I don't think anyone in this thread said this game has no right to exist. Most of us just think it's dumb.MrMan999 said:The entire point of Hatred seems to be to shock and offend. And quite frankly its doing its job quite well. That said, Hatred has just as much right to exist as stuff like Depression Quest. To decry hatred and call for its removal while defending stuff like Depression Quest is hypocritical.
As long as they don't fall under the purview of obscenity law, sure.You defend one game you defend all the games.
Obscenity law is vague and relies on how offensive to common tastes a piece of porn is or something like that.Fappy said:I don't think anyone in this thread said this game has no right to exist. Most of us just think it's dumb.MrMan999 said:The entire point of Hatred seems to be to shock and offend. And quite frankly its doing its job quite well. That said, Hatred has just as much right to exist as stuff like Depression Quest. To decry hatred and call for its removal while defending stuff like Depression Quest is hypocritical.
As long as they don't fall under the purview of obscenity law, sure.You defend one game you defend all the games.
Unless these people also complained about Saints Row they have no right to complain. Let's cut the pretense, most people who have played a sandbox crime game have gone on rampages before, and that's what this game is "GTA rampage the game". That they can be OK with that but freak out over this is hypocritical.C. Cain said:The concept you are looking for is called 'context'. Since we're unfortunately not living in a world in which any given act can be classified as either being absolutely wrong or absolutely right we have to contextualise.Antonio Scott said:I find it kinda stupid how people are upset at this tbh. The method to the madness of the game aside, the fact that people are opposed to this while in other games and media people can be killed with reckless abandon and no one bats an eye. All they have to do is make sure they affiliate with some opposing group and all sins are absolved.
To wit: the act of taking something is generally considered value neutral. Taking your own property is okay, taking somebody else's property is not.
The act of killing, meanwhile, is generally considered a bad thing. Killing someone on purpose gets you convicted for murder, killing an assailant in self defence does not.
And finally the act of saving a life is generally considered a good thing. Saving children from a burning orphanage gets you applause, saving Pol Pot from a burning orphanage... not so much.
As to video games, you're right: Affiliate the killing with an opposing group and give said opposing group something 'evil' to do and you're sorted. Change the context by making the people you're slaughtering innocent victims and you're begging for controversy. See how it works?
So, now that you're equipped with that tasty morsel of (common sense) knowledge you may hopefully see why people might be a bit upset.
They have a point, not about the politically correct part but way too many games take themselves too seriously and try to have a story as a main focus rather than new and great gameplay.Quadocky said:From the Website:
Wow. I wish I lived in whatever imagination land they do.These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment ? we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure.
The game looks exactly like something a secretly neo-nazi person would make. Or an un-ironic metal head.
*cough* Cop out *cough* *cough* Bullshit *cough*. Oh sorry there was something in my throat. Seriously you're going to argue that you slaughter pedestrians ironically?xPixelatedx said:That is done very tongue in cheek with a dark humor context,Uriel_Hayabusa said:Reminder: one of the most popular video game franchises in the world is named after a felony and enables people to go on killing-sprees.xPixelatedx said:Part of me wonders if this was commissioned by people who genuinely hate videogames and/or the people trying to change videogames "for the better"...
Because it kind of looks like Starwman: The Game to me; something manufactured purely to paint the industry and gamers as crazy people. It plays on just about every prejudice and it seems to be doing it on purpose.
WhiteNachos said:They have a point, not about the politically correct part but way too many games take themselves too seriously and try to have a story as a main focus rather than new and great[\b]gameplay.Quadocky said:From the Website:
Wow. I wish I lived in whatever imagination land they do.These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment ? we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure.
The game looks exactly like something a secretly neo-nazi person would make. Or an un-ironic metal head.
Bombiz said:WhiteNachos said:They have a point, not about the politically correct part but way too many games take themselves too seriously and try to have a story as a main focus rather than new and great[\b]gameplay.Quadocky said:From the Website:
Wow. I wish I lived in whatever imagination land they do.These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment ? we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure.
The game looks exactly like something a secretly neo-nazi person would make. Or an un-ironic metal head.
But the gameplay isn't new or great. At least from what the trailer showed. It looks boring,bland, and generic. Looks to me like they're trying to sell based on shock value alone which is the biggest offence in my book.
WhiteNachos said:Bombiz said:WhiteNachos said:They have a point, not about the politically correct part but way too many games take themselves too seriously and try to have a story as a main focus rather than new and great[\b]gameplay.Quadocky said:From the Website:
Wow. I wish I lived in whatever imagination land they do.These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment ? we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure.
The game looks exactly like something a secretly neo-nazi person would make. Or an un-ironic metal head.
But the gameplay isn't new or great. At least from what the trailer showed. It looks boring,bland, and generic. Looks to me like they're trying to sell based on shock value alone which is the biggest offence in my book.
I don't think we've seen enough of the gameplay to make a judgement call.
But in either case this is something that hasn't been done before, a mass murder simulator. It is something new because in most sandbox games when you get a wanted level there's unrealistic ways to lose it (like saving the game in GTA).
IDK this seems to be focused on the enjoyment of killing everything and not much else. Even if it doesn't do anything new it's still bucking the trend of games that put too much on story.
Bombiz said:WhiteNachos said:Bombiz said:WhiteNachos said:They have a point, not about the politically correct part but way too many games take themselves too seriously and try to have a story as a main focus rather than new and great[\b]gameplay.Quadocky said:From the Website:
Wow. I wish I lived in whatever imagination land they do.These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment ? we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure.
The game looks exactly like something a secretly neo-nazi person would make. Or an un-ironic metal head.
But the gameplay isn't new or great. At least from what the trailer showed. It looks boring,bland, and generic. Looks to me like they're trying to sell based on shock value alone which is the biggest offence in my book.
I don't think we've seen enough of the gameplay to make a judgement call.
But in either case this is something that hasn't been done before, a mass murder simulator. It is something new because in most sandbox games when you get a wanted level there's unrealistic ways to lose it (like saving the game in GTA).
IDK this seems to be focused on the enjoyment of killing everything and not much else. Even if it doesn't do anything new it's still bucking the trend of games that put too much on story.
So what? cut out the story and just kill for fun? I feel like you could play a free flash game and get the same amount of enjoyment if not more for free. plus if you go around only killing civilians what's the point? seems like it would get boring quickly.
I just can't not see this as the anti-SJW's equivalent to Gone Home. A game with a neat premises that just falls flat but sells well due to controversy.
Were you playing the same game I'm playing?Popido said:Then let's take the other end of the spectrum and compare it to Blood Money. Another pretentios and straight faced game about killing innocent people for no higher ideologies. Or love.Bombiz said:You're assuming that I actually liked Goat simulator. They're both bad games its just that this one is so pretentios and straight faced about it that it just rubs me the wrong way.Popido said:Say what you want, being politically incorrect seems to be working for them.
Already people are calling them crazy, edgy, tryhards, childish and what not. Cmon on. Theres a fucking goat simulator! I really don't want to use relative fallacy here, but please. Think for a second. Judge the context and quality of this trailer with Goat Simulator sitting next to it, and tell me again how tryhard, random, edgy and childish it is.
All we know, the game might be good. Are we judging the quality of the context or the context's subject itself?
Edit:
And after rewatching the trailer, are we seriously questioning the mental health of a character that goes Postal? Obviously, the context would be better if it was a love story or revenge trip.
As far as I see it both this game and goat simulator are the exact same game with the exact same fan base.
I saw cops getting their asses killedWhiteNachos said:I saw cops in the trailer.
And you're missing my point, what if it really was a serial killer thing where you had to go on the run from the law rather than just go home. There's potential here.
And killing for fun describes the multiplayer in basically every FPS ever made.
You honestly think the cops aren't going to shoot back?Bombiz said:I saw cops getting their asses killedWhiteNachos said:I saw cops in the trailer.
And you're missing my point, what if it really was a serial killer thing where you had to go on the run from the law rather than just go home. There's potential here.
And killing for fun describes the multiplayer in basically every FPS ever made.
the game didn't depict the cops as any real danger. if anything they where just one more thing to shoot. and in a multiplier fps people actually try to shoot/fight back. Sometimes with devastating results.
And Gone Home also has potential. Doesn't change what most people think of it though.