he might have a point if you look at the fact Japanese visual novels only get a JP release then again I never played any of his games.
Read the OP, so you know what you're talking about. He doesn't say anything like that... he complains about the marketers.LavaLampBamboo said:Jesus Christ Cage, could you be anymore of an artist stereotype? "Oh, my work isn't understood, oh I own interactive fiction, oh America doesn't get me."
Here's an idea, make a good game, and then we'll talk.
But that would require people to READ the OP. I'd stake my life on people generally being too lazy to even do that.fKd said:"In Cage's mind, the problem isn't the games, or the gamers, but the marketing departments."
A. Read the OP. He's complaining about the marketing departments insisting on heavy gun and gore content, NOT players. I see no reason to disbelieve him.Puzzlenaut said:Look, dude, I appreciate what you're trying to do, but people don't not (confusing double negative alert) buy your games because they don't have guns, they don't buy them because all they are is cutscenes. There is no fun.
At least have the common decency to make it into a puzzle game... (as in, a proper one)
All of the higher ups at his company, really. Not a week goes by without him or another higher up bitching about something or acting smug and superior. Last week it was used games, this week it is the U.S.'s marketing. Seriously?Woodsey said:I think a bigger issue might perhaps be that he bases his games on stories when he's not a good writer.
Not that you could tell him that though; he's only ever come across as a massively egotistical dick.
That is amazing.Irridium said:Sounds about right, and further re-enforces the chart.
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Seconded.thefreeman0001 said:theres a typo in the article
David Cage doesn't make "normal" games.
it should be David Cage doesn't make "good" games.
Thank you kind sir. Dear God in heaven this dude reeked with Pretentiousness the moment he said that. MAKE A FREAKING GAME THEN!!Shameless said:Here is how to make your games sell in the US Mr.Cage, make them into actual games rather than a QTE fest with a plot with more holes than a sponge.
BWAHAHAHAHAHAHA! Oh you my dear friend have made my day with that post.Mouse_Crouse said:Because that totally works for Uwe Boll.Andy Chalk said:"The only way to solve this is to keep at it; game after game, get more trust," he said. "Show them how successful you are, and hope that eventually they, and the whole industry, will turn around."
Alas, I don't know. Found it while browsing the vast sea of the internet(google image search). Forgot to check the original source.Serving UpSmiles said:Who made this wonderful thing, I need to give credit because it holds so much truth.Irridium said:Sounds about right, and further re-enforces the chart.
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And here we go again.thefreeman0001 said:theres a typo in the article
David Cage doesn't make "normal" games.
it should be David Cage doesn't make "good" games.
Did you honestly compare shadow of the colossus to Heavy rain? That is just...you are...just get out.Ubermetalhed said:And here we go again.thefreeman0001 said:theres a typo in the article
David Cage doesn't make "normal" games.
it should be David Cage doesn't make "good" games.
All those who haven't played the games and just want to flame Heavy Rain et al please form an orderly queue...
Fahrenheit and Heavy Rain were great games. They are just not highly marketable though, much like Shadow of the Collosus, God hand, Okami etc aren't going to be household names even though they are brilliant.
He has a right to speak his mind about it but then again so do alot of other developers with underappreciated games.
Oh and he is right about one thing. Indigo Prophecy is a shit name.