Draech said:
Drakey said:
I continue to stand behind my right to resell my properties. Even properties that are access to the use of other properties. This is quite a bold endevour, but really the exact same thing someone does when they loan or sell a game on disk. Your reselling or loaning your right to use the software.
The only difference here is that finally people can set aside their fear of a disk that was in someone elses disk drive. No resurfacing needed, just simple change over of titled deed to the license. or whatever XD.
This might be a long time comming, but its been comming. I want to be able to resell my digital copies some day when im done playing.
Gamestop is just the middle man. This is a way they can ENABLE the rights of their customers. They are enabling them to resell their properties. Enabling them to do this allows them access to flexibilities in this market that they used to have to be shady and crooked to do before. A person could now legitimately and over the table change the rights to use this software to another.
Gamestop is a business like any other. As well as the middle man between the software publishers and their customers. To consider them a villain in this is only as classic as any reseller of any goods. No they didnt write the stuff themselves, but they gave the writters a fun store in the mall to sell their stuff in. And they gave the average person who enjoys these products a place to find it fresh from those writters, and also a place for them to share with other customers. Equally.
So all can go home with either a paycheck or at least more of their paycheck left.
And play games.
Win win. Win.
Ok a few things.
Any game that involves a server isn't just your property. It is a service as well. If not fully, then at least partially. You property rights do not apply to services. This is why the different publishers try to tie in various online components.
Second problem
Gamestop as you pointed out is a middleman. He doesn't ad anything. He just facilitates. With Gamestops current method of handling used games from the console market they effectively cut out the producers of the goods. This is a problem in the long run due to the nature of games because A: a digital product doesn't follow the laws of entropy making a used product the same as new, and B: Unlike other goods, games dont earn money per unit sold, but rather after X units sold. With Gamestop taking sales they can effectively kill the producer meaning less games in the future.
Thirdly
Publisher are already trying to cut out used sales from the equation. With Digital distribution that is a whole lot easier. To change games from a good to a service is not only within their rights, but also easy to do. You have a right to sell your property, but you dont have a right to sell a large amount of your game accounts.
First. The online components are established by how many use them. You cant make a realistic server based on how many 'might' use it. Thats fortune telling, so you go by how many use it. If i resell my rights, the number hasnt changed (most likely). Someone has taken my spot. So if the price of admission doesnt include how long a user may use it, then not my problem. Servers arent my problem. The end user could be anyone.
Second: If its quantity they need, than make a product that you can make pooperloads of what we want to keep to the grave. Then you can make this structure work, otherwise get back to being apart of a structure that cycles, and reuses itself. A linear ending structure of you buy it and thats it. end game. dies. kinda like it is now. its kinda like a no sex cult, lets see how far it goes...
Third, Yes you just described how they want to end our right to resell. How short sighted
Lets change things so we can make things work. Start middle end doesnt work
Draech said:
Drakey said:
I continue to stand behind my right to resell my properties. Even properties that are access to the use of other properties. This is quite a bold endevour, but really the exact same thing someone does when they loan or sell a game on disk. Your reselling or loaning your right to use the software.
The only difference here is that finally people can set aside their fear of a disk that was in someone elses disk drive. No resurfacing needed, just simple change over of titled deed to the license. or whatever XD.
This might be a long time comming, but its been comming. I want to be able to resell my digital copies some day when im done playing.
Gamestop is just the middle man. This is a way they can ENABLE the rights of their customers. They are enabling them to resell their properties. Enabling them to do this allows them access to flexibilities in this market that they used to have to be shady and crooked to do before. A person could now legitimately and over the table change the rights to use this software to another.
Gamestop is a business like any other. As well as the middle man between the software publishers and their customers. To consider them a villain in this is only as classic as any reseller of any goods. No they didnt write the stuff themselves, but they gave the writters a fun store in the mall to sell their stuff in. And they gave the average person who enjoys these products a place to find it fresh from those writters, and also a place for them to share with other customers. Equally.
So all can go home with either a paycheck or at least more of their paycheck left.
And play games.
Win win. Win.
Ok a few things.
Any game that involves a server isn't just your property. It is a service as well. If not fully, then at least partially. You property rights do not apply to services. This is why the different publishers try to tie in various online components.
Second problem
Gamestop as you pointed out is a middleman. He doesn't ad anything. He just facilitates. With Gamestops current method of handling used games from the console market they effectively cut out the producers of the goods. This is a problem in the long run due to the nature of games because A: a digital product doesn't follow the laws of entropy making a used product the same as new, and B: Unlike other goods, games dont earn money per unit sold, but rather after X units sold. With Gamestop taking sales they can effectively kill the producer meaning less games in the future.
Thirdly
Publisher are already trying to cut out used sales from the equation. With Digital distribution that is a whole lot easier. To change games from a good to a service is not only within their rights, but also easy to do. You have a right to sell your property, but you dont have a right to sell a large amount of your game accounts.
Thanks for responding. Opinions do that.
All three points draw a picture where the only reason digital distribution is used is to protect the idea of a linear sales system. Beginning (creation), Middle (use), End ( thrown away or forgotten). In my opinion this is a defective design. To simply create something to just simply end defeats the purpose of creating it. By all means make any statements you wish.
Your first point: Services. Am I reselling a service, perhaps not. I am however reselling my right to read the story someone wrote. Apples and oranges.
Second : The new games market makes its money back during launch week. Again, make any statements you wish. Its similar to a movie during its Theatrical life span. Its time at the theater determines its prosperity via boxoffice. Any remaining earnings are gravy. One can increase that gravy by options such as toys, Home theater, clothes etc. But the people make it back during launch. Once its out there, its the consumers decision what to do with it. Burn it, Love it, Take it to the grave....
Resell it. Sorry man, no matter what argument there is, its a reality.
Your third response: You have just reiterated why companys make a linear sales system. and one with blocks for legitimate resale. Greed. taking away a persons ability to resell a property makes money for the company in the short term but makes it worth less in the big picture. not worthless, but certainly worth less. Why do I want a bar of gold if I cant resell it? Its is now worth less.
Basically this linear structure devalues a product and makes it not worth while in the long term. We like to see our stories in this media as art, tales of heros and villains we want to pass to the kids. Yet we dont value it. we only want to value it for a week or two. Its sad really. that we can only value the years of efforts, the liftimes of ideas for two short weeks.
That was sarcasm