Seven kill streak with a Scout in Counter Strike: Source.
Yes, the Scout. Not the overpowered AWP.
Yes, the Scout. Not the overpowered AWP.
Realism is overrated.dathwampeer said:It's also realistic.Chapel1185 said:Any game that plays like that is terrible. Wheres the fun in a random ass lucky punch.
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That sounds like PS2 controls. I had the Gamecube version. lols. But I'd always just forget the controls whenever I'd start up the game for specific moves like that.Megacherv said:Seriously? Teleport is Down+O+X, then left or right depending on where you are and if you want to trick them.SilverUchiha said:Dude... the average Soul Calibur II game was like that for me for a long time. I still have trouble remembering how to teleport or fly with Yoshimitsu. But when I pull it off randomly, it looks badass.
Flying? No idea
Shit...just realised that this is Soul Calibur, not Tekken...and I have no idea how the controls in Soul Caliber work...Down+Both Kick buttons...what's that, there's only one kick button? I have no idea thenSilverUchiha said:That sounds like PS2 controls. I had the Gamecube version. lols. But I'd always just forget the controls whenever I'd start up the game for specific moves like that.Megacherv said:Seriously? Teleport is Down+O+X, then left or right depending on where you are and if you want to trick them.SilverUchiha said:Dude... the average Soul Calibur II game was like that for me for a long time. I still have trouble remembering how to teleport or fly with Yoshimitsu. But when I pull it off randomly, it looks badass.
Flying? No idea
Reminds me of a 4 kill no scope kill streak I pulled off in CS:S a few years ago. It was pure luck, but still awesome.TheYellowCellPhone said:Seven kill streak with a Scout in Counter Strike: Source.
Yes, the Scout. Not the overpowered AWP.
Questions being: Is it fair? and Should they put a Random chance system in a game of FAIR FIGHT. Since none of them have really been answered yet, i stand by what i have written, you haven't responded to it yet.dathwampeer said:It's still an irrelevant point. I didn't say 'It could happen'.Akalistos said:Yeah? Because i hope you knew that! I have responded to a post saying: It could happen. We are talking about video games, it may be cool to see that in real life... but the point of a game is to entertain. It's not entertaining if it happen in game. So why counter with "it happen"?dathwampeer said:I'm just going to sum up.Akalistos said:snip
You then began to lecture me on the events that took place in the video I posted.There's a difference between a game and real life (Hope you know that).
And, i still asked you what the point. If you go back, you'll see I wrote 2 distinct questions that need answering.
I said 'It makes it realistic'. Difference being it does happen. And adding it into the game add's realism. Fight night tries to be realistic. Therefore that's a plus to it's demographic.
Also. I did answer your questions. You just conveniently omitted it.
2) It was likely a haymaker. This games equivalent of a lucky shot. It's a high risk attack that if successfully landed acts as if it's a surprise or unexpected power hit. How much damage these do is pretty much random. Which is a good thing.
And here's the problem with it. You say it depend on factors. Can't they make some specific factor (other than luck) To activate it? Remember about the Kill move of Guilty Gears i speak to you about? Insta-win if you pull it off, Impossible to hide what your trying to accomplish (since you glow like a Christmas tree) and you loose abilities ( Tension bar is gone for the match, not the round.) Like your biggest attack. In a sense, couldn't they turn it into a move that you can only accomplish if you hit the Uppercut right the second the opponent stop blocking and is just about to go out of the animation? That would make it fair. Better yet, you fail and you are open for a haymaker yourself. Now that's pretty fair.dathwampeer said:I'll explain further. -Snip- [Wow, it's like speaking about the greatest film and he pull a book... Sorry, but I know what a Haymaker is. Now, go back on topic!!!! - Akalistos]
A haymaker. (Which this likely was) is a valid part of the game. And it's varying level of power dependant on many factors, adds to the games realism. I don't think I could explain it any better than that.
Geekosaurus said:That's your opinion. Many people want game like UFC to be as realistic as possible.Akalistos said:Should it happen in video games? NO!
Yeah Me!excerpt from Reply to dathwampeer: said:And here's the problem with it. You say it depend on factors. Can't they make some specific factor (other than luck) To activate it? Remember about the Kill move of Guilty Gears i speak to you about? Insta-win if you pull it off, Impossible to hide what your trying to accomplish (since you glow like a Christmas tree) and you loose abilities ( Tension bar is gone for the match, not the round.) Like your biggest attack. In a sense, couldn't they turn it into a move that you can only accomplish if you hit the Uppercut right the second the opponent stop blocking and is just about to go out of the animation? That would make it fair. Better yet, you fail and you are open for a haymaker yourself. Now that's pretty fair.
And you got your REALIST move while taking random chance out of the equation. Yeah Me!
Damn, I must be the only person who hasn't played Reach yet.bluemistake2 said:halo reach save havens the dude runs inside the save havens i charge at him hes already running inside his foots still just sticking out i cut him and win
Let me guess. They had the brilliant idea of running in a straight line.Super Toast said:The time I killed four guys with a single bullet in CoD4.