Great job marketing team. Can't embarrass yourself if nobody knows it happened.Yeah, i realized I had the notification AFTER the showcase was over
Great job marketing team. Can't embarrass yourself if nobody knows it happened.Yeah, i realized I had the notification AFTER the showcase was over
I mean Xbox pretty much hit rock bottom at this point, so no one would even notice/care something was happening unless it was another failure. Not sure even something as drastic as an executive shake-up would fix the situation by this pointGreat job marketing team. Can't embarrass yourself if nobody knows it happened.
The fact that Tencent is raising the stakes doesn't help. They need to fuck off. How much money was spent on this project? It couldn't have been the advertising.Turns out FF7 Rebirth isn't the only game with "disappointing sales"
Alan Wake II Has yet to Recoup Development and Marketing Expenses; Tencent Raised Stakes in Remedy to 14%
Alan Wake II is Remedy's Entertainment fastest selling game, but still hasn't recouped development and marketing expenses.wccftech.com
While I do think AW2 is an impressive game, I do have to wonder how budgeting works for these game developments. Maybe the execs poured a bit too much money into the game?
That or something about being EGS exclusive, idk.
Giant Live-action dance numbers are expensive.It couldn't have been the advertising.
They look ugly as hell.Since you all love Funkos so much, prepare for ultimate hype
It has Jurassic Park, Jaws, The Thing, Back to the Future, He-Man and a whole bunch of other nostalgic IPs in it, blended into soulless corporate slop.
Look at all the shinies and preorder now, dumbass.
It's a good news that sounds like a bad news. Essentially SE is finally shacking up upper management and the new people coming in realize that they were spending a lot of cash on pointless project that were never going to return anything (I didn't see any mention of this but I'm guessing the NFT crap as been cancelled). So they're just admitting that the money that was already burned is lost and that there's not much point in throwing good cash after bad cash.Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN
Square Enix has revised its approach to PC and console game development, and absorbed ¥22.1 billion (approx $140.9 million) in what it calls “content abandonment losses.”www.ign.com
Now for some actual gameplay, but I feel it's going to be the same with more open-ended levels.Pre-purchase Senua’s Saga: Hellblade II on Steam
The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.store.steampowered.com
Steam page is up for Hellblade 2. It's $50 (at least they are being nice with the price) The min. specs are:
No words on recommended specs, but with recent games I'd imagine something like 10th gen CPU and RTX 30 series
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel i5-8400 | AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1070 | AMD RX 5700 | Intel Arc A580
- Storage: 70 GB available space
- Additional Notes: SSD Required
Xbox is doing a whatnow?
Kerbal Space Program 2 studio reportedly shut down by Take-Two
"The company is rationalising its pipeline."
Image credit: Intercept Games
Take-Two looks to be shutting Intercept Games, the studio behind Kerbal Space Program 2, as part of its recent layoff announcement.
A closure notice affecting 70 workers in Seattle has been published by Take-Two. This is where Intercept Games, which Take-Two is the parent company of, is located.
In addition, several posts from Intercept employees have started making the rounds on social media and LinkedIn, stating they have been laid off or are now looking for work. Meanwhile, links for job openings on Intercept Games' site appear to be broken.
In a statement shared with Eurogamer's sister site GamesIndustry.biz, Take-Two spokesperson Alan Lewis said the following in response to the apparent closure:
"On 16th April, Take-Two announced a cost reduction program to identify efficiencies across its business and to enhance the company's margin profile, while still investing for growth. As part of these efforts, the company is rationalising its pipeline and eliminating several projects in development and streamlining its organisational structure, which will eliminate headcount and reduce future hiring needs."
"The company is not providing additional details on this program."
Take-Two announced last month it would lay off five percent of its 11,000-strong workforce - equating to around 550 people - and cancel multiple in-development projects.Looks like they might have laid off the entire KSP 2 dev team. Intercept Games are the only team in the Take-Two offices in Seattle and they had around 70 employees. Lots of LinkedIn profiles saying looking for work. Kerbal Space Program 2 might be dead. pic.twitter.com/Q9SqBwEyeK
— GiantWaffle (@GiantWaffle) May 1, 2024
Following today's speculation, a company spokesperson confirmed to Game Developer that its Private Division publishing label will continue to support Kerbal Space Program 2. On Thursday, Kerbal Space Program 2's creative director Nate Simpson shared a development blog post, stating the team was still working on its previously promised Colonies update.
"Thanks as always for sticking with us as we work through each challenge – we couldn't be more grateful to have your support as we move toward the Colonies era," Simpson wrote just last week. Eurogamer has reached out for further comment.
"roll up roll up get your childhoods right here, i said get your childhoods right here!"Since you all love Funkos so much, prepare for ultimate hype
It has Jurassic Park, Jaws, The Thing, Back to the Future, He-Man and a whole bunch of other nostalgic IPs in it, blended into soulless corporate slop.
Look at all the shinies and preorder now, dumbass.
Had that studio done anything at all since Kerbal? I wouldn't expect anyone to keep a studio open that isn't actively producing content.Kerbal Space Program 2 studio reportedly shut down by Take-Two
It appears that Take Two is closing down Intercept Games, the studio behind Kerbal Space Program 2www.eurogamer.net
Kerbal Space Program 2 studio reportedly shut down by Take-Two
It appears that Take Two is closing down Intercept Games, the studio behind Kerbal Space Program 2www.eurogamer.net
"roll up roll up get your childhoods right here, i said get your childhoods right here!"
I don't even know who that studio was. If I did hear about them at some point, I more than likely forgot about them as a teenager or late teen.Had that studio done anything at all since Kerbal? I wouldn't expect anyone to keep a studio open that isn't actively producing content.
I guess the studio's dedication to the first game and how long they have been supporting it means jack shit to T2Had that studio done anything at all since Kerbal? I wouldn't expect anyone to keep a studio open that isn't actively producing content.