Hefty Dead Island Walkthrough Finally Shows Off Gameplay

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Saelune

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This game seems to prove my ideas that origionallity is best made by combining unorigional stuff to make a unique thing. I like that it seems to rip off Dead Rising, a Bethesda game, and Left 4 Dead...at the same time. (also the first bit with the gun..it looked like Black Ops)
 

GamingAwesome1

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May 22, 2009
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I'm certainly intrigued by it going for an emphasis on melee combat, a nice change of pace from the first person shooters out there.

Regardless, it looks a bit...awkward to control for lack of a better word. Maybe I'll adjust or maybe I'm totally wrong but I can see myself getting smacked in the back by a zombie and by the time I've turned around to take a swing I've been clonked again.

Ah well. Game definitely looks interesting. I'll keep it on my radar for the time being.
 

Xan Krieger

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Feb 11, 2009
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2 things.
1. I lol'd when the player took the truck from that ladies house and drove off while the zombies no doubt ate her.
2. I hope in the North American version they put the steering wheel on the other side of the car, it just seems so odd in that position.
 

Setch Dreskar

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In a way I am disappointed (Hold your horses, give me a second to explain) as from the first trailer I was thinking, "Hell ya, a zombie game that is actually about survival... not trying to fight the zombies but barricading a place, hiding out and praying to god that someone will come rescue me!"

Now of course the game isn't that, but though I am disappointed that it doesn't fit a specific niche of mine, being the hardcore survival realism with zombies (a bit of an odd combination) but the game does look fantastic, of all the ways they could have messed this up I don't seem to see anything present. It is kind of wierd that you would be able to find C4 and a remote detonator switch when you can't find many weapons, and the firearm they did show off was an AK-47. I mean really, a Kalashnikov? Ya they are the single most widely mass produced assault rifle in history, but I was expecting a Sig Sauer, or Glock 18, or Beretta something I may find in an abandoned police car/station/body not an AK-47.

Its nit picky of me, but I have this horrible feeling that since I like being a good guy that I will be in for a world of trouble, I will be escorting and saving alot of people and I bet there will be more then one time I will about rage in frustration.

Who knows though, the game is yet to be released and we only have the gameplay snippets they decided to show us, we don't even know how morality works in this game if it even exists. I am actually looking forward to this though and can't wait to play it.

TL;DR

Not my original thought, weapons seem kind of odd, can;t say much until played, will buy and play!
 

Lost In The Void

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Aug 27, 2008
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Eh I don't know if I'd like this game exactly; I'm still hunting for a game that covers the emotional aspects of the zombie apocolypse. Things like the fact you are killing possibly hundreds of people who were just like you; what that would do to a person. Things like knowing that you're likely not going to make it out of there; a helplessness of the protagonist.

This game looks interesting, don't get me wrong, but it won't be the kind of interesting that I'm looking for in a zombie game.
 

Yukinari

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Aug 22, 2009
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Realitycrash said:
ANYONE want to go melee-range and fight zombies? Not afraid of infection, are we?
L4D2 and Dead Rising make great use of melee weapons, stop overthinking it.
 

Doclector

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Yukinari said:
Realitycrash said:
ANYONE want to go melee-range and fight zombies? Not afraid of infection, are we?
L4D2 and Dead Rising make great use of melee weapons, stop overthinking it.
Everyone is afraid of infection, story wise, but the big advantages zombies have are numbers, and one small, hard to hit effective target on their bodies. Guns run out of ammo, quickly if you keep missing said effective target, as is very possible in high pressure situations. Melée weapons never run out of ammo, can be very durable if you choose the right one, and make that all important headshot easier.

I watched most of the trailer, and it looks amazing. Any ideas when it may be coming out?
 

Realitycrash

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Doclector said:
Yukinari said:
Realitycrash said:
ANYONE want to go melee-range and fight zombies? Not afraid of infection, are we?
L4D2 and Dead Rising make great use of melee weapons, stop overthinking it.
Everyone is afraid of infection, story wise, but the big advantages zombies have are numbers, and one small, hard to hit effective target on their bodies. Guns run out of ammo, quickly if you keep missing said effective target, as is very possible in high pressure situations. Melée weapons never run out of ammo, can be very durable if you choose the right one, and make that all important headshot easier.

I watched most of the trailer, and it looks amazing. Any ideas when it may be coming out?
Yes, melee-weapons never run out of ammo, and can do more damage than a single shot from a 9mm.
So what? In the video, she takes several hits from zombies. Even one should be enough to inect her, if it scratches her skin.
I might be "overthinking" it, but I feel these games are supposed to be about Survival horror, not "Elderscrolls with zombies".

Just my thoughts, though.
 

Doclector

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Realitycrash said:
Doclector said:
Yukinari said:
Realitycrash said:
ANYONE want to go melee-range and fight zombies? Not afraid of infection, are we?
L4D2 and Dead Rising make great use of melee weapons, stop overthinking it.
Everyone is afraid of infection, story wise, but the big advantages zombies have are numbers, and one small, hard to hit effective target on their bodies. Guns run out of ammo, quickly if you keep missing said effective target, as is very possible in high pressure situations. Melée weapons never run out of ammo, can be very durable if you choose the right one, and make that all important headshot easier.

I watched most of the trailer, and it looks amazing. Any ideas when it may be coming out?
Yes, melee-weapons never run out of ammo, and can do more damage than a single shot from a 9mm.
So what? In the video, she takes several hits from zombies. Even one should be enough to inect her, if it scratches her skin.
I might be "overthinking" it, but I feel these games are supposed to be about Survival horror, not "Elderscrolls with zombies".

Just my thoughts, though.
The eternal problem. This would make it a good horror, but not a good game.

I always thought a biohazard suit system would work well. It takes a certain amount of damage to pierce the suit. After that, one bite and it's over, unless you repair the suit.
On dead island, one scratch may not be enough. The hands are probably covered in normal, human blood, not infected. It's the mouth, and saliva that contains infection. I suppose enough hits kill you through bodily harm, and if you are grabbed and don't shake em off in time, you're bitten and killed?
 

Realitycrash

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Doclector said:
Realitycrash said:
Doclector said:
Yukinari said:
Realitycrash said:
ANYONE want to go melee-range and fight zombies? Not afraid of infection, are we?
L4D2 and Dead Rising make great use of melee weapons, stop overthinking it.
Everyone is afraid of infection, story wise, but the big advantages zombies have are numbers, and one small, hard to hit effective target on their bodies. Guns run out of ammo, quickly if you keep missing said effective target, as is very possible in high pressure situations. Melée weapons never run out of ammo, can be very durable if you choose the right one, and make that all important headshot easier.

I watched most of the trailer, and it looks amazing. Any ideas when it may be coming out?
Yes, melee-weapons never run out of ammo, and can do more damage than a single shot from a 9mm.
So what? In the video, she takes several hits from zombies. Even one should be enough to inect her, if it scratches her skin.
I might be "overthinking" it, but I feel these games are supposed to be about Survival horror, not "Elderscrolls with zombies".

Just my thoughts, though.
The eternal problem. This would make it a good horror, but not a good game.

I always thought a biohazard suit system would work well. It takes a certain amount of damage to pierce the suit. After that, one bite and it's over, unless you repair the suit.
On dead island, one scratch may not be enough. The hands are probably covered in normal, human blood, not infected. It's the mouth, and saliva that contains infection. I suppose enough hits kill you through bodily harm, and if you are grabbed and don't shake em off in time, you're bitten and killed?
Biohazard-suits aren't exactly made for mobility, though. Good luck running from a zombie in it, heh. But full kevlar, hardened clothes would probably do the trick. Then you just have to stay away from them crowding you.
Still, I find it rather laughable.."She's a business-woman, and she's still wearing her heels". Eh? Isn't that the FIRST THING any sensible person would throw away? High heels while running and fighting?
This isn't Mortal Kombat.
 

CharrHearted

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Saelune said:
(also the first bit with the gun..it looked like Black Ops)
WOW, WOW, WOW! That is taking it a bit too far sister! Ok sure it has crafting but hey! More weapons = double the fun! Also, 4 player co-op... How exactly is that like Left 4 dead? After all it's in a big open environment and I can see why you'd think it was crafted by Bethesda... Wait isn't that a compliment!? But why on earth in mother of super mega death christ 2000 BC 4.0 beta would you think it looks like black ops!? Why compare a nice zombie shooter with free-roam with the disgusting scythe hole ridden piece of ass that's call of duty: black ops!? Lots of games have first person shooting in them but you thought the game was so bad that you had to compare it black ops? You aren't mental!
 

CharrHearted

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Realitycrash said:
Yes, melee-weapons never run out of ammo, and can do more damage than a single shot from a 9mm.
So what? In the video, she takes several hits from zombies. Even one should be enough to inect her, if it scratches her skin.
I might be "overthinking" it, but I feel these games are supposed to be about Survival horror, not "Elderscrolls with zombies".

Just my thoughts, though.
Well melee weapons do run out of "ammo" They wear and tear and break! And as a commenter said before zombies are an enemy in gaming that just doesn't surprise us anymore. You're in a holiday resort fending off zombies! if it were survival horror the game would most likely have to feature linear hallways and have people with horrible dialogue saying such things as "have you seen a little girl?" over and over again. Also goddamn does the escapist have some sort of hate for the elderscrolls or have to convince themselves that it's a ripoff? It's open world yes, and in first person but that doesn't make it seem like the elder scrolls and it actually seems like a compliment! But yes like I was saying you're going to be facing lots of zombies, it's action driven for reasons of its own. Also, if you know survival horror you can tell that all main heroes = immune to infection. Afterall it would be tedious if you got hit once and it said "opps you just got infected! complete the game with only 1 minute to live... BYE!" just think about that sort of formula in a 28 weeks later game! -bitten- " You have been infe- *DEAD*
 

Realitycrash

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fare777 said:
Realitycrash said:
Yes, melee-weapons never run out of ammo, and can do more damage than a single shot from a 9mm.
So what? In the video, she takes several hits from zombies. Even one should be enough to inect her, if it scratches her skin.
I might be "overthinking" it, but I feel these games are supposed to be about Survival horror, not "Elderscrolls with zombies".

Just my thoughts, though.
Also, if you know survival horror you can tell that all main heroes = immune to infection. Afterall it would be tedious if you got hit once and it said "opps you just got infected! complete the game with only 1 minute to live... BYE!" just think about that sort of formula in a 28 weeks later game! -bitten- " You have been infe- *DEAD*
I'm certain you could develop a game that doesn't break flow because you have been infected. In the classic movies, you turn into a zombie rather slowly. Not right away. So what preventsthe game from saying "You've been infected! Search out aid before you turn!" and have you do something to get some sort of vaccine.
Just have something that makes the game more than zombie-splatter-hack-n'-slash with RP elements. The zombies should be feared (did you read the article on the Escapist a month ago about the gamering industry failing "Zombie school"? It's pretty interesting), so there should be some sort of consequence for getting hit, or facing several of them.
Still, a game can be good if it's Hack N' Slash. It can be fun and inspiring even if the zombies are a fucking joke.
I guess I'm just not impressed by the graphics, the uncanny-valley residents, the physics engine or the FPS-melee combat (Yes, I loved Morrowind, but after it, I tired of FPS-melee, and it hasn't evolved past that since in my opinion).
 

CharrHearted

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Realitycrash said:
I guess I'm just not impressed by the graphics, the uncanny-valley residents, the physics engine or the FPS-melee combat (Yes, I loved Morrowind, but after it, I tired of FPS-melee, and it hasn't evolved past that since in my opinion).
That first line there... Really? The graphics look as far as i'm concerned: *great!* Besides graphics aren't everything and infact are not as important as a story narrative, etc.

You don't have to use melee combat, you can use guns, though hard to find and ammo is in short supply that adds to your survival element. I guess they went for a if you were in this position you would be seeing probably this with just less irritating shaky camera motions.

Also fps hack and slash... there is some strategy too it and I enjoy it being in first person though I do believe they should have a third person option too for those who enjoy it in a third person perspective. Also, you can kick. so they updated well with that. Don't fix whats not broken.
 

Realitycrash

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fare777 said:
Realitycrash said:
I guess I'm just not impressed by the graphics, the uncanny-valley residents, the physics engine or the FPS-melee combat (Yes, I loved Morrowind, but after it, I tired of FPS-melee, and it hasn't evolved past that since in my opinion).
That first line there... Really? The graphics look as far as i'm concerned: *great!* Besides graphics aren't everything and infact are not as important as a story narrative, etc.

You don't have to use melee combat, you can use guns, though hard to find and ammo is in short supply that adds to your survival element. I guess they went for a if you were in this position you would be seeing probably this with just less irritating shaky camera motions.

Also fps hack and slash... there is some strategy too it and I enjoy it being in first person though I do believe they should have a third person option too for those who enjoy it in a third person perspective. Also, you can kick. so they updated well with that. Don't fix whats not broken.
True, maybe a great story can save it? I just really doubt it. There have been so many recent "Survival horror"-games, and most of them have had really crappy story. Once again, IMHO.
I guess I would feel more immersed if I wasn't thinking "Oh, an Elderscrolls zombie-mod!" when watching the vid.
 

Pedro The Hutt

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fare777 said:
Well melee weapons do run out of "ammo" They wear and tear and break!
Sadly your "fragile" baseball bat somehow can set off a propane tank (I'm pretty sure those are supposed to be tougher than that) and somehow still be in one piece after the explosion. So that feature's pretty much rubbish. =p