Korten12 said:
As I have stated before, if it has Mods, I won't buy it. If it doesn't, I will buy it again to play it on my laptop.
Okay first of all, mods, by their very nature, are not compatible with online play, because a mod essentially alters the version of your game. Just like the way you can't play MP if you don't have the right patch update, having certain mods installed that no one else has leaves you without MP features (or breaks the feature entirely).
Not saying people can't use mods in MP. Aesthetic mods like skin packs, decal packs, texture packs and other purely visual mods do not interfere with a game in the slightest (bar potential performance issues on the user who installs the mod).
For more comprehensive mods, like unofficial balance changes, new items/weapons with unique stats and new locations/enemies etc. it requires other people to have the same mod installed for a game to operate on MP, if at all... as I said earlier, mods can break online features.
Ultimately, however, Console ports to PC rarely if ever ship with mod tools anyway and even after that, never truly support Mods for online play, leaving it to the communities themselves to work around that obstacle (thus keeping it within that community) . For the average, un-modified joe the presence of mods changes nothing. Unless people use trainers/hacks which are a form of mod. These however, exist with or without dev support and are highly frowned upon (and breaks the ToS/CoC of most companies).
Simply put, there is no reason for the presence of mod support to affect your decision in buying the game. If you don't use them, it does not affect you at all.