Games that defeated you.

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Carnagath

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I grew up with a PC, so many point and click adventure games had me running for a walkthrough when I was younger. Shit like Ripper, Black Dahlia or Riven were just unbeatable without help. Other than that, I never managed to finish any of the campaigns in Dark Reign 1, KKND 1 and KKND 2. And I REALLY TRIED. Holy fuck, those were some hard RTS games. I also never managed to complete Z. It just became too grueling at a certain point, about 10 missions in. Also, Commandos 2 and 3 (I did beat 1, but the games became much harder as the series went on, to the point where my brain was leaking out of my ears). In the current generation, nothing has really given me much trouble. I don't think I've played an overpowering game in the last 10 years. Demon's Souls and Dark Souls, I don't consider them hard, you just need to adjust your playstyle a bit. Especially Dark Souls is easily bruteforceable, since it's much easier to become overleveled/overgeared than in Demon's Souls, and I'm talking single player here, since online with 3 other people you just roflstomp everything.
 

Carnagath

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Khazoth said:
X3, if you don't want me to play your game, then I won't. You win game. I shouldn't have to go through a six week learning course to learn how to play it.
It looks more intimidating than it actually is. You can control the game 99% of the time with a grand total of 5 buttons and a couple of clicks, other than that if you need to know what each of the ships/weapons/commodities do, most of them have voiced descriptions if you mouse over them while docked at a space station that carries them. Of course they are at fault for not telling players anything at all pretty much. You have to actually read the controls to figure out how to fly and what you can control, but the navigation in itself is not really all that harder than any other space game. Other than that, it's a free roaming game. You need to get a feel for the needs of the sectors and stations and trade accordingly, build a cargo fleet slowly, then assign fighters to defend them so you can trade in more dangerous sectors, and then upgrade to building factories of your own and eventually an entire fleet. You need to explore a lot. Endlessly. That might not be your thing. It's really not thar complicated though.
 

SuperSuperSuperGuy

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None. I refuse to be beaten by some dumb game. I can't even count how many times I've said that exact phrase. It's like some kind of obsessive personal policy.
 

Bernzz

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I think whether people remember it or not, a fair few people would have been defeated by I Wanna Be The Guy.

Don't worry, I gave up on Mike Tyson.

Also, Gears of War on Hardcore. Fuck RAAM.
Gears of War 2 on Hardcore. Fuck the Reaper flying level.
(I'm bad at Gears of War, okay?)

My most recent play through of an unpatched Fallout: New Vegas. Fuck constant freezing.
 

Cowabungaa

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- Ninja Gaiden 2 when I encountered neigh-impossible to dodge explosive shurikens that kept screwing up my combos.

- TLoZ: Minish Cap. For some reason I just could't beat Vaati. Haven't tried in years though.

- X3: Terran Conflict. Oh I have to follow you guys? Wait, where are you? What do I have to do? ... Help?

- Arcanum: Of Magick and Steamworks Obscura. I was locked inside a cave with a way too high-level ogre between me and the exit. There was no indication that the quest in question was too difficult. But in the end I was powerless. Screwed up my save.

- Fallout 1. At one point you have to venture out and look for the source of some problem. But then I started coming across Super Mutant patrols who made mincemeat out of me. I apparently invested in the wrong skills.
Sean Hollyman said:
The Battlefield 3 campaign, I gave up after the shitty shitty shitty jet mission.
At least it felt fucking awesome. Or at least, the launch did with my headphones on turned to 11. Yeah that was a big "Woah!" moment. Shit gameplay though.
 

timeformime

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First of all, great idea for a thread, and great replies.

I'm 2/3 of the way through a NG+ on Demon's Souls, I have Golden God on Super Meat Boy, so if I want to meet the challenge of a game I can. But some games have either made me really rage or made me stop caring, so, in a way, they just defeat my motivation to play them...

I was having a terrible day and decided to relax with Ratchet & Clank Crack In Time, and I got to the boss level with Nefarious - everything went fine until there was this questionably designed on-rails section. You have to run around this big ring, jump to some small island ramp things with your hover-boots, and it kind of controls you, but kind of not, and the fact that I was trying to maneuver and the game over-maneuvered me off course really, REALLY pissed me off, and after falling to my death the 5th time I... broke my first controller. Slammed the poor black hunk of plastic on the carpet and cracked it. Its left analog stick was shot, and since I haven't got any experience with game controller surgery I had to toss it. Crack in Time is not the hardest game I've played by a long shot, but it caught me in a really bad mood.

Then I came back 6 months later, beat the entire game (including another, much harder boss sequence) 30 minutes later, and realized how truly off I was that day.

Also, I have to agree with a previous poster about AssCreedBro, because some of those 100% syncs are just tedious little buggers. The fact that the game's mechanics and balancing were so shaky in the first place made me stop caring about the game altogether, so that I have fully upgraded Rome, but I have yet to complete the final chapter. I love to just bathe in the atmosphere of Rome, but the story is not very interesting, and, even worse, the wishy washy mechanics are just not worth the time it takes to complete the challenges. Especially after Demon's Souls, because it just blows most games' combat out of the water.
 

JasonKaotic

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Final Fantasy XIII. In short, in order to finish the last part of the game, you have to spend days, maybe weeks grinding XP, otherwise you get utterly destroyed by everything there.
Yeah. Not gonna happen.
 

auron200004

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JasonKaotic said:
Final Fantasy XIII. In short, in order to finish the last part of the game, you have to spend days, maybe weeks grinding XP, otherwise you get utterly destroyed by everything there.
Yeah. Not gonna happen.
Man, I'm glad I gave up on that game early on, then. Can you pace out extra leveling before you get there if you know beforehand? Or are you pretty much required to get brickwalled and forced to grind no matter what?

Captcha: honey mustard. It's weird because I literally just had honey mustard chicken wings from Cecil Whittaker's like 2 nights ago.
 

Aegwadar

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Apr 2, 2009
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I'm surprised... No Skyrim?

It was just a grind. Just got boring after the 50th hour of play.

and one more for good luck.

Deus Ex: The Human Revolution (THE BOSS FIGHTS...gah)
 

bigfatcarp93

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I could never get more than two hours into Dead Rising, and it wasn't for lack of trying. It's fucking impossible to survive in that game without taking your sweet time and finding the supplies and save points you need... UNFORTUNATLY there's a FUCKING TIME LIMIT to everything, so that's not an option.

Also, Fable 3 defeated me with boredom.
 

gigastar

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Sep 13, 2010
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Elate said:
Only one I can think of is X3, I just.. How. How can that game be fun.

Even still I don't consider myself beaten. I know I will go back to it, one day, when I have a death wish.
I was once like you. I can tell you theres a certain satisfaction to be had in commanding your fleet of frigates to destroy entire sectors, or basically taking over a sector with your own stations.

For the record, in the current versions of Terran Conflict and Albion Prelude, frigates and missile frigates outperform almost every capital ship per-the-cost of buying/biulding and outfitting destroyers and carriers. The only excpetion is the Split Raptor carrier, and only because it can haul more fighters than any other normally available ship and its one of the fastest ships in its size class.

Albion Prelude does have super-destroyers to think about, but despite thier increased shields and firepower theyre even slower than regular destroyers meaning missile frigates can kite them in realative comfort.

And i later learned that The Elder Scrolls doesnt hold a candle to this series for modding potential. The Egosoft site is all but drowning in them.

And if all else fails, declare war on the Boron.
 

bluerocker

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Sep 22, 2011
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KoudelkaMorgan said:
RE: Code Veronica. Only main game in series I didn't finish. I even beat RE2 with Tofu and got the infinite chain gun, and the hand cannon in 4. But CV...I hate that game. The plot, the everything. I actually got past the Tyrant on the plane, which was a really shit thing to have to fight in such a small space. I think I beat the boss with the heart weakpoint, and maybe a vampire bat thing, but after that I don't remember what actually prevented me from finishing. I think it was a guy with a huge axe and my inability to do whatever quick time event like thing to not die instantly or something. Rental so I had to return it.
*Twitch* No! Don't make me remember!! GAAH! DAMN THOSE POISON MOTHS!!!

Of course, the first one in the series I played was 4, followed by this one, so that doesn't make for a good break into the series. AGH!

*Ahem*

Apologies for that little outburst, but if there was one game that has driven me up the wall and back, it would be this one:



Screw you Atlus. No, I do not want to have to die (and thus loosing your entire inventory and having to start completely over) for the sack of plot progression.
 

Khazoth

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Sep 4, 2008
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Well! Now I can add to my list.


X3 beat me, as I said in my earlier post.


But, now Magicka has beat me as well. Its combat system is AGGRIVATING TO NO END.


Postal 3 also beat me recently, not out of difficulty, but because it was just so terrible. So terrible.
 

JasonKaotic

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auron200004 said:
JasonKaotic said:
Final Fantasy XIII. In short, in order to finish the last part of the game, you have to spend days, maybe weeks grinding XP, otherwise you get utterly destroyed by everything there.
Yeah. Not gonna happen.
Man, I'm glad I gave up on that game early on, then. Can you pace out extra leveling before you get there if you know beforehand? Or are you pretty much required to get brickwalled and forced to grind no matter what?

Captcha: honey mustard. It's weird because I literally just had honey mustard chicken wings from Cecil Whittaker's like 2 nights ago.
Nah. I pretty much never ran away from any encounters in the game, except for when I was backtracking to places. And even then, I still had to spend a day or so grinding XP after running into certain bosses. I've gotten to a point where it takes me near an hour to get enough CP to level up a crystal, and I'm still nowhere near prepared enough to get through the last area.
It's annoying 'cause I want to play XIII-2, but I don't want to play that until I've finished XIII. ._.
 

Moonlight Butterfly

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Mar 16, 2011
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http://www.lgdb.org/game/little_big_adventure

Little Big Adventure I bought it when I was 12 and could not get my head around it at all. I'm determined to get it one day and whoop it's ass.

Only game that I have given up on.....
 
Oct 10, 2011
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Fallout New Vegas.I was playing very hard difficulty on hardcore mode. Made it to Vegas, and my save just dissapears. So I start over , go inside the BoS bunker, and it crashes. Every time I reload the save it crashes when I leave. I start over. I keep a minimum of 10 backup saves, thinking it will help me accually finish the game now. All of my saves get corrupted. At the same time. For absolutely no reason.

I gave up.
 

00slash00

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Nerexor said:
00slash00 said:
psychonauts. that fucking meat circus level at the very end made me rage quit and never come back
This. I found it to be an exercise in anger management. While I'm usually pretty good at those, after the fiftieth time of Little Ollie wandering to his death while I had to navigate the most annoying bit of platforming I've ever attempted, I just gave up and sat back and watched the little bastard die a few times while I did nothing to save him. Then turned off the game. I have replayed it since, but only up until the meat circus. I just stop there because the game ceases to be anything resembling fun at that point.
yeah, i do the boss fight against the brain sucking machine (or whatever the last fight is before meat circus, i havent played the game in a while) and i just say to myself "okay, that was the final boss, games over. good job, self."
 

Pearwood

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I'll add another one. I've been playing Devil May Cry 3 lately and tried to do the 4th secret mission with no glitches. The gimmick of the 4th secret mission is that the enemies are on the highest difficulty no matter what you normally play and they need to be killed or knocked off a small platform in a very small amount of time. If you get knocked off this platform you fail. If more than 6 enemies (they spawn in groups of 4) are on the platform at once you fail. At the time this secret mission appears you have no Devil Trigger and a choice of three weapons, not one of them being the one that would make this mission hard but not impossible. Devil May Cry 3's highest difficulty is also despised because it gives enemies far more defence than any other DMC game.

That's a game telling you outright to fuck off, it goes beyond hard. Fortunately the glitch is both easy to do and easy to find.