Is it weird that I can hear lemongrab's voice everytime your gif plays?DVS BSTrD said:I don't think he means it would work some people and not others, just that some people would find the lag
http://media.tumblr.com/tumblr_m8ofxxJRRz1qg1uns.gif
Valve sorted their shit, and so should Bethesda. Hire someone that knows what they're doing.The Red Dragon said:This is incredibly pathetic from Bethesda, they are about the only company now who can't seem to make games on the PS3 work properly. They've had more than enough time to fucking figure it out by now.
Sheesh.
I'm sure this must make you feel like some sort of moral crusader for video game justice but in truth you're simply funding the sharks who feed on ill gotten gains, money from that honest developer's hard work. I don't know what Skyrim has done to you personally but if you truly feel that strongly and want to boycott a game dev, do it properly by not buying the game at all, don't hide behind some skewed conception of morality.Tanis said:Hey, if Beths hates money...that's their issue.
Skyrim taught me to never by a Beths game new.
From now on, if I buy one of their games, I'm doing so used.
I'd rather GAMESTOP get my money their these guys.
I find it more pathetic if anything that pretty much every other game developer can make PS3 titles with little-to-no problems yet Bethesda is the only one who can't. There's no excuse now to not be able to develop games on it with this many bugs considering how long the system has been out for.Subatomic said:Well, Skyrim alreay had severe problems on the PS3 without any DLC (most likely due to the PS3's tiny amount of RAM), I suppose adding any more to the game will make it even harder to run properly.Jack Rascal said:What baffles me, is that they developed an entire game (and not a small one at that) on PS3, but DLC is just too much? Really? To me it seems like they wanted to get the game on PS3, naturally to get more sales, but any additional effort is not worth it to them. Why have teams to develop for the PS3, when you've already sold the main product?
I'm sorry, but this is how all this comes across to me at the moment.
Sony has better Hardware, but their software sucks balls. Deliberately restrictive (Vita Memory Card lock), constantly removing features (Linux), and rather illogical memory allocation issues.Proverbial Jon said:I'm not an electronics expert but I always believed the PS3 to have the superior hardware when compared to the 360. The way I understand it, it's got something to do with the internal structure of the machine which makes it a completely different beast. Seems like it's power was built for flash and not substance.
Regardless of how well they look or play, as far I know all of these games actually function well on PS3. Bayonetta, Black Ops, Arkham Asylum/City I know for a fact play with no game breaking issues. Oblivion suffers from the same problem as the PC and 360 versions, which is that Bethesda just never bothered to patch a lot of problems before releasing a GOTY edition. As for how they look, the gap between the PS3 and 360 is negligible.Paragon Fury said:Some examples include: Bayonetta, all the most recent Tom Clancy games, Oblivion, Skyrim, Arkham Aslyum and City, Mass Effect 2 and 3, Black Ops I etc. All of these games actually look or play better on their 360 and PC counterparts, all due to how the PS3 works compared to the rest of the gaming world.
I don't think it qualifies you as saner than anyone else to say Bethesda should prioritize DLC that takes a massive amount of work that they - and I emphasize this - have not sold yet over DLC that will be both functional and guaranteed income.wrightguy0 said:or am i the last sane man on earth in that regard?
Sounds like you'd better shoot them an email and a job application.Megacherv said:Surely this means that they should fix their fucking save system then. You should always develop for the lowest spec platform and in this case the PS3 is the lowest due to the shortage of RAM. LBP and LBP2 don't use the Save Data folder, they use the Game Data folder. They could use that, and have different save directories for each character, and have the save file then broken down by region or town. Then when a character is loaded up you load up their character file and the file for the region they were last in (information which is saved for that character). When you come near another region, you load up the relevant save for that region as it's loaded. When you leave a region or it comes out of scope of the game, you save that file then drop it from memory.
The problem is that it creates an inappropriate disparity between the systems. Imagine this scenario: A company releases a game on PC, Wii, PS3, and Xbox, and then decides that ONLY Xbox will receive DLCs and content patching (as opposed to bug patching which they obviously owe everyone). That would hardly be ok. Now lets add a second part to that, they didnt tell you which system they will add DLCs and content patches to so when you purchase the game its plain luck whether you will buy a game that will be added to or not. Its at this point that it becomes unacceptable.Steve the Pocket said:Do they? Was this DLC supposed to be free? No? Did users already pay for it? No? Then they do not owe anyone anything. If someone was only willing to plunk down $60 for a game because they expected to be able to plunk down more money later for a few extra features that hadn't even been announced yet, that's their own stupid problem. It's not even like it's an incomplete game without them, unlike say Mass Effect 3 or the Half-Life series...Krantos said:Well, damn.
I don't have a PS3, but this still bugs me. I've tried to stand up for Beth throughout their PS3 woes, but I think it's getting to the point that PS3 owners have a right to be annoyed at this.
For the company to come out and say they may never get the Expansion on PS3 is, frankly, bothersome. Delayed is one thing. Not coming out at all?
Kind of bullshit.
Figure it out Bethesda, you owe your customers that.
That said, it's a pretty epic fail on Bethesda's part to somehow create a version of their game that wasn't compatible with its own add-on system, or whatever their excuse translates to in normal-people speak. And the PS3 is supposed to be one of their main platforms; it's not even like they have the excuse that they're used to only programming for the Xbox or PC. Not a good sign if any third-party developer was looking at licensing the Creation Engine for their own open-world game.
LOL, you are blaming Sony?Zeckt said:As much as I feel bad about the ps3 owners who bought skyrim for their system of choice, I can't help but feel that sony is getting their deserved punishment for trying to make their system a unique and beautiful butterfly by making their console so complicated to develop for by being a very distant fourth. I won't even pay attention to sony's next console offering.
A very old concept, virtual memory. It's using the HDD together with the RAM. It's not as fast as running completely from RAM but it would still work. All PS3's have a HDD.Sucal said:Sony has better Hardware, but their software sucks balls. Deliberately restrictive (Vita Memory Card lock), constantly removing features (Linux), and rather illogical memory allocation issues.Proverbial Jon said:I'm not an electronics expert but I always believed the PS3 to have the superior hardware when compared to the 360. The way I understand it, it's got something to do with the internal structure of the machine which makes it a completely different beast. Seems like it's power was built for flash and not substance.
Edit: And to everyone else complaining. Please share with us your mystical method of doubling the amount of RAM using only software techniques.