Garry's Mod Pirates Get Stung

Recommended Videos

K_Dub

New member
Oct 19, 2008
523
0
0
Fantastic! Personally, I think pirates are pretty big douchebags. And it always puts a smile on my face when they get screwed over!

Great work Mr. Garry's Mod sir!
 

RelexCryo

New member
Oct 21, 2008
1,414
0
0
I am worried about innocent gamers getting hit by this. I doubt only pirates got hit by this.
 

Doclector

New member
Aug 22, 2009
5,006
0
0
This...is just gorram beautiful. This is the single funniest thing since the arkham asylum jumping glitch.
 

Tsaba

reconnoiter
Oct 6, 2009
1,435
0
0
Daemascus said:
Rivers Wells said:
That is fantastic. Whose pathetic enough to pirate a $10 game anyway?
The same people who would pirate a 1 cent game.

http://www.escapistmagazine.com/news/view/100576-Who-Would-Pirate-the-One-Cent-Humble-Indie-Bundle
*presses button* Kill them....
 

Anton P. Nym

New member
Sep 18, 2007
2,611
0
0
There are people defending the piracy of a $10 copy of Gary's Mod because they personally didn't find it worth the price.

Well, I didn't think it was worth $10 either*, so I didn't get it. That's the ethical way to do it. In this case piracy just says you're a cheapass.

-- Steve

* in my case, it's because I'm hopeless with modding tools. Heck, I can't even be bothered to do much in Forge in the Halo games and that comes free with the title...
 

Bobbity

New member
Mar 17, 2010
1,659
0
0
Haha, this is pretty sweet. I wish more devs would work like this, instead of using enormous amounts of crappy and excessive DRM.
 

Rewdalf

Usually Sacrastic
Jan 6, 2010
768
0
0
Huge corperations are launching massive DRMs on games and ultimately ruining them for the users that actually paid for 'em...

This just proves that it's not worth all of the headaches, nor is it too hard to create a system that doesn't screw people out of their money with unfair restrictions and still keeps the game secure...
 

Easton Dark

New member
Jan 2, 2011
2,361
0
0
With no DRM I'm impressed. Dissapointing it's just a forum ban though (Steam forums are some of the worst and strictest anyway, so no big loss to any of the pirates).
 

whaleswiththumbs

New member
Feb 13, 2009
1,462
0
0
Rivers Wells said:
That is fantastic. Whose pathetic enough to pirate a $10 game anyway?
I think i should point out the people who pirated The humble bundle, both of them.. And that was for charity..

Edit: I see i have been ninja'd, apologies :D
 

aashell13

New member
Jan 31, 2011
547
0
0
sir.rutthed said:
That's assuming they bought other stuff, rather than pirating everything or just having pirated Garry's Mod. I really don't see how this is going to solve anything long term; it's just a publicity stunt. A funny one, but a stunt nonetheless.
True, but valve's probably concerned mainly with the casual pirate who torrents things every once in awhile. there really isn't anything you can do to the people who steal EVERYTHING unless you're willing to go to the trouble of suing them.
 

CM156_v1legacy

Revelation 9:6
Mar 23, 2011
3,997
0
0
*Gets up from the floor for laughing to hard*

Haha, wow. This is great. Very good way to get them without hurting your legit users. Besides, this is way to funny. Anything that makes pirates fume and rant warms my heart.
 

Frotality

New member
Oct 25, 2010
981
0
0
who the hell goes to technical support for a game you stole? thats like a robber stopping by the police station to report that someone cut him off during his escape.
 

EvolutionKills

New member
Jul 20, 2008
197
0
0
dagens24 said:
I support this but do think that Steam should allow for some sort of review of cases where gamers claim they had a legit copy and were mistakenly banned.

There's no need to. Valve has their Steam ID and their account information. If you posted the error, it contains your Steam ID. Then can then check that against their own information to see if that particular ID had purchased Gary's Mod for their account. If they have a copy on their account, then it's a mistake, and nothing happens. If the Steam ID posted in the error does NOT have a copy of the game registered to that account, then it's BAN HAMMER time.
 

Shjade

Chaos in Jeans
Feb 2, 2010
838
0
0
Naturality said:
Cool, but borderline entrapment...
Only if you have no idea what entrapment entails. It is impossible to "entrap" someone for a crime they've already committed. Entrapment is inciting someone to commit a crime they would not have otherwise committed without your encouragement - in this case, for instance, giving someone directions on where and how to pirate Garry's Mod, along with assurances as to how hard it is to get caught and punished for doing so, and then busting them for following your instructions.

What was done here isn't even close to entrapment. This, as pointed out in the article, was a sting.

moppop said:
Meh. The game deserves to be pirated because Garry sold out.
This argument is completely useless. You can apply this to any and every game sold for profit, legitimizing all piracy, because "they sold out."

News flash: trying to make a profit off of something you spent time and effort creating to get some compensation for that time and effort is not "selling out," nor are you justified in stealing that creation for your own amusement because you didn't feel like paying for it.
 

infohippie

New member
Oct 1, 2009
2,369
0
0
I'm usually partially on the pirates' side, due to my hatred of DRM & overpricing, as well as other shady tactics from publishers.

This, on the other hand, is just pure win. Well done Mr. Newman, two thumbs up.
 

Uristqwerty

New member
Nov 21, 2009
6
0
0
A quick bit of information for anyone worried about pirates altering the log to victimize someone else:

There are more ways of storing information than plain text. Splitting a number in such a way that it can be combined back together (XOR, addition, appending, etc), adding bogus data in between ( every 3rd digit is a fake inserted. Or, more crafty, every third digit, when removed and added, forms a checksum for the actual ID ), encoding information in the whitespace, or the names/capitalization of some of the errors...

Anyone clever enough could set it up to be next to impossible to alter any of the information hidden within the log without making the edits extremely obvious. And the logs themselves could still be parsed by a computer as a part of a fully automated process.

Wikipedia can tell you far more at http://en.wikipedia.org/wiki/Steganography


I doubt that anything more than a basic confirmation ( if even that) could have been used, though.


However, in the future, there is more that can be done:

- Have a delay after an update, where as time passes problems are more likely to occur
- If it is completely harmless, perhaps legitimate users could recieve the same errors sometimes, to hide the true nature of it.
- Perhaps don't publicly ask for the logs, include it as part of the support process
- Don't announce the trap and/or hand out punishments until weeks later, if ever, giving more time for fools to fall for it.
- Hide enough information, or enough quirks that look like hidden information, that any pirate that suspects the purpose of the log would be driven to total paranoia. Occasionally include false trails even when not hunting for pirates.
- Convince other developers to use similar techniques in other games. With a widespread use of well-hidden information, especially with enough false information and/or easter eggs hidden in the data ( encode "The Cake Is A Lie" a few times, for example, in a way that looks vaguely like it is encoding your IP and MAC addresses as a watermark in the first 4k chars of the log file, during the initialization data ), eventually pirates will be either driven away from the support sites entirely, and are usually marked as pirates when they do.
- Hiding complex confirmation codes in the data can also weed out pirates who are nervous about being found, so alter the logs hoping to avoid the traps
- I hid two ASCII characters in this post. See if you can find them. Put them together for a smiley.