Meh beth makes huge worlds sure they are buggy and unbalanced but the sheer amount of content tends to make up for it, even more so with expansions.mjc0961 said:Well, you're wrong about the wanting to sex you part, Jim. Everything else is pretty much spot on. Especially Naughty Dog's lame excuses for online passes (they just released a patch today, and one of the things the patch does is keep medal streaks going if host migration occurs because the current host leaves the game... WHY THE FUCK IS THERE AN ONLINE PASS IF IT'S NOT USING DEDICATED SERVERS FOR THE MATCHES?!) and Saints Row The Third being painfully short but with plenty of DLC coming soon.
And what Valve shows about not having your games bugged to shit. That's a good lesson too, especially for Bethesda. It's not like they released 4 PS3 games in a row with the same "your game starts running like shit if your save file gets too big" bug and never fixed it until the 4th game it was in, and even then it's not fixed and people are saying that Skyrim still lags but just not as often, right? Oh wait...Qitz said:Now if we can take what Bethesda teaches about design and combine it with what Valve shows about prices, the industry could explode from epicness.
Of course, I learned after Fallout 3 on PC not to buy their games for that platform (PC is the way to go so you can use mods and the console to get yourself out of bugs that Bethesda will never bother to fix), but some people are fanboys with only one platform and will keep buying these things on PS3. And Bethesda keeps shafting them, which makes it really hard for me to take them seriously as a developer. I don't look at them and see "hey these are the guys who made Skyrim, they're awesome", I see "these are the clowns who keep releasing nearly broken games for PS3, what's wrong with them?!".
There is a reasons why people won't shut up about it. It is a brilliant game. Not to say it is just an amazing game none the lessMB202 said:I've heard of Skyrim, if only because everyone won't shut up about it.
Skyrim's one of the largest in-game maps to date, has great graphics, skilled voice acting, respawning, realistic-moving dragons, dozens of spells, multiple crafting styles, multiple weapon styles, hundreds of sets of armor, near-endless character facial customization, and endless hours of gameplay.Vamast said:you can't fly dragons. why?
You know though, Jim wasn't hating on CoD really, it was just a point he brought up.remnant_phoenix said:Thank God for you, Jim...someone who will tell it like it is.
It's easy to blame the industry big-wigs for not exercising wisdom about this stuff, but truly, it's the consumers buying into those ideas that is creating these problems.
I teach middle-schoolers. When they asked me if I was buying MW3, I said no. They asked why and I explained that the first thing I look for in a game is a good single-player experience. Their response?
"Oh come on, nobody plays single-player anymore!"
Yeah... Granted these are a small handful of pre-teens, but there's an example of someone thinking that "buy a new CoD each year, pay for XBOX Live Gold, play thousands of hours of multi-player, buy new map packs as they come out, rinse and repeat" is the quintessential gaming experience. And there more people who think that way than I'd like to admit.
Way to go, Bethesda for proving that that model of gaming isn't the ONLY model worth pursuing, despite the existence of millions of CoD-kiddies.
What are you talking about?vivster said:pathetic... comparing skyrim to any other game
it's an open world game for at least 50+ hours... of course it doesn't need an online mode
and of course because it does not need an online pass because there is no such thing as server fees
where do you come from to assume that any of that can say anything about any other game?
what are we comparing next?
minesweeper to assassin's creed?