ToastiestZombie said:
This is a thread to discuss the many plot holes that videogames have.
Here's one that really bugged me: If Commander Shephard really wanted to convince the Council of the massive reaper threat then why didn't he just film the many, many times he came in contact with the reapers? A lot of Mass Effect 3 wouldn't have happened if, near the end of ME2, Shephard of one of his crew took out a video camera when they found evidence of the reapers returning.
I can answer that. The Council already had physical evidence and experience with Reapers and convinced themselves the Reapers were of Geth origin. So even if Shep did take them a video of the Collectors and the Human Reaper they would probably say it's Geth. (Also, that's not a plot hole, it's just something that they never did)
Zetsubou-Sama said:
Asari can read minds with their whole mumbo jumbo mental link, the council has an Asari. She didn't even thought of checking Shepard's mind like say Liara.
It's generally accepted that the Council are terrified of the truth, and prefered to believe that the Reapers were just Geth constructs, thus she wouldn't want to. Also, the vision that Shepard had could always be a fabrication, so she has many reasons not to meld minds with Shep. (Same as above, your question is a question of why they didn't do something, not a plot hole)
natster43 said:
Resident Evil 6:
How does Leon talk to the one chick from 4 on a secure line when she is in a room full of people trying to find where Leon is and arrest him?
How are there zombies in the caves under the lab? The zombie thing had only recently started, and I highly doubt there had been may people in the mines/catacombs that were alive/not just skeletons to get infected.
Why does the C virus do everything that every other virus in the series does?
What about the zombie thing you push out of the plane? Those things release a gas that makes more zombies when they die and you just dropped it into a city full of people.
The chick from RE4 was wearing a head set, and the bunch of people in her office are already hard at work with their own crap. I doubt they had time to listen in to her conversation.
I think there's some evidence that suggests that the "Zombies under the church" project had been in progress since the start of 2012, that's why there's a bunch of them down stairs. As for the amount of people, it's HIGHLY sugested that they just take people against their will (just look at Helena and what happened to her sister. She didn't look as though she signed up).
The C virus is similar to the other viruses but causes different mutations.
You have to remember that when you push the gas monster out the window it's quite high up, by the time it hit the ground I doubt it would be anymore than a puddle. Also, there are plenty of rooftops that it could fall on, thus negating the likely hood of it hitting an area filled with people.
(Like the previous 2, many of your questions are more questions than plot holes. You do have some that count as a plot hole such as the medival armour TNT zombies, but many of your 'plot holes' are not in fact plot holes)
Innocent Flower said:
Skyrim:
A hundred dragon souls, visited countless word walls filled with libraries of information , Palls with greybeards: shouts are still weak as piss and can't be used often. Meanwhile there's a book about nords shouting forts down.
If you haven't figured it out already, the Nords like to add imbellishments to their stories. They're uber patriotic and like to make themselves appear as the strongest race of all. Also, it's a game mechanic, and you're technically only the Dragonborn for a year at max once Alduin is killed, so it's not as though you've been doing it for a long time.
Frozengale said:
Mass Effect 1 - Why didn't Saren just take the Beacon with him? Or better yet why didn't he just blow it up? This is one of the most confusing parts about the series to me. It makes no sense.
That's not a plot hole. And if you remember, Saren was getting the Geth to place bombs around the beacon. He got what he wanted from it and didn't want to risk anyone else getting it. As for why not just taking it with him, the beacon is pretty large and would be difficult to fit in one ship.
Rastrelly said:
ME1:
- Why did Sovereign need the Conduit? Saren could get to the Citadel while still being a legal Spectre with ease and the one who would need the Conduit is Shepard.
ME2:
- Why there was no research and/or military outpost near Omega relay? Just imagine: near a distant village there is a car tunnel. Any car or man that got into it never returned. How do you think, would it be guarded and researched?
ME3:
- WHY????!!!! Seriously: if you'll think a bit, EVERYTHING you point at in this game makes no sense.
Because you proove Saren has gone wrong in the first 2 hours of the 30 hour game, he can't walk on the Citadel as a 'regular spectre' anymore without being arrested.
As far as the council is aware, the Omega relay is no threat and would be a waste of resources sending ships there to guard the relay.
Give a reason for ME3, so far I have seen one legitamate plot hole for ME3, and the rest has just been angry fan boys trying to make people think the game is bad when it really isn't.
(Also, your 'plot holes' for ME1 and ME2 are not plot holes)
To the other people here who realise that most of these aren't plot holes and are actually people who just have questions about stuff that didn't get answered because it would be done so in blatant exposition, why don't we make a thread that is just titled "Questions about certain games". This way people who have no idea of what a plot hole is will stop filling up plot hole threads. I will make the thread if someone tells me how to make threads.