Besides, this is pc gaming's fault. Pirating, hacking. Consoles are guilty, but not as bad. Us gamers made this bed, now we have to sleep in. I think I even saw piracy mentioned in this thread, and you wonder why gaming is headed this way, like the criminal asking why convenience stores have cameras.
As a developer in said industry: No, it is not your fault. It is the publishers and developers' fault for starting it and it is their fault for continuously escalating it to the point of ridiculousness. I have over $200 in games that I cannot legally play because I have lost the manuals and boxes for them; that's just *one* inconvenience DRM has cost me. Every *single one* of those games have cracks available. If I would just 'give up' and crack the game *that I paid for* I could play them. Why should I have to put up with that? Why should *you*?
Some of us in the industry recognize that fact. A lot of the developers I've spoken to don't even want DRM in their game; their publisher forces them to because they have a board to answer to. A board that they lied and spread misinformation and unsubstantiated fact to. A board that is now practically frightened of its own shadow, which doesn't understand piracy, thinks it's defeatable, and ignores all evidence to the contrary.
We have no leg to stand on when we anal probe you at the front door while thieves keep sneaking in the back window. And keep sneaking in the back window. And *have sneaked in the back window for many years running*. You make that window impassible and they make a new one. You keep pointing it out to us and we keep shrugging our shoulders and suggest that maybe we should just build a better anal probe. Why are we anally probing you? It only does *you* harm.
I can't be the only developer willing to speak out about this. I would like others to stand up and speak their minds but I'm understanding that can cost jobs. At least I have the luxury of saying so.