Monxeroth said:
Fappy said:
Monxeroth said:
Implying the fact that you most likely have a proper use in mind of generating review scores, a statement im highly interested in and would like to know how such a thing would be possible.
It seems you've misinterpreted my meaning. I suppose I could have been more clear, but I never meant to imply there was a correct way to generate a review score. When I say, "... how people misuse them" I am referring to how
consumers/gamers interpret/use them.
So then what is the correct way to properly make use (use that in the future, MAKE use) of review scores and interpret them :U?

There isn't one!
An interpretation can't be "the right one". However, individuals can like individual interpretations.
As for review scores, I like the way X-Play did it with there 5/5 system, because to get the most out of it you had to read the review, or at least watch it.
The trick was the score was about how good the game was, but rather how well the reviewer could recommend it.
For example:
1/5= I really fond this game to be terrible. It had a lot of issues, and few redeeming qualities. I can not recommend buying this game. If for whatever reason you want to see it for yourself, at most, I say rent it.
(To get the most out of it, you have to check the review to see what was so bad.)
2/5= I found the game to be pretty bad, but it did have some good things. However, they are so out numbered/valued by the bad I can just not recommend someone to buy it. Rent it if ya want to see how it is, and then maybe buy it later.
(Again, ya got to see the review to find out more about the game.)
3/5= The game was alright. It was pretty good in some parts, but it still had some bad flaws you really couldn't ignore/avoid. Worth a rent at the very least.
4/5= The game was pretty good. Most of the time I was enjoying myself. However, there are a few issues that may be deal breakers, but if they don't bother you, feel free to buy the game. At the very least you should rent it, and see what it's like.
5/5= The game is great! Not perfect, but I can completely recommend that you buy the game. There are very few reasons why you shouldn't.
(To find out why you may not want to buy the game(or why you should) ya have to check the review.)
Keep in mind, I'm not saying that this is "the right way to do it", or maybe even the best way, but it's the way I like.
Dreiko said:
I'm so excited about this game, I just drew this!
Having said that, yeah, some designs aren't to my taste...but to simply ignore the good cause there's a thing or two your tastes don't agree with is ignorant.
The reviewer ignores a lot of good art design, a whole lot of it, if she uses one the games' BEST features to justify her score of 65. (which is a D, if we go by exams, this game isn't a D)
First off: I am very jealous that I can't draw that well.
Second: As I said, there isn't a "right way" to do scoring so just going off the score can't mean much. Especially with the 10/10 system. Some use it like the school system(in that a 6 is a failing grade, and anything lower is just a more pungent turd), but some like Angry Joe have 6/10 as there average mark, so a 6.5 would mean somewhat above average.
So I'd go more by what the reviewer said, rather than just the score they gave. For example, even in the positive reviews I've seen of the game(like here on the escapist) the reviewer did mention the issue with the titillation. One even commented on how he was surprised the narrator was able to say all his lines without laughing.
That said, there are a few other miner issues I've heard about Dragon's Crown. Repetitiveness being one, but that's to be somewhat expected with a brawler, and it wasn't a major issue. The others were that the quests are sometimes had to follow, and that the upgraded gear didn't look all that different from the lower level gear. Those ones are a bit more important, at least to me.
What I'm trying to get at is the game does have some flaws, and perhaps that adds to the issues with the titillation problems. Because the game isn't doing as good as it could, you notice the smaller problems more. It doesn't help that it sounds like the game shoves the problem in your face.
That said, I can't make a final call until I've played the game myself. Which will be soon.