Greg Tito said:
"It's definitely not porn," he said. "We don't intend to push the boundaries and be ultra-realistic in every detail. It's about real characters having emotions and doing what adults do when they fall in love."
Which is what, exactly? I'm confused. What?
Well, have sex obviously. Or that's certianly what's implied anyway.
"It's not porn" is a silly comment for anyone to make about anything. The line between porn and art/erotica/storytelling/[fill in the blank] is subjective, and always in the eye of the
recipient, not the
creator. Anything can be porn. If I'm turned on by chairs, a furniture catalogue is porn for me. Whereas for someone else, it obviously is just a shopping guide.
I guess their argument is "it's not created with pornographic
intent", or in other words, it's not designed for people to get off on. However, that distinction is arguably meaningless, because, as has been aptly demonstrated many times throughout human history, humans will get off on all sorts of stuff whether it was designed for that purpose or not. Including, in many cases, video game box art featuring a girl who looks like she's a runner-up at a wet T-shirt contest.
I think the creators are just trying to claim the artistic higher-ground that cinema occupies, and adding elements that one would associate with cinema (deeper storytelling, sexual content) helps that process along. I think this is a good thing for gaming as a whole, but I also think that this type of "it's not porn... honest it isn't, really, it's not... you believe us, right? We promise..." moral hand-wringing is not necessary, and they would probably get a better reaction by just releasing the game and having the game speak for itself. Gamers will be able to decide for themselves if it's porn or not. Right now they just look like they're trying to highlight sexual content in order to sell their game a bit more, which certainly sounds like "pornographic intent" to me.