I don't see why they can't raise the cap to 99 or so and just not give us skill points only health boosts, if the enemies leveled with you solo players would stand somewhat of a chance in the DLCs.
I did that. It's really really useful, but it's certainly not over powered.Zakarath said:I fully understand what he's getting at, mostly because if I had a few more skill points, I could combine my Siren's Ruin capstone skill (Area slag, acid, lightning, etc. upon phaselock of an enemy) with the enemy grouping and repeating phaselock from the motion tree...
I played with increasing the skills post-level cap once I had "finished" Borderlands 2 on the PC and the results were not hilariously only unbalanced - phase locking and wiping out entire rooms - but I noticed a significant performance drop upon activating phaselock as a Siren. I have no way of knowing if this is enough to crash an Xbox 360 but, given my experience with the console, I can see it happening.an annoyed writer said:I've played with a few people that modded their games to increase their level cap. I chatted with them quite a bit about it and they weren't having any trouble with running those profiles on their non-modded consoles. I call bullshit here. While their combos were scary, the enemies only got much scarier. The game is already unbalanced: giving just a few more points would really help balance things out so we wouldn't have to rely on glitches to stand a chance.
Huh, I didn't even think of that. Thanks for the numbers!Machine Man 1992 said:I understand where they're coming from. I did a little side-by side comparison of the first and second games, and the first game has way lower numbers to crunch. A level 69 machine gun has, at most, less than 700 damage, and sniper rifles max out at about 1200 (if that). BL2 sports pistols that boast 3000 damage and sniper rifles that hit the ten thousand mark. That's math the game has to do every time you fire your gun at an enemy, eventually it's going to hit numbers too big, too quickly to calculate or have numbers that come in an unexpected combination, over taxing the memory and borking the whole system.
This is what confuses me a little.wulfy42 said:Ok this is just silly.
First..only 16% of players hit the current cap of lvl 50? So only 16% of players like the game basically?
No, because the industry is trying to be as much up Console ass as possible at the moment.FelixG said:If it will break consoles hardware leave it as is..
But can we get a level cap raise on PC? Our hardware CAN handle it without blowing up..
play through 2 gives way more exp then play through one, the game is desgined with the idea that players go through play through 2 in mind.PortalThinker113 said:This is what confuses me a little.wulfy42 said:Ok this is just silly.
First..only 16% of players hit the current cap of lvl 50? So only 16% of players like the game basically?
I love the game. I've put 50 hours into it, finishing the main quest and the first two DLCs along with a bunch of side quests. I still have not reached the level cap with my single character. Am I doing it wrong? I keep seeing people talk about how easy it is to hit the cap, and I'm really not all that close after 50 hours of one character...
I kind of have to agree with wulfy though... specifically because you don't have to beat TVHM to hit the cap. My 1st character hit the cap before the bunker fight, and my second hit it just after Sancuary takes off. And I don't play a lot. I only play if my friends are over and we are split-screening, otherwise I really don't find the game very fun at all singleplayer. Didn't seem to take much at all to cap-out characters.Akalabeth said:Dude a lot of people don't finish games. Something like 80% don't finish your average game. Maybe some finish some games, some finish others, etcetera.wulfy42 said:Ok this is just silly.
First..only 16% of players hit the current cap of lvl 50? So only 16% of players like the game basically?
That's why a lot of games have good openings but shit endings because the devs figure people won't get to the end anyway (that and the end gets cut first usually)