Graphics Card Drivers To Blame For Rage's PC "Issues"

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GonzoGamer

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Raiyan 1.0 said:
Kakulukia said:
There's a shitload of texture pop-in on PS3 as well, so my guess is id screwed up big fucking time.
It's the same story as usual. PC and PS3 takes a backseat to XBox360 development.

*sigh*
Yea, considering this game was produced by Bethesda, I was expecting that to be the completely messed up version. I guess it's just the "next to worst" messed up version because the pc version is unplayable.

I know id is the developer but as the publisher, Bethesda should be testing this stuff before okaying it and it doesn't seem like they do. Or maybe they do, but only on the 360.

I hear MS is likely to throw a tantrum if the 360 version isn't as good as the other versions but devs can at least try and make the other versions just as good... or are they not even allowed to do that?

Honestly, I would've actually gotten a 360 if it didn't have the online fee and a 50% malfunction rate (at the time I was shopping around) but I didn't really think the competition would be as badly sandbagged as it has been this whole gen...not that the fee and waiting for replacements would've been worth it either.

Video games just seem to suck all over this gen. What happened? Did the industry really peak with the last generation?

Valok said:
Annnnd it's because of this kind of crap that Skyrim isn't pre-ordered.
Exactly.
Before publishers continue to ***** & whine about gamers not buying their new $60 games, they should first take a whiff if the shit they've been shoveling.
 

Sud0_x

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Dec 16, 2009
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No shit. One look at the screenshots that went up in that thread yesterday told me it was a driver issue.

Game isn't broken. While this is unfortunate, it just is not uncommon at all for a game to have driver issues on release.

Omitting graphics options is incredibly lame but, again, it isn't new and there are workarounds.

After initial interest I won't be picking this up, mostly due to the long development cycle and waning interest over time. Also that dodgy used sales business and general bad vibes leading up to release.

There are mixed reviews out there but damn, these problems are temporary and are out of id's hands.

Before you get all sky is falling, lazy console ports blah blah blah... I'm actually one of you.
But driver issues? Really? I know it sucks, I've been there, but it IS only temporary.

Bioware still gets my 2011 award for biggest kick in the nuts to a legacy.
Edit: Wondering who Blizzard's competition will be for next year's award.
*Disclaimer* Written in jest.

kiri2tsubasa said:
This is what I see every time they try to play it on PC.

Rage.1683.2 win-x86 Release Oct 3 2011 11:22:59

---------------------------
1 CPU package, 4 cores, 8 total logical processors
2 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT & EM64T
32768 kB L1, 262144 kB L2 cache, 6291456 kB L3 cache
6080 MB System Memory
0 MB Video Memory
What is this I don't even..... :p

Driver issues. Quick google search shows that Nvidia's latest help a bit but the issue isn't solved yet.

Hang in there guys. Hoping to see some honest, unbiased, user reviews appear soon! If anyone has done or is planning one then feel free to quote me here.
 

Zay-el

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Apr 4, 2011
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Soviet Heavy said:
I enjoyed the part where he tried to change his graphics settings. I haven't seen an options menu so barren since The Force Unleashed came to PC.
I salute your ninja skills.
 

Sud0_x

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SmashLovesTitanQuest said:
Yeah, well you stupid fuckers, its your fucking job to make the damn game work. AMD and ATI did not develop this game, you had the drivers and knew how to do it right but didnt, because you suck.

I dont care if Bethesda or ID or ATI are responsible for this, I just want them to know they lost 60 bucks. Cunts.
I think you mean AMD/Nvidia and it kinda is their job to deal with these things.

You're an angry person...
 

veloper

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OpenGL has been dead in game land for over 8 years now and ID are dabbling in necromancy.

Back in the dark days of the Geforce FX series, openGL was still a factor, but nowadays you cannot even blame AMD/ATI anymore for having shitty OGL drivers.

Also that doesn't explain why nvidia is borked aswell. You'd think ID would have tested Rage with atleast 1 hardware vendor.
 

Formica Archonis

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Nov 13, 2009
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And this is why I mostly gave up on the AAA industry. With indie games, I can buy a game with this many problems and woefully inadequate testing for only five bucks! All the pain and annoyance at a $55 discount!
 

Coreless

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Been a PC gamer for about the last ten years and I think I'm getting to the point where I just don't even care anymore to continue upgrading my PC for gaming. I have been a huge supporter of Id since Doom but if even they can't properly optimize their engine and provide options for changing graphics settings then I have very little hope for any other developer to do so. As much as I don't want to admit that PC gaming is slowly dying I think its really becoming more and more apparent that developers either don't know how to make a proper PC game or just don't care.

I have been looking forward to Rage for years and even though the game is fun to play and looks great it will forever be the game for me that nailed the last coffin on PC gaming for me. If developers aren't going to take PC gaming seriously anymore then I guess its time to hit the store and get an Xbox. If every game is going to look the same across all platforms then there is no point and continuing upgrading my PC.
 

veloper

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SmashLovesTitanQuest said:
veloper said:
OpenGL has been dead in game land for over 8 years now and ID are dabbling in necromancy.

Back in the dark days of the Geforce FX series, openGL was still a factor, but nowadays you cannot even blame AMD/ATI anymore for having shitty OGL drivers.

Also that doesn't explain why nvidia is borked aswell. You'd think ID would have tested Rage with atleast 1 hardware vendor.
Nah, I meant AMD and ATI because I thought it was only their cards that were having the problems. Well, seems like they are having the major issues but nVidia cards are having trouble too, which is just further evidence that someone at id has not done their fucking job.

And yeah, im pretty fucking pissed about this because I had decided that I would buy this game. I was looking forward to it. And now this shit doesnt work. Its like having a present whipped away from you. Anyhow, im not nearly as pissed as I would be if I had preordered this game.
What really baffles me is why a port from the Xbox360 uses OpenGL instead of directX.

Nothing is easier to just keep using directX. ID must have just been hobbying for their own curiosity.
 

Sartan0

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Apr 5, 2010
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Oh Bethesda you scamp! Can't say I am shocked. The inevitable jokes about the name 'Rage' will make this somewhat better. (That, and I did not buy it)
 

veloper

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SmashLovesTitanQuest said:
veloper said:
SmashLovesTitanQuest said:
veloper said:
OpenGL has been dead in game land for over 8 years now and ID are dabbling in necromancy.

Back in the dark days of the Geforce FX series, openGL was still a factor, but nowadays you cannot even blame AMD/ATI anymore for having shitty OGL drivers.

Also that doesn't explain why nvidia is borked aswell. You'd think ID would have tested Rage with atleast 1 hardware vendor.
Nah, I meant AMD and ATI because I thought it was only their cards that were having the problems. Well, seems like they are having the major issues but nVidia cards are having trouble too, which is just further evidence that someone at id has not done their fucking job.

And yeah, im pretty fucking pissed about this because I had decided that I would buy this game. I was looking forward to it. And now this shit doesnt work. Its like having a present whipped away from you. Anyhow, im not nearly as pissed as I would be if I had preordered this game.
What really baffles me is why a port from the Xbox360 uses OpenGL instead of directX.

Nothing is easier to just keep using directX. ID must have just been hobbying for their own curiosity.
I have no idea. ID always used OpenGL in the past, but you cant help but feel the PC version of RAGE is some freak experiment gone wrong. "Yeah guys, what would happen if you used a platform that hasnt been used in 10 years? And did a shitty job on top of that? Lets try it out on this project that cost millions of dollars and sells for 60 dollars a copy! So what if it goes wrong? Not like im a consumer, LOL!"
Maybe that's just what happens when you share a bed with Bethesda.
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
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id Software... I'm a dissapoint. I mean, you made some of the best games I've ever played, some of them wich I consider some of my favorite games of all time, with incredibly flexible engines (just look at the first Quake with Darkplaces) and an incredibly awesome support for your community... and now you're simply blaming other corporations for your shoddy work and charging $60 for it?.

Class act id.
 

Snotnarok

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AzrealMaximillion said:
Snotnarok said:
DustArma[]
Snotnarok said:
Hey remember when Bethesta said they sometimes don't remove bugs when they're amusing? Well I think they also let them go by when they're not funny.
You are confusing the publisher side of Bethesda with the developer side which made that comment.
No, I'm not confusing anything I'm just making a rude comment about Bethesta releasing buggy as hell games. I'm aware Id made it but that's not as funny :p
It's not as funny either way becase id developed the game. Really it just made for an unfunny joke altogether.



It just make you look like you have no idea what you're talking about...

Who cares its a dumb joke scroll and move on, I don't care you don't like it. :)
 

MonkeyPunch

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Feb 20, 2008
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Say what you want but id managed to get Rage to work on both consoles more or less perfectly. The PC version is yet another sloppy console port.
They really should have held it back a little longer for tweaking and testing and to customise it for the PC (yeah that last point will never happen).

I'm pretty fed up with shoddy console to PC ports and have had my fair share of those in the last few years, so this really does grind my gears a little.
On the upside with games like BF3 some developers are going back to making games which are at least made to be on the PC.
I think as this generation of consoles starts to fade more and more developers will start to give the PC a little bit more effort and time and not just hastily release games which are basically the console game which is able to run on a PC and nothing more, which is the current situation for many titles.
 

winter2

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Oct 10, 2009
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I play Rage on a lowly Nvidia GeForce GTX 260 and it runs pretty good for me. Go me!

(I will notice some popins here and there, but only if I swing the camera around wildly.. other than that, smooth sailing)
 

WaysideMaze

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Apr 25, 2010
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This is just unforgivable. Did no one actually play test this on the PC? It's not out in the UK till Friday, hopefully it'll be sorted by then.
 

SidingWithTheEnemy

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Sep 29, 2011
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Seriously, what did you expect? Someone remembers? <insert you "favorite" game ported to the PC here>
Brink, Saints Row2, GTA IV, whatever rides your pony. I'm willing to bet almost any port from the console to the PC will just be extremely shitty... But please prove me otherwise, maybe I'm missing out something important.

Oh just wait, wow!
Hang on!

This is important!

Fellow Escapists, rejoice with me as I had an epiphany,
it seems that the age of brown and grainy shooters is finally over.

We all can breathe a sigh of relief now as some of us did survive this abhorrent Brown-Age that blightened our lands.

Rejoice my fellow surviving Escapist as we now can revel and bask in the new era of shooters. The buggy ones...

All Hail to the buggy shooters. No more brown castles, more brown castles and revenge of the brown castles.*) We now have: lagging polygons, crappy polygons and even more unplayable polygons.

May their kingdom come and their reign be long and prosperous, alleluia!


*)Read spoilers:
Stolen from Yatzhee's finest:[link]http://www.escapistmagazine.com/videos/view/zero-punctuation/14-Clive-Barkers-Jericho[/link]
 

rainbowunicorns

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Sud0_x said:
Hoping to see some honest, unbiased, user reviews appear soon!
I've never understood the attitude that the bugs a game launches with should not factor in to reviews. If I bought a game with the expectation of being blown away by graphics, and I was instead watching the scene visibly filling itself in, I would rate the product very poorly (in the 1-4 range, depending on how good the other components were).
 

Echo136

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ciasteczkowyp said:
The laughable "company" responsible for fallout and elder scrolls epic BUGS now blames GRAPHIC CARD DRIVERS on their own lack of SKILL.
Uh... id was making Rage LONG before they were owned by Bethesda's PUBLISHER, not to be confused with Bethesda the development team. Theres really no need to group them together in this comparison.
 

theonlyblaze2

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Aug 20, 2010
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*raises hand* Hi. Yeah, quick question: Is the Xbox version this bad? Cause I still kinda want it...
 

Bad Cluster

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They can say whatever they want, the fact that the game is poorly ported to PC is obvious, yes I said ported, since its not a secret that their focus was development for consoles, and it shows.

To this moment I probably spent more than 4-6 hours total playing around with console commands, launch parameters and different community fixes to all the problems the game is having at the moment.

Luckily I managed to get rid of most texture issues I had, and I am using an Nvidia card, ATI users got it even worse. I say luckily, because to this moment there was ZERO support from ID or Bethesda in this, all the fixes are thanks to the community of people who are familiar with ID's engines and console commands.

Yes the problem does lie in the drivers, but developers are to blame for not delivering easy to use configuration options, the configuration menu you get in game is a joke, and wont help you with your problems, and most users are not that savvy to know how to play around default configurations by using obscure console commands, creating cache folders the game forgot to make and custom configuration files.

Cmon, at least help your customers a little, this is just not cool.

PS:
My first reaction to RAGE was rage, or what I thought was close to rage, ironic. The game looked worse than an amateur Unreal 3 engine game with poorly optimized texture streaming. I run i7 930 with two ASUS ENGTX480 cards in SLI, total 3gigs of video memory and 12gigs of ram, Windows 7 64 and a bunch of SSD drives. I think I should be able to scale the game configuration appropriately so it does not treat my system as an Xbox 360 with its "smart" auto detection system, without having to spend hours dancing around my PC chanting some obscure spells trying to summon demons and sacrificing my precious time which I have so little of.