In other words, if you want to have a successful game, quit fucking about with the bullshit and just make a fucking good game.
Yes, that is a pithy way of putting it that does not convey all the additional nuances(as is typical of pithy comments), but, I think at this point, there has been more than enough discussion that we know what those nuances are and how they distill down to the above comment.
ADDENDUM: However, I should add that what one should do to make a game good depends on the game. There is no universal silver-magic bullet approach. Blindly copying another's success is the surest road to failure.
Yes, that is a pithy way of putting it that does not convey all the additional nuances(as is typical of pithy comments), but, I think at this point, there has been more than enough discussion that we know what those nuances are and how they distill down to the above comment.
ADDENDUM: However, I should add that what one should do to make a game good depends on the game. There is no universal silver-magic bullet approach. Blindly copying another's success is the surest road to failure.