Treblaine said:
WHAT! Prequel trilogy made "for the fans"?!?!? Have you been living in a box since the 1990's?
Yes, we wanted more Star Wars but NOT THAT!
I dunno, never really bothered to get that into Star Wars. You wanted moar, you got moar. Just unfortunate it sucked. Lucas has no obligation to cater to fans, only to make a good movie.
What I have to say with IO is if they want to make the kind of game they are making why are they butchering the Hitman franchise to do it?
Please don't go down the DMC fandom route. IO can do whateverthefuck they want with the game, they have no obligation to make a game out of what
you think the game should be. If you think you can make a better game than what they'll be putting out, by all means do it. That's not me being facetious, either, it'd be great for someone to "show them how it's done".
This is clearly something completely different from what Hitman is supposed to be, it is NOT a predatory stealth game with simplistic breadcrumb marked paths.
Yes, as you deduced from several previews of a behind-closed-doors, 10-minute demo, that is still probably in alpha phase, of which journalists tend to just put in buzz words to hype a game. Glad you can deduce how this game will suck already.
It seems the subtlety of this is all lost on you if you find Blood Money as overwhelming as scribblenauts. For crap sake, it is OBVIOUS! You explore the world and get clues and push limits, it's not like there are a millions things your can do as there are only so many windows, doors and walls. Scribblenauts you had to consider every word in the English language and more!
So then, if it was OBVIOUS, as you so eloquently put it, then there was no freedom to begin with. With Scribblenauts, I said that the abundance of options just made you rely on the easiest ones. That's how I felt when I played through Blood Money, as if there was only one true path and if I didn't know exactly where I should disguise and exactly where to go, then I wasn't playing the game right.
We won't truly know how the game holds up until we get our hands on it. Don't make the same mistake of instantly judging the game when we have barely any info aside from some quips from sensationalist journalists.