may have forgotten that most the land of morrowind is a charred wasteland. Oblivion had a hugely varied colour palette to the point of obscenity. It seems skyrim is toning back the colour palette as it was far too cartoon like in Oblivion.
Morrowinds oddity is what make the game good. The world of tamriel should be an alien place.

Why?

Because weve all seen those shitty generic grey,brown, and green fantasy landscapes with forests castles and knights. How fucking boring.

Oblivion did not have colour variety. It was green everywhere, with grey towns, and brown parts.

And lol Oblivion isnt cartoon like at all. WoW is cartoon like, Fable is cartoon like, and oblivion is nowhere near those 2 games.

Oblivion art direction is amateur and generic.
I got bored in Mania. Too unlifelike. Yeah, it was cool at first, but I found it hard to take it seriously.
If I wanted lurid, alien landscapes, I'd take LSD. It's hard to have an epic quest when nothing seems to be the right colour...try playing Mass Effect with the colours inverted.
 

Latinidiot

New member
Feb 19, 2009
2,215
0
0
Christ, I narly wept from excitement.

I can't do anything but hope for awesomness when playing, and not only when watching the tailers.
 

Thyunda

New member
May 4, 2009
2,955
0
0
Novs said:
Thyunda said:
Novs said:
Ragsnstitches said:
Novs said:
Brotherofwill said:
Novs said:
HEY GUISE HASNT ANYONE NOTICED THAT THEIR COLOUR PALETTE CONSISTS OF BROWN,GREY AND GREEN? AGAIN.

Seriously bethseda l2art.
I agree that Morrowing and especially Oblivion where lacking in the concept art and art direction department, but this looks pretty good so far. The nordic focus, full of runes and inscriptions, as well as the environments and all the like look good to me. I mean I'm not blown away, but it's a vast improvement over Oblivion. The yellow-red forest alone is already better than anything Oblivion achieved in terms of scenery.
Morrowind had good art direction. More colour than oblivion, but also alot of strange and otherwordly things, and a nice handcrafted world giving it some sort of soul.
I don't see the issue with the colour palette in this game. It seems as though each region will have its own distinct flavour. Morrowind was an Oddity and not something that encompasses Elder Scrolls. The world of Tamriel isn't some alien place and if I was to be frank, I'd say Morrowind sticks out like a sore thumb. As for a colourful work of art as you seem to think it is, you may have forgotten that most the land of morrowind is a charred wasteland. Oblivion had a hugely varied colour palette to the point of obscenity. It seems skyrim is toning back the colour palette as it was far too cartoon like in Oblivion.
Morrowinds oddity is what make the game good. The world of tamriel should be an alien place.

Why?

Because weve all seen those shitty generic grey,brown, and green fantasy landscapes with forests castles and knights. How fucking boring.

Oblivion did not have colour variety. It was green everywhere, with grey towns, and brown parts.

And lol Oblivion isnt cartoon like at all. WoW is cartoon like, Fable is cartoon like, and oblivion is nowhere near those 2 games.

Oblivion art direction is amateur and generic.
I got bored in Mania. Too unlifelike. Yeah, it was cool at first, but I found it hard to take it seriously.
If I wanted lurid, alien landscapes, I'd take LSD. It's hard to have an epic quest when nothing seems to be the right colour...try playing Mass Effect with the colours inverted.
Its not alien landscapes that i think will make a game good. Whats wrong with a pretty interesting and unique color scheme within a game? Why does it have to be boring grey brown and green. The terrain design looks better though, instead of the boring flatness that was oblivion atleast now there seems to be some sort of decent enviroment design...

...because landscapes are generally grey brown and green? I shall look out of my window. I see green and brown fields. Grey sky. Brown trees. Brown leaves.
What possible colours could you want? One reason I prefer Western RPGs over Japanese ones is because the locations feel more real, and less pretentious.
 

Jezzascmezza

New member
Aug 18, 2009
2,500
0
0
Such a great trailer.
I am so pumped.
I can't even think of anything creative to say.
I'm too pumped.
 

Thyunda

New member
May 4, 2009
2,955
0
0
Novs said:
Thyunda said:
Novs said:
Thyunda said:
Novs said:
Ragsnstitches said:
Novs said:
Brotherofwill said:
Novs said:
HEY GUISE HASNT ANYONE NOTICED THAT THEIR COLOUR PALETTE CONSISTS OF BROWN,GREY AND GREEN? AGAIN.

Seriously bethseda l2art.
I agree that Morrowing and especially Oblivion where lacking in the concept art and art direction department, but this looks pretty good so far. The nordic focus, full of runes and inscriptions, as well as the environments and all the like look good to me. I mean I'm not blown away, but it's a vast improvement over Oblivion. The yellow-red forest alone is already better than anything Oblivion achieved in terms of scenery.
Morrowind had good art direction. More colour than oblivion, but also alot of strange and otherwordly things, and a nice handcrafted world giving it some sort of soul.
I don't see the issue with the colour palette in this game. It seems as though each region will have its own distinct flavour. Morrowind was an Oddity and not something that encompasses Elder Scrolls. The world of Tamriel isn't some alien place and if I was to be frank, I'd say Morrowind sticks out like a sore thumb. As for a colourful work of art as you seem to think it is, you may have forgotten that most the land of morrowind is a charred wasteland. Oblivion had a hugely varied colour palette to the point of obscenity. It seems skyrim is toning back the colour palette as it was far too cartoon like in Oblivion.
Morrowinds oddity is what make the game good. The world of tamriel should be an alien place.

Why?

Because weve all seen those shitty generic grey,brown, and green fantasy landscapes with forests castles and knights. How fucking boring.

Oblivion did not have colour variety. It was green everywhere, with grey towns, and brown parts.

And lol Oblivion isnt cartoon like at all. WoW is cartoon like, Fable is cartoon like, and oblivion is nowhere near those 2 games.

Oblivion art direction is amateur and generic.
I got bored in Mania. Too unlifelike. Yeah, it was cool at first, but I found it hard to take it seriously.
If I wanted lurid, alien landscapes, I'd take LSD. It's hard to have an epic quest when nothing seems to be the right colour...try playing Mass Effect with the colours inverted.
Its not alien landscapes that i think will make a game good. Whats wrong with a pretty interesting and unique color scheme within a game? Why does it have to be boring grey brown and green. The terrain design looks better though, instead of the boring flatness that was oblivion atleast now there seems to be some sort of decent enviroment design...

...because landscapes are generally grey brown and green? I shall look out of my window. I see green and brown fields. Grey sky. Brown trees. Brown leaves.
What possible colours could you want? One reason I prefer Western RPGs over Japanese ones is because the locations feel more real, and less pretentious.
How boring of you.

Im not even sure why you call it pretentious... that doesnt even make sence.
Bright bizarre colours. Look at me everyone, I'm unique. People make too big a deal about the colour schemes in real world/future-based games. Truth is, there aren't that many natural colours. You could set it in a jungle...then it would just be green.

And yes, I realise that my post could be construed as me being boring. But to be quite honest, if I played this expecting the Skyrim talked about in Oblivion, and got some purple and yellow bumblebee buildings, I would be confused to fuck.
Besides, it's all just white. Not brown, green and grey. Well, the forests are green, and white is a shade of grey...I guess. There is no winning with you.
 

Thyunda

New member
May 4, 2009
2,955
0
0
Novs said:
Thyunda said:
Novs said:
Thyunda said:
Novs said:
Thyunda said:
Novs said:
Ragsnstitches said:
Novs said:
Brotherofwill said:
Novs said:
HEY GUISE HASNT ANYONE NOTICED THAT THEIR COLOUR PALETTE CONSISTS OF BROWN,GREY AND GREEN? AGAIN.

Seriously bethseda l2art.
I agree that Morrowing and especially Oblivion where lacking in the concept art and art direction department, but this looks pretty good so far. The nordic focus, full of runes and inscriptions, as well as the environments and all the like look good to me. I mean I'm not blown away, but it's a vast improvement over Oblivion. The yellow-red forest alone is already better than anything Oblivion achieved in terms of scenery.
Morrowind had good art direction. More colour than oblivion, but also alot of strange and otherwordly things, and a nice handcrafted world giving it some sort of soul.
I don't see the issue with the colour palette in this game. It seems as though each region will have its own distinct flavour. Morrowind was an Oddity and not something that encompasses Elder Scrolls. The world of Tamriel isn't some alien place and if I was to be frank, I'd say Morrowind sticks out like a sore thumb. As for a colourful work of art as you seem to think it is, you may have forgotten that most the land of morrowind is a charred wasteland. Oblivion had a hugely varied colour palette to the point of obscenity. It seems skyrim is toning back the colour palette as it was far too cartoon like in Oblivion.
Morrowinds oddity is what make the game good. The world of tamriel should be an alien place.

Why?

Because weve all seen those shitty generic grey,brown, and green fantasy landscapes with forests castles and knights. How fucking boring.

Oblivion did not have colour variety. It was green everywhere, with grey towns, and brown parts.

And lol Oblivion isnt cartoon like at all. WoW is cartoon like, Fable is cartoon like, and oblivion is nowhere near those 2 games.

Oblivion art direction is amateur and generic.
I got bored in Mania. Too unlifelike. Yeah, it was cool at first, but I found it hard to take it seriously.
If I wanted lurid, alien landscapes, I'd take LSD. It's hard to have an epic quest when nothing seems to be the right colour...try playing Mass Effect with the colours inverted.
Its not alien landscapes that i think will make a game good. Whats wrong with a pretty interesting and unique color scheme within a game? Why does it have to be boring grey brown and green. The terrain design looks better though, instead of the boring flatness that was oblivion atleast now there seems to be some sort of decent enviroment design...

...because landscapes are generally grey brown and green? I shall look out of my window. I see green and brown fields. Grey sky. Brown trees. Brown leaves.
What possible colours could you want? One reason I prefer Western RPGs over Japanese ones is because the locations feel more real, and less pretentious.
How boring of you.

Im not even sure why you call it pretentious... that doesnt even make sence.
Bright bizarre colours. Look at me everyone, I'm unique. People make too big a deal about the colour schemes in real world/future-based games. Truth is, there aren't that many natural colours. You could set it in a jungle...then it would just be green.

And yes, I realise that my post could be construed as me being boring. But to be quite honest, if I played this expecting the Skyrim talked about in Oblivion, and got some purple and yellow bumblebee buildings, I would be confused to fuck.
Besides, it's all just white. Not brown, green and grey. Well, the forests are green, and white is a shade of grey...I guess. There is no winning with you.
But confusion is interesting and fun, because why should everything be straitforward and boring? Variety is what makes things interesting. But when everything is green brown and grey i get bored.

Being a resident of the british isles, i could go off a visit a castle and that makes buying oblivion redundant.

White isnt a real colour. Neither is black.
That's why I said white was a shade of grey.

Being a resident of Staffordshire, that makes watching or reading The Lord Of The Rings redundant.
 

Thyunda

New member
May 4, 2009
2,955
0
0
Novs said:
Thyunda said:
Novs said:
Thyunda said:
Novs said:
Thyunda said:
Novs said:
Thyunda said:
Novs said:
Ragsnstitches said:
Novs said:
Brotherofwill said:
Novs said:
HEY GUISE HASNT ANYONE NOTICED THAT THEIR COLOUR PALETTE CONSISTS OF BROWN,GREY AND GREEN? AGAIN.

Seriously bethseda l2art.
I agree that Morrowing and especially Oblivion where lacking in the concept art and art direction department, but this looks pretty good so far. The nordic focus, full of runes and inscriptions, as well as the environments and all the like look good to me. I mean I'm not blown away, but it's a vast improvement over Oblivion. The yellow-red forest alone is already better than anything Oblivion achieved in terms of scenery.
Morrowind had good art direction. More colour than oblivion, but also alot of strange and otherwordly things, and a nice handcrafted world giving it some sort of soul.
I don't see the issue with the colour palette in this game. It seems as though each region will have its own distinct flavour. Morrowind was an Oddity and not something that encompasses Elder Scrolls. The world of Tamriel isn't some alien place and if I was to be frank, I'd say Morrowind sticks out like a sore thumb. As for a colourful work of art as you seem to think it is, you may have forgotten that most the land of morrowind is a charred wasteland. Oblivion had a hugely varied colour palette to the point of obscenity. It seems skyrim is toning back the colour palette as it was far too cartoon like in Oblivion.
Morrowinds oddity is what make the game good. The world of tamriel should be an alien place.

Why?

Because weve all seen those shitty generic grey,brown, and green fantasy landscapes with forests castles and knights. How fucking boring.

Oblivion did not have colour variety. It was green everywhere, with grey towns, and brown parts.

And lol Oblivion isnt cartoon like at all. WoW is cartoon like, Fable is cartoon like, and oblivion is nowhere near those 2 games.

Oblivion art direction is amateur and generic.
I got bored in Mania. Too unlifelike. Yeah, it was cool at first, but I found it hard to take it seriously.
If I wanted lurid, alien landscapes, I'd take LSD. It's hard to have an epic quest when nothing seems to be the right colour...try playing Mass Effect with the colours inverted.
Its not alien landscapes that i think will make a game good. Whats wrong with a pretty interesting and unique color scheme within a game? Why does it have to be boring grey brown and green. The terrain design looks better though, instead of the boring flatness that was oblivion atleast now there seems to be some sort of decent enviroment design...

...because landscapes are generally grey brown and green? I shall look out of my window. I see green and brown fields. Grey sky. Brown trees. Brown leaves.
What possible colours could you want? One reason I prefer Western RPGs over Japanese ones is because the locations feel more real, and less pretentious.
How boring of you.

Im not even sure why you call it pretentious... that doesnt even make sence.
Bright bizarre colours. Look at me everyone, I'm unique. People make too big a deal about the colour schemes in real world/future-based games. Truth is, there aren't that many natural colours. You could set it in a jungle...then it would just be green.

And yes, I realise that my post could be construed as me being boring. But to be quite honest, if I played this expecting the Skyrim talked about in Oblivion, and got some purple and yellow bumblebee buildings, I would be confused to fuck.
Besides, it's all just white. Not brown, green and grey. Well, the forests are green, and white is a shade of grey...I guess. There is no winning with you.
But confusion is interesting and fun, because why should everything be straitforward and boring? Variety is what makes things interesting. But when everything is green brown and grey i get bored.

Being a resident of the british isles, i could go off a visit a castle and that makes buying oblivion redundant.

White isnt a real colour. Neither is black.
That's why I said white was a shade of grey.

Being a resident of Staffordshire, that makes watching or reading The Lord Of The Rings redundant.
No, that would be if you lived in New Zealand.

Lord of the Rings has other elements worth reading and watching it. But its also got good design and effects for a movie.

But games being mostly visual experiences is a diffrent thing.
No, Tolkien wrote that he based LOTR in The Black Country of England. Staffordshire and the Moorlands. They couldn't film here, so they filmed in New Zealand, because it's similar and easier to film in.
It might hint as to why the Hobbit's lands are called The Shire. If colours were really that important, I could have just taken a plastic Sting, put on a cloak, and ran around the woods for a bit.
 

k-ossuburb

New member
Jul 31, 2009
1,312
0
0
As excited I am for this, I also can't wait for Yahtzee to tear it a new one. I love it when he tears into games I enjoy because it makes it a hell of a lot funnier than something I don't give two craps about.

The gameplay should be enjoyable for me, I liked ES IV so even if I'm already familiar with how everything works I think I'll still love it.

The graphics and art style are fantastic, I just hope dialogue is just as impressive.


Also, side note: am I alone in being damn impressed with the state of technology these days? I grew up the the Master System and the Mega Drive as a kid, back then I thought Earthworm Jim was impressive, but jeeze, I wouldn't be surprised that in the next one or two generations we'll be seeing graphical intensity on par with most big-budget movies.

Also, another side note: I'd like to see Bethesda take on an RPG like Elder Scrolls and Fallout in space, I think the could pull off something as impressive-looking as Avatar if they tried, at least it might silence those people who are depressed that they don't live on Pandora.
 

jaketheripper

New member
Jan 27, 2010
476
0
0
Eldan said:
Meh... more standard generic Fantasyland, just shinier. Nothing that looks really pretty (as opposed to polished but standard) either. If I want to see snowy mountains and pine forests, I can go outside.
Also, no way that was all ingame footage. The breathing, the facial expressions and so on in the dragon fight? That's the Oblivion trailers all over again.

Gimme some more Babylonian dwarves and Japano-Egyptian elves, please?
dont be such a downer D:

but, in all honesty, the technology has grown since oblivion, maye they can pull epic off

im exited :D

but cautious.

i remember when i was exited for two worlds...............................................................
 

Eldan

New member
Jun 22, 2008
91
0
0
Oh, and as for "should be set in a jungle"...
Oblivion should have been. I'm still pissed about that.
Morrowind promised "The Roman Empire set in a tropical Jungle".

What did we get? Hollywood-medieval Europe. Go back to antiquity, please? The game was so much more interesting that way.