TheCommanders said:
Scarim Coral said:
The only nicpik is when that Forerunner hunter thing got upclose to Chief and its face open up to reveal its face, it's so cliche (it look like a energy/ red human skull oh gee don't tell me they are human related).
I just remembered, did Halo used to have the CoD style scripted events such as this? I don't think it did. Is the game that used to be called innovative now jumping on the proverbial bandwagon?
Anyway, I still don't quite understand what Halo is doing that is any different or better than any other shooters currently available. Compared to CoD or Battlefield it's not very realistic, compared to Bulletstorm it's not very over the top. The environments look incredibly generic, and the weapons are hardly original (with one or two exceptions). The main character has no discernable personality and the supporting cast are usually one dimensional (possible exception of Cortana). If it's all about the multiplayer, is it just the fact that you get the forge that makes it worthwhile? Everything else about it is done elsewhere and better. I just don't get it.
I've always "enjoyed" explaining this to people
Compared to CoD or Battlefield it's not very realistic,
That's like saying Starwars isn't Platoon, it makes no sense. it's a sci-fi shooter taking hints from Aliens and Predator. Quite frankly, it's also one of the few places that provides actual color compared to most shooters.
compared to Bulletstorm it's not very over the top.
Just because it's a shooter doesn't mean it's trying to be ironic.......nor should it be.
The environments look incredibly generic, and the weapons are hardly original (with one or two exceptions).
Giant Alien Superstructure with similar architecture from the last 3 times we've seen them. Anything like Jungles and Deserts is what makes Halo different to other shooters, we get blank spaces where war was never seen.
Weapons are boiled down to different areas:
Human
Alien
Forerunner
Human weapons are the basic coverings most shooters have such as rockets, and shotguns
Alien (or Covenant) weapons are mixed up a little, such as the needler or energy sword
Forerunner may have more than just basic human roles, we'll wait until release because before, we had the Sentinel Beam as a weapon.
The main character has no discernable personality and the supporting cast are usually one dimensional (possible exception of Cortana).
Have you even played any of the previous games? The Chief has a personality, he knows whats right and what needs to be done. He may not have a face but he knows what he is, a super soldier.
Halo has always had back up lines or one small line to give ideas about who someone is. From the first line in ODST, you could tell that their sniper was a wise ass.
If it's all about the multiplayer, is it just the fact that you get the forge that makes it worthwhile? Everything else about it is done elsewhere and better. I just don't get it
Halo has been about more bang for your buck than just: "4 hour campaign, then shitty multiplayer, then profit" that the shooter trend seems to know.
Forge is its own thing, what other shooter do you know of that has a map editor built in by the developers (NOT MODDERS)? The only one you could think of is Far Cry 2. That adds massive replay value alone.
Halo also has a wide variety of custom game options, not many shooters I know of also allow use to change gravity and spawn placements, let alone have unique game types like Headhunter.
Ever had that awesome moment in a game, where ever it is, that you wish you recorded? Halo 3 was the first game to introduce theater mode, which records everything for you to share files and such of your awesomeness.
The story has been much more of "show what we need, then add little details through out to explain it all". If you've played Halo 3, you would know that in certain areas you come across terminals which tell more of the story behind where you are fighting, same goes for Reach and Halo: Anniversary (Which added those terminals).
Halo does things better than most games, and while some games have certain things better than Halo, that also means it also has little to say. Most shooters do the "Graphics only" approach or use set pieces like the white house being destroyed. Halo is one of the few sci-fi shooters that gets it right. Whether you like it or not, it is definitly NOT a bad game, it is quite a great game that has a positive impact on our industry.