sethisjimmy said:
Never has an image before been so exactly appropriate.
But yeah, I think you just might have a case of extreme nostalgia goggles, that don't allow you to see the huge amount of unique, creative, quality games that are succeeding today.
I can only wholeheartedly agree.
I would even say that games are becoming better and better. Not at a constant pace, perhaps, but still.
The OP mentioned Baldur's Gate as a great game that has no equal. Now I loved Baldur's Gate II back then, but would I want to play a new game like this today? Hell no. Obtuse interface, bad balancing, lame combat, a story full of clichées, godawful graphics (for modern standards), no voiceover.
Is it fair to compare graphics of 1999 with 2013? Perhaps not. But technical improvements are improvements nonetheless, and not just because it looks nicer. Well-animated faces are good for conveying emotions, even very subtle ones, and I'm excited what future games can deliver in this area. Lighting and fog is good for atmosphere, and also areas where great improvements are possible. So are far landscapes with great vistas. High polygon counts and hi-res textures enable developers to tell the player more with the visuals. And the list goes on.
The same is true for sound. Full voice-over (if the voice actors are good) can just convey more emotion than written dialogue. A soundtrack consisting of countless hours of music played by orchestras, choirs or whatever is just not the same as the (admittedly iconic) 8-bit sounds of old.
Gameplay, in technical terms, just got smoother and smoother. CoD is not only successful because all buyers are mindless sheep, but also because they refined their combat gameplay more and more and more (and I'm saying that even though I'm not a fan of the series). Perhaps the reason it got stale is not because of lazy, uninnovative developers and whatnot, but because They pretty much perfected this kind of gameplay?
And a game like Tomb Raider (2013) just, I don't know, it just... flows. For me anyway.
Storytelling, well, I don't know if things are looking that much better in this area than they did previously. But looking back, and thinking of the stories of the games I played 10 years ago or so, I have to say that many weren't that great either. Many clichées and other stuff that people will complain about when they see it in a modern game. And, yea, I can think of a number of newer games that told good, engaging, interesting, deep stories (for a game) too.
Well, at least that's my opinion. I don't think gaming are dead, I don't think games are getting worse. And there are plenty of relatively new games that I liked as much as the first games I played, despite me being less impressible than I was back them.
Edit: And I was even just thinking of AAA games here. On top of that you have the indie scene too. I don't know if they're really that much more creative than the AAA industry, seeing that many of the most hyped indie games are just recycling old ideas and tapping into nostalgia. But then again you got games like MineCraft too...