Falterfire said:
Look folks, everyone seems to be scratching their head about how this could work. The simplest method would be that you buy a digital game new from Gamestop and then sell it back to them. There would be a finite number of used copies available because the product key would be transferred from you to Gamestop to the new customer. Once there are no more used product keys, there are no more used copies.
That's basically it. You have your list of digitally purchased games, and somehow you 'sell' your license to Gamestop removing it from your list and giving it to them to sell to whoever they please. I see three problems with this however:
1. In order for this to work for Gamestop they're going to need their own wide-spread digital platform. With the competition already strong however between established players like Steam and Gamestop and others trying to get in on it like Origin, that's going to be extremely tough for them.
2. If they can get something going, what publisher is going to want to license their digital games to Gamestop when they're basically planning on taking the profits of half your sales for themselves?
3. So if you're able to sell off the digital license to your game, why the hell would you need Gamestop to work as your middle man? It's one thing to broker a trade between a physical copy of a game, but with a digital game you could work it out yourself with a 5 second google search. Unless they're willing to drop their rates and give you the seller 90-95% of the used sale value there's no need for them.
I gotta say though, what a bunch of assholes. The Steam model has created an absolutely great win-win model for developers and gamers, and now to squeeze more profits out of the industry for themselves in an attempt to stay relevant these clowns want to ruin it all.