I haven't played The Medium either, but I have played a number of their other games, and while these have a flair for visual fidelity, as horror they are just so unremarkable. Trite. Predictable. Almost rapid-fire throwing every horror cliche at you in hopes something will stick, which makes them very unsatisfyingly unscary games. Where any sense of dread does not come from carefully built-up tension, but from seeing an ajar door in the distance and knowing there will be a jump scare the moment you walk through it. in fact, in some of their early games I actually developed a habit of running towards any monsters, because getting caught would usually trigger a consequence free scripted sequence, and beelining would just get it over with faster.Yeah, the hate for Bloober seems extremely disproportionate to any possible issues they actually have. I haven't played The Medium but I watched someone play it and I saw nothing to justify the severity of the reaction from so many people either. Maybe it wasn't what a lot of people wanted but that's no reason to look for any possible fault, true or imagined, in the game they can.
I have also played Silent Hill 2, and while I don't the huge boner for it that some do, I know its horror is very, very different from anything Bloober has done, so I understand why fans of the former are wary.
Or if you like movie analogies, Silent Hill 2 is David Lynch. Bloober Team is James Wan. Both have their audiences, but would probably do poorly catering to the other's.
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