Yeah... they would. Overpriced doesn't mean people don't buy it. That said, he's probably using the definition of overpriced as "so pricy people don't buy it" rather than "priced higher than what it's really worth". And if you wanna argue the first is a better definition, than I suppose you're one of the people who think 5000$ shoes are fine. So yeah, forgive me for not respecting that line of thought.Zhukov said:I have to admit, the guy has a point.
If the price was too high, people wouldn't buy it. That fact that people buy the hell out of it suggests that the price is fine. Y'know, for a given value of "fine".
Still... $15 for 5 maps. That leaves a decidedly bad taste in the mouth.
Eaarrggg...
I mean, seriously, 5 maps? Give the people a map editor, you'll get 5 good maps within a month or so for free from the community. To professional designers, building those 5 maps for multiplayer is pretty much a joke, there's an incredibly low investment cause you already have all the tools and know what already works within the game (see Metrics on Extra Credits) and seeing as we're talking CoD here, it's not like they're building some huge maps, it's relatively small stuff.