Awesome gaming/achievement moments?
Killzone 2: I was gunning down ISA guys. They kept coming through this narrow way. Suddenly, klick, no ammo left. I pulled out a grenade and ran right into a bunch of them. BAM! I felt so heroic.
Empire: Total War: Osmanian (are they called "Osmanian" in english? I can't really find the right form.) forces tried to take Gibraltar after devastating my North Africa colonies. My forces were on their way, but they were way to slow to arrive at time. Gibraltar only had 2 regiments of armed tonwspeople and 1 militia. I knew there wasn't a chance to hold the walls (the enemy had non-movable cannons, so my walls would have been destroyed if I manned them). I stationed the militia in the middle of the fort, right at the flag (if the enemy is able to hiss his flag and defend it over a minute or so, he wins the battle) so that the enemy couldn't take that place to fast. The townsmen were stationed right in a big building next to the flag. I was just playing on time, I wanted to kill as many enemies as possible, so that they couldn't do more damage when invading Spain. If they would have gotten through Spain, Europe wouldn't really be in danger, but the enemy could split up and annoy me for some time and slow me down, giving them more time to build up defense in North Africa. But somehow... those militia and townsmen... killed everyone. I still can't really say how, but it seems like they weren't able to give up - the first half of enemy forces were already fleeing while the second half wasn't even through the doors. Their morale seemed to drop incredibly fast after their general fell and many were killed, until my townsmen didn't have any ammo left. So I positioned them in the middle, to fight side by side with the militia. They held of two armies (well, one army and one reinforcement nearly as big as the army.) before they fell. Brave men. Through their sacrifice, I was able to take North Africa really fast, pushing the enemy back to the Middle East.
Left 4 Dead: Mercy Hospital finale. Three of us were already in the chopper, but the one who played Zoey was pulled back by a smoker, just a few meters away from the chopper. So I jumped out and tried to save her, while the other two guys were emptying their weapons into the horde to hold them off. We jumped into the chopper, a second before a tank threw a stone at us.
Starwars Battlefront II: It was a space battle. Our team had already given up hope when I joined the server. They took a lander (the big ones that can act as a spawn point when being landed in the enemy hangar) and, well, barricaded in the ship of the enemy. They weren't able to get to the systems inside the ship, so they just kept destroying the smaller ships in the hangar. Another guy who just joined took a bomber, me too, and we destroyed all systems from the outside and killed the few hunters out there - those guys were just picking off the ones that tried to get into their hangar to reinforce those who barricaded. It somehow felt like we saved this battle.
Metro 2033: There is one section where you have to defend a barricade with some other guys against really big waves of enemies. Those enemies are ALL melee. Midthrough the battle, I ran out of ammo. Not even one bullet for anything. So I pulled out my knife, running around. I played hit and run with them - run in, hit one, run in circles, hit again, run. In the end, I made it. I hate and love that game, love for the incredible atmosphere, hate for being so short (introducing stuff and then never again using it), never hinting at what you might need for the next mission and having so many dumb human foes, while all beasts just were melee. And those freaking amoebas (what is the correct plural in english? In german, it is "Amöben"...). But still, the atmosphere made this game awesome. Every victory seemed to be epic and felt like I barely made it.