Why am I not surprised by the number of illiterate dullards repeating "duuuuuur they just called their game boring" and "well, if it's not Bioshock, why'd they call it that?" Let's recap:
-Infinite explores similar themes and ideas to the original Bioshock
-However, it has a new setting, art style, and new political idealogy.
-They are trying to have the new setting effect the established style of the series in a different way, both in terms of storytelling and gameplay (such as by utilizing the fear of heights as opposed to, say, the fear of drowning in the first game).
Therefore, what they are saying is that it's not the original Bioshock just put in a different skin, but rather a new way to explore the same concept (think of Martin Scorsese's gangster flicks, the only difference being that Irrational Games are making it in the form of a 'sequel'). How does this not get through to people?