The other thing I wonder is if GG simply didn’t have anything fleshed out yet past the first game, not knowing if it would be a hit or not. Sure they left it open but that clearly didn’t mean much considering what followed. FW also had a bunch of extra writers according to IMDb.
Yeah this is what I would assume. The premise and overall story arch of Zero Dawn is wonderful and well thought out, but I don't think they really had any solid plans for a second game should ZD be a hit. Sure they left it open for more in the end credits but I don't think they really had a whole trilogy or even duology of games planned out. Which shows with just how terrible the overall writing in Forbidden West actually is.
Frankly those extra writers are easy to spot, and also easy to notice that none of them understood the characters or anything that happened in the first game pretty much entirely. The side quest writing is fine, but the returning characters, and especially Aloy are so fucking terrible it really ruins the experience. Aloy was a bit introverted in the first game for obvious reasons but by the end of the game she opens up and accepts the help of the people and friends she's met along her journey. Forbidden West immediately regresses her character unforgivably and it hurts everything.
Ashley Birch's performance as Aloy also seems heavily regressed, like she's just fucking tired all the time and there is next to no personality in any of Aloy's lines. Which might be due to the other character Ashley plays having to be a bit different but also the same. I have no idea but when it sounds like your star is phoning it in, you're not in for a great time.
Forbidden West is one of the best looking games ever made and it plays very well. Visually and mechanically it's better than ZD in every aspect. However the narrative and the characters destroy it which easily ruins an experience so dependent on character and story.
Extra writers are clearly to blame for that. The ret-conning, the seemingly lack of understand of any character development from ZD and having any character development in FW, and of course people have to be gay out of nowhere for no reason, well other than motivation to have diversity.
Aloy worked perfectly well as an sexual character. It fit Elizabet's foundational character and it fit Aloy for not only her being a genetic clone but also being an outcast who wouldn't have any interaction beyond Rost. It works and it made her unique in an RPG space where everyone has to have romantic interests all the time. Having someone who didn't concern themselves with being horny at all was a refreshing character to have.
Not anymore I guess.