"Frumpy Mom" Responds To Attacks

GamingAwesome1

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May 22, 2009
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These types of undecuated xenophobic fuckwits don't understand what a positive thing games can be.

If it wasn't for games, I would still be speaking like a moron. And rot your brain? Please, I think the majority of us here have some sort of academical achievement to boast of.

I'm done with these people, they never present any sound evidence to back up their claims. They just claim unproven bullshit as fact.
 

KP Shadow

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Jul 7, 2009
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My fine madam, I am a seventh-grader in the "other" Orange County (Orange County, NY), and I ask, why would you believe such a thing when the University of Illinois considers them a valid form of media, and how most gamers do much better at school than non-gamers, who consist mainly of drug-addicts and cheating jocks. This wonderful medium has been known to improve problem-solving and critical thinking skills, as well as reflexes. GTA, the poster child for inappropriate games, "teaches map-reading skills, inventory management, economics, oh, and hit has a ton of reading involved, too", according to film critic and gamer, Bob "Moviebob" Chipman. Look, this stuff is what they say about ALL new media. And, ironically, gaming is much older than the last media which was... Harry Potter books. So, anyways, you must consider this: we have constructed thousands, if not millions of organized communities all over the internet, from all over the world. Though, for every ray of light, there is a shadow, in this case, the group of internet trolls known as Anonymous. If you mess with them, or those who are allied with them, they will not stop unless you manage to fend them off, or they have eliminated the target. So, are you willing to try to perform research on your topics, show both sides of the story, and let your kids play games, for god's sake! It's not gonna do anything bad to them. Just because it's not "familiar" doesn't mean it's not safe. Just start out with something simple, like Puzzle Fighter, Bomberman, Super Mario Bros., Dr. Mario, or Tetris.
 

JWAN

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Dec 27, 2008
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GamingAwesome1 said:
These types of undecuated xenophobic fuckwits don't understand what a positive thing games can be.

If it wasn't for games, I would still be speaking like a moron. And rot your brain? Please, I think the majority of us here have some sort of academical achievement to boast of.

I'm done with these people, they never present any sound evidence to back up their claims. They just claim unproven bullshit as fact.
If she showed up at my house I would deal with her like how I dealt with PETA. Answer the door with a gun and watch them run away.

That's right I had a gun.
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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She does realize that Einstien himself was an absolute failure in School as a youth right? Video Games don't stop a person from attaining greatness and she should really check modern day statistics if she really belives that there only played mostly by "Young Men below there 30s who have low self-esteem."
 

MattAn24

Pulse l'Cie
Jul 16, 2009
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Char-Nobyl said:
Let's pretend for a moment that videogames had been invented...100 years ago. They met some opposition early on, but quickly became a popular pasttime. Highschools had videogame teams, parents encouraged their kids to be the best they could be, and colleges offered scholarships for those exceptionally skilled.

Then, circa 1980, football (or rugby, either works) is invented. It takes the world by storm, with usage of videogames dropping dramatically as many kids just start playing football (American).

Suddenly, simulated violence becomes real. Concussions and broken bones are commonplace, and even Death rears its ugly head from time to time. The nations' parents begin to panic as their kids regularly come back with cuts and bruises from another session of their friends having fun hurting each other.

The scary part? This world makes sense. Why would parents embrace watching their kids beating the hell out of each other in real life if for a century they'd enjoyed 'sporting' from the safety of a game system? That's the scary part, but here's the funny part: parents *did* react this way to the growing 'menace' of football. It was no better than a bloodsport to them, because that seemed like exactly what it was.
This, ladies and/or gentlemans, is why Lewis Black's The Root of All Evil is an AWESOME show. That's just like the Ripple of Evil segment.

Hey Mr. Black, you should -totally- do a show on Video Games Vs. Frumpy Moms. Let's see how that turns out..
 

KP Shadow

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Jul 7, 2009
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She got pwn't by a tenth grader, and a Seventh Grader, and now she doesn't let people post on her blog anymore... So, how do you wish to eliminate her.
 

Fwee

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Sep 23, 2009
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I just think it's sad that all these people are using video games to escape from a world made so shitty by diaper-sniffing baby worshipers.
And why is it the games' fault? What about the goddamn parents?
This lady even contradicts herself. First it's a problem with kids, then it's a problem with just guys around 30? Whatever.
And Einstein would have been kickass if he had videogames!
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
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I am perplexed. I had turned a blind eye to this for a time, mostly because I thought it was a rant about how video games and the people who play them are obviously devious miscreants and society's waste, and mostly I seem to have been right, but intrigue got the better of me. I was right in thinking it would be a well-worded bit about how videogames induce lethargy and apathy for anything not presented in a presentation-friendly media format, but I did not expect the age old argument of video games are the reason for the lethargy and apathy for everything else in life, or that playing video games lead to societal deformation and a stagnation of educational progress. Her examples are that specific kind of cliche-driven analogy that is usually the result of a fairly educated person appealing to a group of less educated persons, but since the persons she analogues are the outset members of even their own communities, it just looses effect, and pronounces her merely as pompous. It's a radical view, but not an unheard one--it's easy to take the same approach, if you don't give yourself enough time to cool down from a torrential downpour of "lol stupid *****"'s. She's going about it rationally, and it makes sense in reading her point of view, but I still have a bit of trouble wrapping my head around the part in her soliloquy concerning educational progress from games; mainly I take issue with her statement regarding that there's nothing to learn from them.

Video games are quite akin to books, no matter how much one could protest the fact--both are someone else's idea that you are attempting to understand, with complete story, characters that have been thought of and given histories, locations that can lead the mind's eye to places it would not normally have gone, and can even offer dialogue options that would not have been occasioned otherwise. The difference is that video games take the experience one step further than their verbose and published partner, by filling in the pictures for you. When you read a novel, you picture the characters, but you can't keep all the details of each character in your head at a time--it's not that you've forgotten them, you just fail to think of the spacial dimensions that, say, two characters in a cramped underground cavern next to a subterranean lake, those two characters would occupy in regards to their scenery. Is one character wearing a large hat, and is the ceiling low, so the brim of the hat is being pushed down by the weight of millions of tons of rock above? How do the characters boots echo around the space, becoming diluted as the sound hits the water? When a group of people encounters another group up to devious intent in an alleyway, or minds do not process how wide the alley is, or that there are walls immediately to the side--we see two groups in an open space, and then fill in the resulting scenery and activities as they take place, but never all at once.

Video games allow just that--definite proportions, spaces, characters, and interactions fully defined before you, while still treating you to the same story, events, characters, and happenstances that would normally have to be processed, all while allowing you to feel for an instant that you're still quite as involved as if the entire sequence from walking into the alley all the way up to stepping over the limp body with the broken arm to continue your date was fully written out, in eloquently verbose text that you'd just read. There is no experience that a book can deliver (save the scent of a book aged for a few years on a shelf amongst others, but that is not the question here) that cannot be portrayed as equally by the video game medium.

Certainly, I could go on here about how video games are the current generation's form of steadfast interaction and entertainment, or how in seeing the imaginations of men who put graphical designs into their games will occasionally inspire an insight to those not looking for one, like an alternate design for a helicopters rotors, or maybe a new style or article of clothing, but that is digression at worst, and extraneous at best. They are a medium for someone to portray their ideas, and that is as fact as it has been since the development of communication led one man to want to show another what was over the hill. That we continue to make them, view them, play them, analyze them, we see ideas we never would have had, and we see them now better than ever. As an explorer myself, as someone who has been several hundred feet below the surface of the ocean, to be greeted by everything from sharks to turtles to eels to sunken ships, to the tops of mountains to get harassed by squirrels, to watching the sky fly past my face and the ground grow closer, shifting from a panoramic as far as the I can see to an up-close image of the ground as I jumped from a plane, I feel I can safely say I have experienced enough to say there are certain things I could never imagine, and it is there that all media of some form or other come in. Video games allow me to almost quite literally walk in their shoes and see through their eyes, books allow me to think their thoughts, and cinema allows me to watch the entire interaction as if I was a particularly observant fly upon the wall. And in saying so I come to my conclusion; that yes, indeed, there are things to learn from video games, especially if you have already opened your mind to wanting to know, which clearly you and your children have, which, incidentally, reminds me of this, for the capstone on this literary gaming debate:

"I do not like
green egss
and ham!

I do not like them,
Sam-I-am.

You do not like them.
So you say.
Try them! Try them!
And you may.
Try them and you may I say."
 

RvLeshrac

This is a Forum Title.
Oct 2, 2008
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I've really only got a few answers for the people who keep harping on how terrible games are for society:

http://www.childsplaycharity.com/
http://www.desertbus.org/
http://mariomarathon.com/
http://therockathon.com/
And the hundreds/thousands of other small events that donated money to Child's Play.

Not to mention the thousands of other gaming-related events to raise money for charities which aren't Child's Play.
 

letsnoobtehpwns

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Dec 28, 2008
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Bad news. This ***** got another article in the paper. I read it this morning. It's about how children are on computers to late at night and how she has a pass word on everything.

I wouldn't be surprised if she had her children have surgery to remove half of their livers so they could never drink alcohol.
 

Ashtovo

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Jul 25, 2009
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ToonLink said:
*also raises hand*

I'd like to personally volunteer to fly to California and club this woman in the head with a +6 mace.
And then after the club-fest, I'd quote the greatest of all video game quotes, everyone say it with me:

"I'm here to kick ass and chew gum. And I'm all out of gum."
after that take on jack thompson and michael atkinson.
 

TheStickman

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Dec 24, 2009
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Sparrow said:
So... raise your hand if you think she's a DICK?

*raises hand*

In all seriousness, I'd prefer to be a devil-child with low self esteem, than a spiteful, middle-aged woman who describes herself as frumpy.
*raises hand* Let's go sacrifice a goat!
 

TheStickman

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Dec 24, 2009
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I play video games more than anybody I know and I am in smart kid classes, (don't really know what to call it, but we ride there in a short bus Lol) make good scores on the iLeap, (big end of the year test in Louisiana) and have a lot of friends.
 

andrat

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Jan 14, 2009
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This is why I'm sad we can't hit women.

Fuck it, she needs a glove to knock some sense into her.