Jimquisition: Dead Space - The Best New IP This Generation?

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Ishal

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Oct 30, 2012
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Dead Space was good. I liked the first one and second one about the same, but best IP this generation? Nah.

That has to go to Bioshock, and I'm happy Jim mentioned bioshock in the video.

I feel bad for all the Dead Space fans though, I really hope things don't spiral out of control too fast, but I know better. EA destroys all.

Anyway, good video Jim. I hope you and everyone else getting this game has a good time with it.
 

alexbuckenham

Bilious tosspot
Mar 10, 2011
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A compelling case for Dead Space but I'm not entirely moved to change my opinion and the micro-transactions have shown that however good the dev may be, when EA are the publisher you're gonna have issues of the consumer-spanking variety
 

Burst6

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Mar 16, 2009
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Yeah i'm going to have to disagree here. Yes, Dead Space managed to make the transitions between story and gameplay smoother, but that only does so much. The story itself was pretty uninteresting, and the jump scares just ruined the atmosphere for me. I liked how the shooting controlled, but it got pretty boring after a while. I rented 1 and 2 but i never really got around to finishing them, which is weird. I usually finish my games.
 

Coreless

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Aug 19, 2011
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Cry Wolf said:
Ilikemilkshake said:
Cry Wolf said:
Jimothy Sterling said:
Dead Space - The Best New IP This Generation? This week Jim proves his love for the often maligned Dead Space franchise. Watch Video
I'm not exaggerating in the slightest when I say this; you just sold a copy of at least the first Dead Space to me (and likely the second if it's a reasonable price). That is pretty impressive, I don't think I've ever bought a game because somebody on the internet has told me it was good (and more to the point, why it was good). I've certainly looked into games on recommendation - but I'm going all the way and buying it.
If you're buying it on PC be warned, it's possibly one of the worst ports i've ever encountered.
Assuming it doesn't crash on me, the FPS is terrible, it has awful mouse acceleration, it has bad screen tear and if you turn on the V-sync it basically breaks the game.

OT: This video makes me sad. I really would love to play DS but the problems I mentioned above basically mean I can't.
Well, thats a fucking downer. My place recently got a PS3, so I suppose I could grab it for that - but I've been hesitant to buy games for a shared console. Still, if it's half as good as it was made out to be I wont regret it. I wish PC ports weren't typically half-arsed. =/
Wow, that is the most exaggerated crap I have ever heard, the port isn't anywhere as bad as that guys says it is the game is perfectly playable as long as you don't turn on vsync. The screen tearing problem is as easy a solution as it always is, force vsync through the video card, case close, problem solved game works fine. Seriously this guy is trolling, the game is perfectly playable on PC and I have played through the game at least 5 times with no problems.
 
Aug 1, 2010
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Jim, I accept what your saying. Narrative wise, it's brilliant.

It's all the other stuff that fails.

Playing the games, I was utterly uninterested in the story and characters. Isaac is more lifeless than the xenomorphs.

Similarly, the environments leave a lot to be desired with their endless procession of poorly lit hallways.

And finally, it isn't scary. At all. In any way. Even the jumpscares stop being startling after the first hour.
I never felt this panic you talk about because I'm loaded for fucking war.

Decent enough games. Not the best new IP by a long shot.
 

Coreless

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Aug 19, 2011
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Oh man this thread is going to be troll central for not just Dead Space haters but EA haters as well, Jim opened a can of worms with this one. I personally list Dead Space in the top 3 best IPs this generation and agree with Jim wholeheartedly, the idea of putting the entire interface on the rig of Isaac's suit still blows me away because it helps so much with the immersion that this game has. Overall I still consider Mass Effect to be my favorite IP of the this generation.
 

GloatingSwine

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Nov 10, 2007
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Dead Space, to me, is an almost brilliant series, and one where the developers don't quite ever manage to focus on the best elements.

The first game is clearly a giant sloppy drooling fan remake of System Shock 2, and that's no bad thing. However, there are a number of design decision problems that stop it from being quite there. First off, the weapons. Sure, there's a wide variety of them and they're reasonably meaty and satisfying to use, and the fact that Isaac is slow and severing limbs is the new headshot makes the game tense and shapes the combat and makes it about managing threat, chopping legs to slow down horrible space wotsits and running around to avoid being hurt. But not only do you not need the weapons ever because the Plasma Cutter does everything, it's actually bad to carry more than the Plasma Cutter, because the game (almost) only gives you ammo for weapons you're actually carrying. Only carry the Plasma Cutter, only get plasma ammo, oh wait the resource management element of survival horror has just disappeared out the window. Also you can focus your power nodes on only upgrading the Plasma Cutter, so it's more useful, versatile, and efficient.

Likewise, the story, there's very little focus on Isaac's story throughout the game, even though the basis of it (he knows from the start that something bad is happening on the Ishimura, and he knows Nicole is dead but is in denial (yeah, spoilers, the game's a million years old get with the times). There's a fair bit of story potential in there, but it's not strongly realised and the game is mostly too busy with space scientologists to exploit the part that could have been good.

Dead Space could have been the new Silent Hill 2, but it wasn't.

Dead Space 2 upped the combat ante a little with some fun new enemies (though twitchers are gone and only in the DLC), but since Isaac is sprightlier now it feels mostly a little easier (and now you can justify two weapons, the Plasma Cutter and the Patrol Rifle, but you don't need any others... Also, the game became a corridor, to the great detriment of the suspense, DS1 had the old System Shock structure where you were relatively free to wander the current level and there were two or three things you could approach in any order. That's good for a survival game, it means that the player feels like they are choosing the risks to take themselves, even if they actually have to go everywhere anyway, if you go to objective A and something horrible is there, it feels like it was your fault for going there. It also makes the setting feel more like an actual place which you become gradually familiar with.


So, yeah, the first one had a lot more promise than the second delivered on, even though the second is still a good game, and it's not the best new IP of this generation because it's not called Bayonetta.
 

Darth_Payn

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Aug 5, 2009
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Well put, Jim. I never really got into Dead Space based on what Yahtzee said about it. It's passable and servicable, but nothing genre-changing or truly mind blowing. The things you said about Clarke being characterized must have been from the 2nd game, because he didn't talk or remove his helmet in the first.
In my opinion, the best IP of this generation is Assassin's Creed.
 

Gearhead mk2

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Aug 1, 2011
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I don't know about the best new IP, but I do love Dead Space. It is a pretty solid action-horror series, the RIG is awesome, the combat is scary but satisfying, the world is interesting, and the designs of the Necromorphs and the technology is really cool. I'm still conflicted about getting 3 though. One one hand, I love the franchise, the developers are pretty good, and I like the weapon-building system, but on the other hand, I don't want to give any money to EA...
 

lord canti

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May 30, 2009
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Oh no Jim is praising a game series by EA that can only mean he is a sell out and couldn't possibly be his actual opinion.
 

bafrali

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Yosharian said:
TheRussian said:
Yosharian said:
Best new IP this gen is Portal
Yep. You are correct, good sir/lady. Portal 1 was a brilliant, but short game, and 2 was improved in every possible way, from the length to the story to the level design. There's nothing to criticize, which is unusual for a Valve game.
Yeah apart from Wheatley being a bit irritating...

Some aspects of Portal 2 are just amazing. It's the subtle things that get me. For example, the way the music that the environment 'gives off' so to speak works as ambient AND soundtrack.
Bunch of Ninjas around here. Yeah I do feel the same way. It is better just by the fact that it stands out the most by gameplay, story and characters. There is just nothing like it out there.

Are there any other AAA puzzle titles out there?
 

Ickorus

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Mar 9, 2009
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MaxwellMouse said:
I don't agreed with that sentiment but you have a good argument and I enjoyed hearing your passion for the series. I would say that the Souls series is the best new IP this gen. I am not counting games without a sequel.
I'll second this notion, it may not be the prettiest out there but the Souls series is far and above the best I've played this generation.
 

Jimothy Sterling

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MegaSuperUberMe said:
Dead Space, a horror game? Hahahaha, next thing you tell me that the residentevil movies are pure horror, eh Jim?
Interesting how you added "pure" horror to the RE movies, but not Dead Space. That basically set me up to talk about how nobody say "pure" anything with regards to the former.

When you telegraph your own argumentative flaw, it becomes too easy for me.
 

Trishbot

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May 10, 2011
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MegaSuperUberMe said:
Dead Space, a horror game? Hahahaha, next thing you tell me that the residentevil movies are pure horror, eh Jim?
Breaking News! Dead Space IS a horror game! In fact, it's a GREAT horror game!
http://www.youtube.com/watch?v=doOoTXwdaPY

But, beyond that, I think there's something I need to clarify.

I can successfully separate the cold, calculated business side of Dead Space from the imaginative, passionate developer side, and I ADORE Dead Space for being very forward thinking, expertly crafted, and a textbook example of stellar audio, lighting, and atmosphere.

While some bemoan the "jump scares" (either as "too scary" or "predictable), I struggle to see how that in any way, shape, or form detracts from the core game. Resident Evil has them. Silent Hill has them. Nearly every great horror movie ever made has them. But when you strip away the jump scares, is there still a great game there? Considering how much I loved the combat, loved the zero-G portions, loved the puzzles, loved the lore and stories, loved the setting, loved the monster designs, loved the audio and voice acting, loved the epic boss battles, loved the psychological player manipulations, loved the weapons, loved the HUD-less and immersive presentation, loved the RIG suits, loved the characters, and loved the games overall, I say "absolutely".

Every game has its faults. Every game does. Many on the business side. But Batman: Arkham City can be a great game despite cutting the Catwoman content out as DLC. Elder Scrolls will never live down its "horse armor", yet it's still a great game. Mortal Kombat has that bloody online pass and retailer-exclusive DLC, but it's my favorite fighting game this generation. Metroid Prime Trilogy has a multiplayer mode I'll never touch, yet the game collection is without peer. Dragon Age: Origins literally had a salesman yelling about DLC quests you could buy with real money, yet DA:O remains one of the best RPGs this generation.

Dead Space isn't immune to some bad decisions, but overwhelmingly exceeds where it matters. It has overcome its problems to remain excellent, and no amount of cheat DLC in DS1, multiplayer in DS2, microtransactions in DS iOS, or co-op in DS: Extraction has deterred me. The games remain great. I have no idea why people can't accept that you can love and adore a game yet still hate single aspects of it without determining that the entire game is garbage. Don't throw the baby out with the bath water.
 

major_chaos

Ruining videogames
Feb 3, 2011
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Casual Shinji said:
I suppose this is in the end just personal taste video, because every point in which Dead Space apparenly succeeds I've seen done just as good or better in dozens of other games.
I say this with no sarcasm or malice: what are some of those games? I ask because I love Dead Space and if there is a game that is similar but better I would love to play it. More games need to marry the RE4 style combat with actual decent controls.

OT: Gald to see there is someone else on this site who loves DS as much as I do. I must have beaten DS2 around 7 times across different combinations of NG+ and difficulty. As for DS3 I will support the game by buying it and and show my lack of support for the microtrasactions by simply not using them. Also gotta love all the whiners calling Jim a sellout now, its like some people have their ability to think logically go out the window as soon as you mention EA.
 

romanator0

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Jun 3, 2011
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If the demo for DS3 is anything to go by then Dead Space no longer knows it's a game and now thinks it's a movie. The amount of times control was taken away from the character so the camera could focus on a big necromorph that goes "ooh look at me I'm scary" instead of attacking the character was annoying and shallow.
 

Mike the Bard

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Jan 25, 2010
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I always loved the dead space universe. I personally never found the games scary, but i still love the series and admire the developers in creating a atmosphere that oozes "this place will try and kill you at every turn."

I'm still out on whether or not I should get dead space 3, you talk about it makes me inclined to get it to see if it is still up to snuff. But if i do, there is no way i would ever even consider doing any of that micro-transaction BS EA is trying to get away with.
 

itsthesheppy

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Mar 28, 2012
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Sseth said:
Looks like it's true; every man has his price.

That was a great commercial, when's the next Jimquisition though?
Exactly what I was wondering. How much did EA pay for this plug? Did you collaborate with their marketing department to write the script, or did they just send it to you and you recorded it?

I understand that all things are subjective, but seriously; this monologue is so removed from what the game actually gives us that it's hard to imagine that there wasn't a price tag attached to it. There's reviews, and then there's advertisements. This is almost certainly the second.
 

ResonanceSD

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Dec 14, 2009
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It isn't survival horror, or even remotely horror. It's "OH LOOK, A SCARY THING IN A CUPBOARD! HERE IT IS JUMPING OUT AT YOU!"

Dishonored is the best new IP of this generation XD