Halo: Reach Will Punish Quitters, Says Bungie

Silver Patriot

Senior Member
Aug 9, 2008
867
0
21
Arkhangelsk said:
Kermi said:
Arkhangelsk said:
I'm gonna say this right out: Bungie are douchebags now. If I'm new to Halo and accidentally get stuck in a match full of pros, should I just suck it up now? If I'm not okay with the game, I should have the right to leave. Even worse, what if your interrupted while gaming and have to go. If this happens some times, then what? First that bonus for PC gamers, now this? Thank you, Bungie, you've made me not want to buy this game.

It's true, ragequitters are a problem, but it's better off when they leave, otherwise they'll just whine and not care. I've played Halo 3 very much, and I've been stuck in impossible games over and over. It's not fun to have to quit. And I think it's my bloody right to leave the game if I'm not having fun. Shouldn't it be fun for everyone?
FYI, Bungie have explained this in detail some time previously. Only people who habitually quit games will be punished. HABITUALLY. Quitting occasionally, or having bad connection issues, these aren't a big deal. People who quit repeatedly and create a consistently negative experience will be punished with short timeouts - like not being able to start matchmaking for 15 minutes. Keep quitting, the punishment gets longer.

So, way to jump to conclusions there, chief. If you're the kind of person who would quit enough games to have the punishments inflicted upon you, Bungie, and people who enjoy Halo, don't want you playing with them anyway.
Wow, you would think that Bungie would want the sales? If you look here, you will see some are a bit skeptic to this, imagine how the game will be. Only the hardcore Halo fans will buy it (mostly).
Honestly I don't see what your problem with the system is. You act as if the game will permaban you for quiting one game. The only way this will effect you is if you quit too many times within a given time period. Also if it does effect you it will be with a short 15 minute ban from Reach matchmaking. Also as I said before Bungie is working on some different ways to reward people who don't quit when their team is down players. In the beta they went with additional credits but they talked about changing the game to give the downed players a better advantage.
 

Vrex360

Badass Alien
Mar 2, 2009
8,379
0
0
soapyshooter said:
LOL! And this removes all doubt... definitely not getting Reach.
Why?

Because there is a system in place wherein if you leave games frequently, like five times in twenty minutes you have to deal with a twenty minute suspension before you can play again?

It's not like the game will automatically perma-ban anyone who leaves a game just one time. Seriously, no offense intended, but from where I stand this is easily the most brainless reason I've seen people complaining about a game, because it is not based on anything set in reality.
 

Kurokami

New member
Feb 23, 2009
2,352
0
0
Kermi said:
Kurokami said:
Kermi said:
Is this so urgent you have to quit a game to do it? Multiple times in a short timeframe? You don't get penalised for quitting a few times, the punishment is to discourage habitual quitters.

I'm baffled by people who actually think this is a bad idea. I seriously wonder if you all mash the quit button every time you start to lose at anything.
Here's an idea, I'm gonna AFK instead of quit when I'm bored. No penelty and you get screwed over while the other team/players gain all their points.

(I honestly don't understand the problem with quitters personally, its a casual game, if its no longer fun, why not quit? Granted I'm not a Halo player at all, so feel free to shed some light)
It's a game where the enjoyment is sorely diminished when you have to put up with people quitting all the time. Discouraging this behaviour will hopefully mean better games for the majority of the players. The people who enjoy quitting on a regular basis because things don't go their way aren't the people Bungie should be catering to, and they don't. At the end of the day, they make games they want to play. This is their thing.

If you want to play Halo, you should really already be on board with that.
Okay, well I still really don't understand the effect of quitters on players, I'm not even sure I'm clear on what is meant by quitters. I guess I'm still stuck in the CS/PC Multiplayer mindset where you're free to join and quit whatever games you want, without effecting the games length. When I go in to play a game I don't go "Okay, I'm gonna play exactly 5 games." Or whatever, is that what they're asking people to do? Halo as its played, as far as I understand it, is simply gathering kills and respawning whenever dead, its completely casual, so what effect should that realistically have on you when someone quits?

(Like I said, I'm simply not clear on how exactly that 'ruins the experience' when the only downside I can see is that people who are either sore or over the game are no longer playing, thus there's one less player. Where the alternative they're suggesting is that they simply cannot play)
 

Digikid

New member
Dec 29, 2007
1,030
0
0
We all know that Halo series are the best ever and we know that Bungie are kickarse people.

HOWEVER this is too much. The system that they had in Halo 3 is the better solution. They quit and they lose points. If you want to improve on that then make them lose MORE points ( or in this case....credits ).

This is too much Bungie.....you are not set to take over the world and this time you are going to cause ppl to start actually hating you more than getting them to buy awesome Halo merchandise.

Smarten up.....and this goes to you constant quitters as well.
 

Velocirapture07

New member
Jan 19, 2009
356
0
0
Gutkrusha said:
Lucane said:
Fenolio said:
...The amount of knee jerk reactions in this thead sadden me.
As has been mentioned before.
IF YOU QUIT OCCASIONALY YOU WILL NOT BE PENALISED.
IF YOU QUIT TEN TIMES IN A ROW WITHIN HALF AN HOUR(give or take) YOU BE GIVEN A 15 MINUTE TIMEOUT.
THIS WILL EXTEND OR DECREASE DEPENDING ON IF YOU CONTINUE TO QUIT.
LEARN TO MANAGE TIME PROPERLY. IF YOU THINK YOU MIGHT BE INTERRUPTED IN THE NEXT 15 MINUTES DONT START A RANKED MATCH.

Also to quote bungie:
"If you quit because of an internet problem we wont ban you. If it happens multiple times in the same day/couple of day, then maybe you should contact your internet provider while waiting for the ban to be up"
Not that I don't believe you (or will be affected since not getting Reach) but, where in the article or source we're these details mentioned?
Bungie went over this quite a long time ago, about a week into the Reach Beta. It's on bungie.net. If you go to http://www.bungie.net/News/content.aspx?cid=18303 and scroll down to the question by "xX itZ b4Nh4mM3r v2 Xx" the system is explained.
Thanks for the link, that does make me feel a little better. It's good to know that they understand these things and haven't just turned into some idiotic banhammer obsessed fools that a lot of people are thinking they have.
 

Talvrae

The Purple Fairy
Dec 8, 2009
896
0
0
I think it's kinda arches... i mean they still have paid for the game and X-Box Live gold membership... I feel like the quitter will get robbed... but anyway i dont play any Halo... Or much of any multiplayer game anyway so
 

Dyp100

New member
Jul 14, 2009
898
0
0
Shoggoth2588 said:
That sucks...about 1/4th of the games I join I get kicked out of with my current connection. Even when I had a 'good' connection, I would get kicked from a game due to lag and STILL was penalized.

You suck Bungie >.< What have we done to you!?
Bungies system can detect net drops, IT SAYS IT IN THE ARTICLE, man, do people not read?

REALLY, you guys are ALL over reacting, to the point of idoicy, or it's just the common hate for Bungie on these forums.

If leave ONCE, you will not be banned, or you live TWICE, you will not be band, if you leave 5 times a day, you will get a warming by blocked periods of play, THEN be banned.

REALLY, you think a proffesional games company would BANNED the people keeping it afloat because they have lives? Please think before you post.
 

Vrex360

Badass Alien
Mar 2, 2009
8,379
0
0
oppp7 said:
Edit: Also, as Vrex reminded me in the above post, it should be a suspension, not a ban(just like in Guild Wars).
I think you misread my post. I didn't say it should be a suspension. It is a suspension. If the player quits frequently too many times then they get a temporary ban for about twenty minutes or so.
Still this is just from what the rest of the thread is saying, someone had a link to an article explaining it somewhere, have a look around this thread if you want more details. It's there, it's an article on Bungie.net

Still apparently this system was actually already in place during the beta test and it clearly didn't cause any mass bans or anything like that.
Honestly I think all these complaints are just smoke and mirrors.
 

Ramare

New member
Apr 27, 2009
266
0
0
jasoncyrus said:
BudZer said:
generic gamer said:
Do not want!

I abruptly leave games when I get bored or when something more important comes up, I game to have fun but there's plenty in my life more important than computer games and I prioritise my life over them.
Agreed, I'd never tell someone, "Oh, I have to be there in ten minutes, I'm winning this imaginary game against people I've never met." People dropping from games is to be expected, instead of punishing, they should be encouraging people not to drop from the game.
Indeed, for example, bonus points at the end of the match or some such. Blizzard did that with the WoW dungeon finder and it's ensured i've pushed through some more of the "less likeable" situations and peoples.
Wait, didn't they do that with the Call of Duty series from CoD4 up? From my experience with MW2, and it's button bashing cheap killing teenager swarms, and how badly one team gets their arse kicked, they always stay in. I'd like to think it's because of the massive EXP bonus at the end of a round, so maybe Bungie should think about putting that in.
[small]Unless, of course, everyone who plays MW2 is a masochist.[/small]
[sub]But, then again, they DID buy MW2, and most likely for the PC, so...[/sub]
 

HeySeansOnline

New member
Apr 17, 2009
872
0
0
Can't they just get on some sort of bot system, or maybe an instant drop In, what's better for the team, three players, or three players and a free kill, In Halo 3 less players actually had advantages, less kill chances, and a tighter group effort, I've been In four man team who've gotten their asses kicked by just two players.
 

brunothepig

New member
May 18, 2009
2,163
0
0
This... Is bad. Yeah it can be inconvenient to be left behind while a few members of your team disappear. But they may well have had good reason.
Something came up.
Their connection died.
Or, and this is partly what the system wants to stop it seems, they were sick of being destroyed by the other team, because they happen to suck, so they left for easier pastures. And I've got no problem with that. The only type of quitters that are annoying are those who quit to keep stats up (does Halo have a persistent stat system?), or to grief. And I don't see how this system can differentiate between those. But, I don't really care. Won't be buying the game anyway.
 

Flauros

New member
Mar 2, 2010
475
0
0
I would have to say...thank fucking god and about fucking time. I dont even have halo reach i just hope this catches on. I see people complaining above, as if there isnt difference then someone only staying when theyre winning nand quitting when they get shot. Sure thats pretty easy to tell the difference, especially if the host keeps quitting.
 

Kermi

Elite Member
Nov 7, 2007
2,538
0
41
LordCuthberton said:
Bad idea. My internet has a habit of dying at random moments for no reason. I would get penalised for nothing.

I'd prefer the Halo 3 system that allows you to work off the punishment.
Network failures do not count. You won't be penalised.
 

Caiti Voltaire

New member
Feb 10, 2010
383
0
0
A game is meant to be fun. If I am not having fun, I will want to quit. If a game punishes me for not enjoying myself, I probably won't play it again.

And people wonder why I'm not fond of Halo games. Its shit like this. HALO IS SERIOUS BUSINESS.
 

Mrhenners12

New member
May 1, 2010
124
0
0
Cool, it would be nice to get rid of the people who use swearing in their vocabulary because they think that it makes them intellectual.
 

Dyp100

New member
Jul 14, 2009
898
0
0
LordCuthberton said:
Bad idea. My internet has a habit of dying at random moments for no reason. I would get penalised for nothing.

I'd prefer the Halo 3 system that allows you to work off the punishment.
You won't get puunished for net crashes, and even if you do, does your internet really drop 5 times every 20 minutes?

My own internet is horrible, as is my friends, so I know your pain, but I'm pretty much very sure Bungie has made the system as fool-proof as posisble.
 

soapyshooter

That Guy
Jan 19, 2010
1,571
0
0
Vrex360 said:
soapyshooter said:
LOL! And this removes all doubt... definitely not getting Reach.
Why?

Because there is a system in place wherein if you leave games frequently, like five times in twenty minutes you have to deal with a twenty minute suspension before you can play again?

It's not like the game will automatically perma-ban anyone who leaves a game just one time. Seriously, no offense intended, but from where I stand this is easily the most brainless reason I've seen people complaining about a game, because it is not based on anything set in reality.
Sometimes you have to quit. What was wrong with the old way of losing your stats and match bonuses if you quit? So if i quit say five times in a row because of a map i dont like, lag, shitty matchmaking, etc. I'm gonna be punished for it? Bungie can fuck off. I'll buy it if they say their online is perfect. ok? Because if its completely perfect, i won't need to quit.