If I like it, I'll buy it.
That's been my motto for most new games lately. Unfortunately, most new games aren't all that appealing to me for the most part. Looking to the next Hitman though--bought all the games, played all the games, enjoyed all the games, still haven't cheatlessly beaten all the games, but they're brilliantly done. I didn't like Blood Money as much with it's vanity mode camera--I prefer the original where turning left and right made Agent 47 look and face left or right, etcetera--and I especially like Silent Assassin and Contracts because of FIRST PERSON!!! FIRST PERSON, DAMN IT!
But despite that, Blood Money brought some wonderful new abilities into the world of digital modern assassination, and it was always a thrill and a challenge to complete a mission. The feeling of success was so satisfying however--after all, it's free form nature in a small open area was one of it's most challenging concepts. You had to be smart and time everything right in order to get through a mission unscathed or undetected. The feeling of euphoria I felt after walking away with a Silent Assassin rating was tremendous, if only because I knew everything I did I did myself, with little to no input whatsoever from my difficulty setting's 'auto-helping' features.
As long as there is a way to disable such help for the experienced players, and a way to enable it for rookie or casual players, I'll definitely look forward to investigating this new Hitman game.
As for the whole 'dictated to by fans' thing, it's understandable. Yet, it also sounds like your boss at work, looking at you and saying, "Hey, who's the manager here, you or me." It doesn't sound that nice when they say it, despite the credentials they possess. Take our opinion as gamers for what it's worth Edios, but you know who your consumer base is.
That's been my motto for most new games lately. Unfortunately, most new games aren't all that appealing to me for the most part. Looking to the next Hitman though--bought all the games, played all the games, enjoyed all the games, still haven't cheatlessly beaten all the games, but they're brilliantly done. I didn't like Blood Money as much with it's vanity mode camera--I prefer the original where turning left and right made Agent 47 look and face left or right, etcetera--and I especially like Silent Assassin and Contracts because of FIRST PERSON!!! FIRST PERSON, DAMN IT!
But despite that, Blood Money brought some wonderful new abilities into the world of digital modern assassination, and it was always a thrill and a challenge to complete a mission. The feeling of success was so satisfying however--after all, it's free form nature in a small open area was one of it's most challenging concepts. You had to be smart and time everything right in order to get through a mission unscathed or undetected. The feeling of euphoria I felt after walking away with a Silent Assassin rating was tremendous, if only because I knew everything I did I did myself, with little to no input whatsoever from my difficulty setting's 'auto-helping' features.
As long as there is a way to disable such help for the experienced players, and a way to enable it for rookie or casual players, I'll definitely look forward to investigating this new Hitman game.
As for the whole 'dictated to by fans' thing, it's understandable. Yet, it also sounds like your boss at work, looking at you and saying, "Hey, who's the manager here, you or me." It doesn't sound that nice when they say it, despite the credentials they possess. Take our opinion as gamers for what it's worth Edios, but you know who your consumer base is.