A Shinobi III style platformer with a cyber ninja?! Why didn't anybody tell me sooner?! Moonrider is made by the same team that did Blazing Chrome! A demo comes out this Monday on Steam.
I think maybe they’re taking their work too seriously. Just saw a leaked image from inside their studio and, well…
Yo Ho, Yo Ho, No Pirate game for me!
This is the perfect albeit tough lesson to be learned about how online gaming can literally be taken away from people; especially when it’s tied to a streaming service.Another one upset about stadia shutting down
Red Dead Redemption 2 fan with nearly 6,000 hours on Stadia begs Rockstar for character transfer
One player is particularly distraught over the news of Stadia's shutdownwww.gamesradar.com
Not sure why they would go hardcore that much on stadia, but a heavy loss I’m sure
Isn't this already on switch? Have they run out of platforms so they are re-releasing shit on the same platform and marking it as a new thing? Why wont this game die?$70 Version Of Skyrim Quietly Appears On Nintendo Switch
The most expensive version of the decade-old game just stealth-dropped on the handheldkotaku.com
Silver lining is no one would be actually dumb enough to buy this.... right?
$70 Version Of Skyrim Quietly Appears On Nintendo Switch
The most expensive version of the decade-old game just stealth-dropped on the handheldkotaku.com
Silver lining is no one would be actually dumb enough to buy this.... right?
The same reason people kept buying GTA V/Online.Isn't this already on switch? Have they run out of platforms so they are re-releasing shit on the same platform and marking it as a new thing? Why wont this game die?
I'm sure there's plenty of people who just want to play skyrim on the move.
I'm more curious why bethesda seem not to give a shit about getting 6 out of the door, if their decade old game can still sell full price, they gotta realize that 6 would literally move millions of copy day 1. Yet they seem to treat it like their lowest priority. I know people love to say that exec are all greedy bastard, but I don't think that's true at all, or at least I don't think that's the main reason they ruin perefctly good game company. I think they're just idiot, plain and simple.
But Skyrim has been on the Switch since like Switch's launch. They already can play it on the system? Why another full price release? In case people forgot they already bought it or something?I'm sure there's plenty of people who just want to play skyrim on the move.
I'm more curious why bethesda seem not to give a shit about getting 6 out of the door, if their decade old game can still sell full price, they gotta realize that 6 would literally move millions of copy day 1. Yet they seem to treat it like their lowest priority. I know people love to say that exec are all greedy bastard, but I don't think that's true at all, or at least I don't think that's the main reason they ruin perefctly good game company. I think they're just idiot, plain and simple.
That's stupid. Why kick out all the people who made the game a success? Hope it was fucking worth it, because you're never getting something like that again. I did read the article, but I am still a little confused. The guy said the company was not structured at all, but still does not explain why dropping people like they're hot potatoes. Other than being petty dickwads.
RIP Disco Elysium.
There's very little detail so its hard to know but they might have been asking for major kickback from the game success and the company wasn't willing to go that far.That's stupid. Why kick out all the people who made the game a success? Hope it was fucking worth it, because you're never getting something like that again. I did read the article, but I am still a little confused. The guy said the company was not structured at all, but still does not explain why dropping people like they're hot potatoes. Other than being petty dickwads.
See I think this is the wrong way to go about doing business with your company. If you sign a contract to make a thing for whatever pay you agree to, then that thing's success should be used as a tool for the NEXT thing you make, not retroactively trying to change your previously signed contract.There's very little detail so its hard to know but they might have been asking for major kickback from the game success and the company wasn't willing to go that far.
Just to be clear, I have no idea if that's what happened. I just see it that, just as publisher can be greedy bastard so can employee and if the two couldn't come to an agreement the outcome would probably end up with employee fired.See I think this is the wrong way to go about doing business with your company. If you sign a contract to make a thing for whatever pay you agree to, then that thing's success should be used as a tool for the NEXT thing you make, not retroactively trying to change your previously signed contract.
Basically leverage the success of DIsco for your next game project to negotiate a bigger pay contract on the front and the back end. That's how you do that, because it not only gets you more money, but it also gives you future business and keeps you employed.