Mirror's Edge needs a sequel - the gameplay was decent, but they really need to tighten it up. Now that they've got criticisms to work on, they can get to work and make it the game that it really meant to be.
I want open levels, a multiplayer game of tag, a better storyline, and no cartoon cutscenes this time. I think the reason they did this was to steer clear of the uncanny valley, but there are ways around this. Take Bioshock. We never see Atlas, we only ever see hear his voice and a stylised drawing of him in the corner of the screen, yet he's a powerful and deep character in the story.