First of all, if anything's giving way first, it's the game engine before your hardware, so stop pissing on the console people. They have things hard enough as it is. Using their fingers to play games, ridiculous.
However, I have little sympathy for them when I came up with a workaround in 10 seconds. Sure, maybe the game can't handle 2 warping, exploding, rocket pod, slag sentries, but why not lock out the 3 original trees at level 50, and open up a new tree specifically designed for late game balance and not breaking the game. It could just have small bonuses, and it could be controlled in a way that it only served to make the characters more adept, but not more of a strain on the engine (or hardware if you prefer to make yourself look better).
In fact, I'm sure my idea isn't the only way that something like this could be implemented. Heck, most of these people have actually studied and devoted their lives to game design, if they wanted to do something like this, they could do it even better. So next time, just tell us you're too lazy or tired of Borderlands to raise the level cap. Don't say we can't handle it.
However, I have little sympathy for them when I came up with a workaround in 10 seconds. Sure, maybe the game can't handle 2 warping, exploding, rocket pod, slag sentries, but why not lock out the 3 original trees at level 50, and open up a new tree specifically designed for late game balance and not breaking the game. It could just have small bonuses, and it could be controlled in a way that it only served to make the characters more adept, but not more of a strain on the engine (or hardware if you prefer to make yourself look better).
In fact, I'm sure my idea isn't the only way that something like this could be implemented. Heck, most of these people have actually studied and devoted their lives to game design, if they wanted to do something like this, they could do it even better. So next time, just tell us you're too lazy or tired of Borderlands to raise the level cap. Don't say we can't handle it.