Well yeah, I guess I should have add 'crappy' or something. The game doesn't suffer from being a port like this, it feels like a strong PC game to me, I have a decent rig but not a beastly one and it runs perfectly smooth and looks really nice, mouse and keyboard control doesn't feel off, menus aren't unwieldy... etcmjc0961 said:Hasn't id confirmed multiple times that their lead platform was 360? I'm pretty sure they said that when we found out about multiple discs and installing them all or something. And if 360 was their lead platform, then of course the PC version is a console port.Fiend Dragon said:There's nothing apart from the 'gimped video options' ( and maybe the field of view ) that suggests that this is a console port, and I've found it pretty PC player friendly so far.
Yeah, it does kind of suck that we have to do that, and no it probably wouldn't be that hard, but the degree of rage that some people have over it is ridiculous. I wouldn't be surprised if it gets patched in pretty fast anyways, once this driver shenanigans is worked out.tharglet said:Yer, but I personally wouldn't expect a gamer to have to go and edit an INI file - producing an interface to edit the contents of an INI file isn't exactly hard, as evidenced by the number of games with an "Advanced Graphics Options" button. It's not really going to eat at yer deadline to code one, seeing as design work would be minimal (most games lay the options out in the same way) and if you're like.... testing properly surely you're gonna be testing that sane setting combos work anyways?Fiend Dragon said:The graphics settings aren't really a big deal.. The settings auto adjust nicely IMO, and any PC Gamer worth the silicon in their rigs can open the INI file and change the settings, which are all there just as expected.