Games that defeated you.

Cedric Rolle III

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Apr 22, 2012
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Luis Alamo said:
I consider myself a completionist and like to squeeze every drop of value out of my games, so i tend to play on the hardest difficulty after a normal or hard (if I'm feeling masochistic) play through of any given game to enjoy a challenge and say ii finished it. There are however some exceptions... Some soul crushing control breaking exceptions...

For me its always been the God of War series on the highest difficulty. I always think its a good idea, but then i hit a wall that i keep bashing my head against until i relent and admit defeat.

In GoW 1 it was the Ares fight (so...close...)
In GoW 2 fucking Thesseus (I only stopped because my controller broke under mysterious circumstances...)
In GoW 3 the Cereberus Breeder and those Satyrs near the end (seriously just NO)

So have any of you ever come across a game that just utterly defeated you?
mortal kombat vs dc universe on "very easy" in arcade mode "Dark Khan" is too hard!!!
 

OldDirtyCrusty

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Mar 12, 2012
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Demon`s Souls, i suck and i could never really get into it and
everytime i try to revive my fond Street Fighter2 memories with SF4 i get reminded of the screaming at the screen and i have to hold back because the pads aren`t as cheap as they used to be.
 

auron200004

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Gunner 51 said:
Yeah, I didn't really have a good build for O&S, though. I had a lightning battleaxe and light armor (I think it was just the gold armor that started with an X, or maybe I had basic pyromancer's robes, I don't remember). It's my favorite PvE build. Especially once you get the ring that lets you flip that you get from the rogue Forest Guardian. Four Kings on both regular and NG+ are chumps with that build, oddly enough.

Essentially, with that build, and some parrying practice, I beat every boss in the game with no difficulties, save for O&S. And since I'm a trophy whore (I play PS3 primarily), I had to play through again, killing Smough first so I could get Ornstein's gear. That was even worse, being NG+.

Quelaag had me really intimidated, but I beat her my first try (granted, it was an incredibly stressful and nearly failing first try). Nito wasn't too bad, so long as I timed my dodges well. The problem with him was the distance between him and the bonfire.

To be honest, the boss fight that gave me the most shear mind-numbing hate towards it was Bed of Chaos. Because it had nothing to do with your damage abilities. Even with my dodging skills coupled with the ring, I was forced to just bum rush to take out both weakpoints, die, then bum rush to take out his final weakpoint, dying multiple times trying to time the jump across the pit correctly.

But, yeah, the people who dislike the game are not playing it correctly (not trying to sound like an ass, but if the shoe fits...), it's not their cup of tea, or they chose a horrendous build to start out with.

To give an idea, my very first character was a thief. I could not get past Undead Burgh, no matter what I tried. I started a new character, the pyromancer. I never actually used pyromancy, but I chose that build for the early battleaxe and light armor. And, other than O&S, I had a challenging, but fun run through the game.

Granted, the set up sucks entirely at PvP, but it excels in most situations in PvE.
 

clippen05

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Jul 10, 2012
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Dead Money DLC expansion for Fallout New Vegas. It took me like 5 months to finally complete it in small doses. Worst Video game experience ever
 

Uikri

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Jul 28, 2012
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Gunner 51 said:
Uikri said:
You forgot to mention Blighttown. Arguably harder than Tomb of the Giants.
@Uikri: Blighttown isn't too bad if you know where the bonfire is. Especially if you picked up the Rusted Iron ring, a Spider Shield and the Healer's outfit. Though Quelaag is a challenge if you face her hollow.
That's true as far as just getting to the boss, but if you're planning to explore that God forsaken place, it's a whole different story. All those booby traps and high falls. *cringe*
 

I Max95

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Mar 23, 2009
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Uikri said:
I Max95 said:
wasn't easy at all for me

combat was a crap shoot, occasionally i could defeat all the undead soldiers and make it to the end but the boss always beat me because by that point i had pretty much run out of health potions and only had an inch of health left at all, not only that but i kept stumbling into places i shouldn't have, a graveyard full of unkillable skeletons, a pathway that seemed like an alternite way to the end but just revealed a crowd of zombies that bullrushed me, an unassuming tunnel that ended in a giant armored knight who killed me within seconds of discovering him.

i played through the level over and over, dying incredibly cheap deaths from enemies off screen that i didn't even see chucking bombs, and from the stupid fact that my shield didn't block for shit. some of my best tries were when the AI glitched and did something it wasn't supposed to, like fall off of high places or charge at me alone while their companions stay behind blissfully unaware of my presence, it's a sad thing when a game is only playable when it's broken

and lastly, i could overlook all of this if the story had made me the slightest bit interested, if it had actually caught my attention, but no, i didn't understand what was going on and with the world so bleak and uninviting i didn't care what happened to anyone in it, least of all the character i was playing as

you like the game, fine, but don't pretend that just because it gets much worse that undead burg isn't fucking hard, the whole game is fucking hard, i may be getting too worked up about it but Dark Souls is a game that flatout pisses me off, especially when i hear people praise it
Dark Souls is not there to make you happy. It is there to beat the shit out of you over and over again. The boss actually has a really easy strategy. You'll have a hard time blocking anything with a cracked round shield. If your shield sucks and you can't get a better one, dodge.

Cheap deaths are a given in Dark Souls, but they almost never happen unless the player is acting recklessly. It's a sad thing when people can only play a game when it holds their hand or makes things easy on them.

You sound like you played for all of about an hour, maybe two, and then decided to ragequit. You also sound like you tried to rush through every single time, and like you didn't even bother to explore for better gear. To succeed at Dark Souls, you need to be patient, observe your surroundings, be careful even when you don't think you need to, and it helps to not walk into the area where the firebomb throwing guys can hit you. If you played the unpatched version, God help you, as those bastards are going to jump down every single time you get to that little room filled with bad guys. Undead Burg isn't fucking hard if you take your time, and get better gear. You can get a full wooden shield for free through the door in the area where the archer is shooting at you and you have three undead warriors on you. You can buy a Heater Shield from the merchant. You want to talk about hard? You go ahead and fight the Four Kings alone on NG+ or higher with the completely wrong build, and tell me that doesn't piss you off more than Undead Burg. I can practically guarantee that it will.
you realize that a game beating the shit out of you over and voer is NOT a point in it's favor right? who in their right mind would want to put themselves through that

just because you think it's easy doesn't make it so, it was hard for me, and i was patient, the first 30 times i died, then i just said fuck it and ran as fast as i could past every enemy i saw, and you know what? i actually did BETTER, it still wasn't enough, but i did make it further.

and i don't mind difficulty, i can deal with difficulty, there just needs to be a difficulty curve, a difficult game needs to start off easy and accessable and slowly become more and more difficult until it reaches the end, Dark Souls' difficulty curve begins hard and just gets worse. my first few deaths were just me trying to get used to the controls

Cheap deaths caused by player recklessness? how does that make sense? a cheap death is something unforseen and stupidly overpowered that players can't seem to stop, such as a death by a pair of giant immortal skeletons that i only wandered into because the game couldn't be bothered to tell me where the fuck i was supposed to go. i wasn't being reckless, i was just exploring and i was punished for it. that is why i didn't explore looking for better gear, because every time i tried i get steamrolled by something i hardly ever see coming


you say i played it for all of an hour and you know what? you're right, a game doesn't have to be easy it just has to be fun, Dark Souls isn't, if a game isn't fun then it needs to have a story that makes me want to get through the shitty gameplay to make it to the end, Dark Souls doesn't, and if a game doesn't fucking fit either of those criteria in the first hour or two i don't care how jaw dropping it gets later on, i'm not wasting any more time on it
 

Padwolf

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Sep 2, 2010
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The Last Remnant. Damn why must that game be so hard? I have to take on a frigging army and then take on a boss? Screw you game! Screw you! Halfway through disc 2 the game beat me. Then my save file got wiped.
 
Feb 28, 2008
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I Max95 said:
you like the game, fine, but don't pretend that just because it gets much worse that undead burg isn't fucking hard, the whole game is fucking hard, i may be getting too worked up about it but Dark Souls is a game that flatout pisses me off, especially when i hear people praise it
Dark Souls is not a difficult game, it's just unforgiving. It doesn't let you get away with making any mistakes, or you'll get a pike the size of an aircraft carrier planted between your ears.

But once you know the strategies, it's not hard to play. I'm on New Game+ and absolutely stomping some of the hardest bosses in the game by just knowing what to do and not acting stupid.

Gunner 51 said:
That's the really easy part of the game. If you should ever venture down to the inky blackness that is the Tomb of Giants will you truly know defeat.(Gravelord Nito)
Nah, Sen's Fortress is where the real fun is for the uninitiated player. Swinging blades of instant death; floor traps; boulder traps; Mimic. So much fun!

... back to the question at hand. Croc defeated me. I was, mind, only a child back then. But, my gosh, that game was not age suitable -- one too many slippery ice platforms and I gave up.

EDIT: Enjoying the fact that this is slowly becoming a "hardest part of Dark Souls?" thread.
 

Sheo_Dagana

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Aug 12, 2009
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Obligatory Dark Souls response. I think we all know why.

I have played frustrating games (original Mega Man games, for example) but nothing had me as crazy pissed off as Dark Souls did. It wasn't even funny anymore, it was just sad. I wasn't determined or feeling a sense of accomplishment. I just felt like a migrant worker, sewing shoes in a sweat shot. One pair done simply meant I had to move on to the next.
 

Legendairy314

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Aug 26, 2010
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Let's see here...

Final Fantasy 13- Mostly because I REALLY didn't want to grind over and over just to finish the rest of the game. Oh, and I started getting my ass kicked because I didn't grind. No thanks.

Crash of the Titans- Good god did they butcher Crash Bandicoot. I eventually got to some sort of gauntlet with no checkpoints in-between that had 4-5 mini bosses at one time. And then they respawned. ALL OF THEM.

Dark Souls- Stun locks, good god the stun locks. Plus I got to a point where I realized how screwed I was going to be later down the road and just gave up. Getting backstabbed by some other player's fists wasn't too great either.

Trials Evolution- You want me to do WHAT?

Mirror's Edge- Put me in a room with no clear direction and tons of baddies with assault rifles and I feel like you want me to throw a controller at your face.
 

Cipher1

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Feb 28, 2011
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Armored core 4 - The Womb and Marche Au Supplice on S rank just screw those missions every time I would run out of ammunition.

As for Dark Souls didn't really find it all that hard since my first play through was a mage so once I found the spell merchant the game might as well of rolled the credit screen.
 

CleverCover

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Nov 17, 2010
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Evolution: The World of Sacred Device

Fucking Eugene

I can't fucking beat him. I even went to level freaking 80 to the point where the regular bosses are laughable and he's still a goddamn level 82. What the hell?!

Captcha: Gordon Bennett

Can he help me, captcha? Can he?
 

Tuxedoman

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Apr 16, 2009
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Lets see...

Dark Souls for one. Tomb of the Giants can go drown in a pool of its own urine before I can be bothered trying to play through it ever again.

Mind Jack. After seeing everyone say that it was bad, I decided to give it a go for laughs. Worst mistake of my entire life.

The Old Republic. I call bullshit on this one. How can it be that I can kill something four levels higher than me with ease, but as soon as it becomes five levels higher than me the game decides I need to grind more to continue and just makes every enemy dodge my attacks?
My Inquisitor shall never know what being level 25 feels like. Good job Tatooine.

And I think that's it.
 

recruit00

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Sep 18, 2010
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I got through most of Mega Man 2 thanks to the power of Metal Man but once I got to the Wily stages I pretty lost any desire. The one boss where you have to use the stupid crash missiles in the just right way or else you run out of missiles and have to go back through the level past spikes and air man platforms. No, just no. Bad game design, bad!
 

Khazoth

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Sep 4, 2008
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Genuine Evil said:
Khazoth said:
X3, if you don't want me to play your game, then I won't. You win game. I shouldn't have to go through a six week learning course to learn how to play it.
As guy who invested 400H + into x3 terran conflict I suggest you give it another shot . it?s not THAT difficult it?s just the interface can be a bit confusing .

I'd like to, and I might eventually, but when I can't get past the tutorial something is wrong.
 

Noetherian

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May 3, 2012
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Tales of Symphonia... the game that taught me always to make multiple saves. My last and only save for this game is in the cave where you fight the final boss. Once in the cave, you can't get out... and according to every guide I've read, there's no way to survive the final boss fight without equipping a lot of dark-resistant items I never needed before that point (and can't buy inside the cave, of course). *facepalm* If I'm wrong about this, by the by, feel free to let me know; I no longer have access to a PS2 but I'd still like to beat the game someday as I enjoyed the characters pretty well.
 

BBboy20

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Jun 27, 2011
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Guitar Hero.

Up to now, I am unable to beat Cochise on Hard (or able to successfully do fast notes).
 

Gunner 51

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Jun 21, 2009
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Uikri said:
That's true as far as just getting to the boss, but if you're planning to explore that God forsaken place, it's a whole different story. All those booby traps and high falls. *cringe*
MasterOfHisOwnDomain said:
Nah, Sen's Fortress is where the real fun is for the uninitiated player. Swinging blades of instant death; floor traps; boulder traps; Mimic. So much fun!

... back to the question at hand. Croc defeated me. I was, mind, only a child back then. But, my gosh, that game was not age suitable -- one too many slippery ice platforms and I gave up.

EDIT: Enjoying the fact that this is slowly becoming a "hardest part of Dark Souls?" thread.
auron200004 said:
Yeah, I didn't really have a good build for O&S, though. I had a lightning battleaxe and light armor (I think it was just the gold armor that started with an X, or maybe I had basic pyromancer's robes, I don't remember). It's my favorite PvE build. Especially once you get the ring that lets you flip that you get from the rogue Forest Guardian. Four Kings on both regular and NG+ are chumps with that build, oddly enough.

Essentially, with that build, and some parrying practice, I beat every boss in the game with no difficulties, save for O&S. And since I'm a trophy whore (I play PS3 primarily), I had to play through again, killing Smough first so I could get Ornstein's gear. That was even worse, being NG+.

Quelaag had me really intimidated, but I beat her my first try (granted, it was an incredibly stressful and nearly failing first try). Nito wasn't too bad, so long as I timed my dodges well. The problem with him was the distance between him and the bonfire.

To be honest, the boss fight that gave me the most shear mind-numbing hate towards it was Bed of Chaos. Because it had nothing to do with your damage abilities. Even with my dodging skills coupled with the ring, I was forced to just bum rush to take out both weakpoints, die, then bum rush to take out his final weakpoint, dying multiple times trying to time the jump across the pit correctly.

But, yeah, the people who dislike the game are not playing it correctly (not trying to sound like an ass, but if the shoe fits...), it's not their cup of tea, or they chose a horrendous build to start out with.

To give an idea, my very first character was a thief. I could not get past Undead Burgh, no matter what I tried. I started a new character, the pyromancer. I never actually used pyromancy, but I chose that build for the early battleaxe and light armor. And, other than O&S, I had a challenging, but fun run through the game.

Granted, the set up sucks entirely at PvP, but it excels in most situations in PvE.

@Uikri: The leeches are a massive pain in the rear, I grant you. And the boulder pushing ogre things are infuriating, but I tend to go around them, myself. But that rooty place is pretty bad for long drops and you get those bug-eyed lizards that turn you to stone.

@MasterOfHisOwnDomain: Sen's Fortress is what forced me to learn the longbow. Those snakey-archers kept knocking me into those blades. But when you get enough hits on them - words can't describe the satisfaction of knocking them into the pit.

@auron200004: I might have to try using the Pyromancer against the Four Kings. Being primarily a melee kind of guy, they were a nightmare. But going balls-out aggressive in conjunction to knowing when they were about to attack saved by bacon. (Only just.)

Mind you, I had very little problems in defeating Ceaseles Discharge and without resorting to glitching which I was awfully proud of. It took me 20-30 minutes to slowly whittle his health away as he attacked with his big tentacle arm thing while I dodged and come back at it with Lightning Spear in hand. Damn good times - albeit bum clenching ones.

Though I shall be playing Dark Souls with all the classes just to see what it's like. Though I imagine the Thief will be horrendous to play as.