Koei Tecmo Confirms No Western Release for Dead or Alive Xtreme 3

Fox12

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megs1120 said:
Also, Sega, please translate and release all the Yakuza games, to, uh, spite the SJWs or whatever!
Do you know what SJW really hate? Mega Man. They should release Legends 3, along with a new series.
 

Erttheking

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Fox12 said:
megs1120 said:
Also, Sega, please translate and release all the Yakuza games, to, uh, spite the SJWs or whatever!
Do you know what SJW really hate? Mega Man. They should release Legends 3, along with a new series.
And Mother 3. Really stick it to those no good SJWs with Mother 3.

OT: I look forward to some people completely ignoring what was said here to insist on the version that falls in line with their world view more.
 

TheMysteriousGX

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erttheking said:
Fox12 said:
megs1120 said:
Also, Sega, please translate and release all the Yakuza games, to, uh, spite the SJWs or whatever!
Do you know what SJW really hate? Mega Man. They should release Legends 3, along with a new series.
And Mother 3. Really stick it to those no good SJWs with Mother 3.
Am an SJW, can confirm. Those games are simply the worst, and it would cause me physical pain should they ever be localized.
 

Superbeast

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Trust the corporation that the game was banned by SJWs!
...
No, don't trust the corporation that it wasn't, corporations always lie and say whatever is best for their bottom-line!

Clearly, the official statement is a load of bullshit, whilst a post by one person on the official page (that has subsequently been deleted and now declared wrong twice, once on twitter and now with a "press-release") is correct.
 

Tsun Tzu

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Pyrian said:
Lizzy Finnegan said:
"The comments recently made by an employee regarding Dead or Alive Xtreme 3 on the official Dead or Alive Facebook page only reflect that individual's opinion and not the opinion or business strategy of Koei Tecmo Games," the statement reads. "We remain focused on delivering the best in fighting entertainment to our fans around the world, while consciously respecting and strategizing to support the different global audiences the Dead or Alive franchise lends itself to."
Translation: "Koei Tecmo confirms that what he said was 100% correct but was stated indelicately. Here, have a 'consciously respecting and strategizing to support the different global audiences'. That's respectful, right?"
Nailed it.

The wording there just reinforces the original statement.
 

Shoggoth2588

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I still fail to see the story here...Koei-Tecmo won't publish DOAX in the US and Europe...but DOAX is on consoles that are region free. Play-Asia won't carry the game at all but there are other online retailers who will. Other online retailers who will stock a game that is region-free on region-free consoles. A game that is the third in a series that wasn't that popular to begin with. Yeah, the first was novel but did the second even sell well? I'm just not seeing the story here...I guess mentioning people being morally opposed to the game will generate conversations but it won't turn casual observers into paying fans.
 

Erttheking

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LostGryphon said:
Pyrian said:
Lizzy Finnegan said:
"The comments recently made by an employee regarding Dead or Alive Xtreme 3 on the official Dead or Alive Facebook page only reflect that individual's opinion and not the opinion or business strategy of Koei Tecmo Games," the statement reads. "We remain focused on delivering the best in fighting entertainment to our fans around the world, while consciously respecting and strategizing to support the different global audiences the Dead or Alive franchise lends itself to."
Translation: "Koei Tecmo confirms that what he said was 100% correct but was stated indelicately. Here, have a 'consciously respecting and strategizing to support the different global audiences'. That's respectful, right?"
Nailed it.

The wording there just reinforces the original statement.
So you're assuming what the other guy said was 100% accurate...based on what exactly?
 

Furnicula

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Diablo1099 said:
The problem was that Koei Tecmo wasn't going to localize that game for Western Audiences with the CM vaguely stating that recent debates of women in gaming being a factor. (Which was just debunked by the company)
Play-Asia just rode the wave of outrage to promote itself and the projects it would sell as being "The Stuff """"""""""""""""""""""""""""""SJWs"""""""""""""""""""""""""""""" don't want you to buy!"

So basically, you can still import an English verison of the game, Tecmo just aren't going to sell it retail in Western Markets.
Umm, what exactly has been "debunked"? A CM for Team Ninja, the developer that worked on the game stated it plainly what the reason was in said conversation on Facebook. Their publisher Koei Tecmo basically took that and turned it into PR speak "while consciously respecting and strategizing to support the different global audiences the Dead or Alive franchise lends itself to".

This all but proves that this wasn't a "big PR offensive" like some idiots have been constantly saying for the past few days, but the Team Ninja CM actually being honest about the reason and Koei Tecmo trying to beckpedal because they didn't want a controversy.

Amur El Bey said:
For one, SJW's didn't even boycott the game or push legislation that banned it from the country.
Sure thing, they totally didn't do nothing...

 

Pyrian

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erttheking said:
LostGryphon said:
The wording there just reinforces the original statement.
So you're assuming what the other guy said was 100% accurate...based on what exactly?
What part of "...consciously respecting and strategizing to support the different global audiences..." just reinforces "Do you know many issues happening in video game industry with regard to how to treat female in video game industry? We do not want to talk those things here..." did you not understand? The corporatese does not contradict the statement it's supposedly disavowing. That says a lot right there. But worse than that, it's very much in line. After all, in corporatese, respect means fear and audience means reception. They almost straight up stated that they fear the reception in this market.
 

Zontar

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Johnny Novgorod said:
Koei assumed. Not doing something because you assume something's gonna happen is entirely on you.
A safe bet is a safe bet when it would be a very, very odd exception to the rule if it where to occur. It would have been quite the anomaly worth taking note of if it didn't occur.

Which is kind of sad if you think about it. You could make titles for articles like "Koei defies expectations and does not receive a harassment campaign thrown its way" and it actually would be news worthy for this industry.
 

Zontar

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Fox12 said:
So we have a game that covered a characters midriff on the cover, and a game that is still readily available for import, but that won't be in stores, because it doesn't sell?
The previous title sold twice as well in North America then it did in Japan, I think it's safe to assume the game not selling isn't being factored in given how much localization costs compared to development.
RJ 17 said:
Game Journalism does not equal Game Industry (that is: the people actually making games, against whom Jim has always been a whistle-blower).
Once upon a time Jim was critical of both (he did rail against Doritos Pope after all). The problem was when the people who where being outed as bad journalists in collusion with game developers where his friends (both journalists and developers) he backtracked and pretended his pro-consumerism only extended to major studio Triple A game publishers, not all studios or the industry as a whole.

I honestly wonder, given the insults he threw TB's way over the cynical brit taking a neutral stance that was pro-consumer in all regards would have the man still hold TB's respect. Then again, so long as he gets angry people will listen to him even if it's nonsense. Makes me thing people are listening to the tone of voice and not the words being stated with that voice.
 

NiPah

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erttheking said:
LostGryphon said:
Pyrian said:
Lizzy Finnegan said:
"The comments recently made by an employee regarding Dead or Alive Xtreme 3 on the official Dead or Alive Facebook page only reflect that individual's opinion and not the opinion or business strategy of Koei Tecmo Games," the statement reads. "We remain focused on delivering the best in fighting entertainment to our fans around the world, while consciously respecting and strategizing to support the different global audiences the Dead or Alive franchise lends itself to."
Translation: "Koei Tecmo confirms that what he said was 100% correct but was stated indelicately. Here, have a 'consciously respecting and strategizing to support the different global audiences'. That's respectful, right?"
Nailed it.

The wording there just reinforces the original statement.
So you're assuming what the other guy said was 100% accurate...based on what exactly?
Their current release titles are quite niche titles, the argument that they're afraid it won't sell well doesn't work.
His original statement wasn't that hard to believe, given the current climate in gaming circles a game like DOAX3 would get a lot of negative PR fr KT.
While I'd never say it's 100% I find it believable that KT would hold off on releasing such a polarizing game if they believe the PR may negatively effect sales of their other titles KT works on a very thin line of profit, especially with collectors and limited edition releases a few hundred plus or minus sales could make or break a release, given their recent purchase of GUST and lower then normal sales on their flagship Dynasrt Warriors, they are understandably a bit jumpy.
 

Erttheking

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Pyrian said:
erttheking said:
LostGryphon said:
The wording there just reinforces the original statement.
So you're assuming what the other guy said was 100% accurate...based on what exactly?
What part of "...consciously respecting and strategizing to support the different global audiences..." just reinforces "Do you know many issues happening in video game industry with regard to how to treat female in video game industry? We do not want to talk those things here..." did you not understand? The corporatese does not contradict the statement it's supposedly disavowing. That says a lot right there. But worse than that, it's very much in line. After all, in corporatese, respect means fear and audience means reception. They almost straight up stated that they fear the reception in this market.
I understood all of it fine thank you very much. I'm just struggling to see where "Different global audience" meant SJWs without any fraction of a doubt. It sounds like the "This game was made by people of various races religious beliefs," thing Ubisoft always pulls. Lip service at best. It doesn't contradict the statement that it's denying? Um. Does it need to? It says that the opinion doesn't reflect the business strategy, so if they do think SJWs would hurt their game, they're still lying about it, I don't see how lying about it in a slightly different way makes it ok and sends a totally different message.

Fear? Ok, you were reaching before but now you're just pulling things out of thin air.
 

stormtrooper9091

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I honestly think Koei are the only winners in this whole debacle. While the internet imploded over the (hilariously faked) outrage over this non-issue, enough buzz was generated to put everyone on the map, and further established those so-called "SJWs" as nothing more than annoying trolls. The only group who lost are the people who would actually want to play this game, but the nine of them are going to manage just fine
 

Erttheking

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NiPah said:
erttheking said:
LostGryphon said:
Pyrian said:
Lizzy Finnegan said:
"The comments recently made by an employee regarding Dead or Alive Xtreme 3 on the official Dead or Alive Facebook page only reflect that individual's opinion and not the opinion or business strategy of Koei Tecmo Games," the statement reads. "We remain focused on delivering the best in fighting entertainment to our fans around the world, while consciously respecting and strategizing to support the different global audiences the Dead or Alive franchise lends itself to."
Translation: "Koei Tecmo confirms that what he said was 100% correct but was stated indelicately. Here, have a 'consciously respecting and strategizing to support the different global audiences'. That's respectful, right?"
Nailed it.

The wording there just reinforces the original statement.
So you're assuming what the other guy said was 100% accurate...based on what exactly?
Their current release titles are quite niche titles, the argument that they're afraid it won't sell well doesn't work.
His original statement wasn't that hard to believe, given the current climate in gaming circles a game like DOAX3 would get a lot of negative PR fr KT.
While I'd never say it's 100% I find it believable that KT would hold off on releasing such a polarizing game if they believe the PR may negatively effect sales of their other titles KT works on a very thin line of profit, especially with collectors and limited edition releases a few hundred plus or minus sales could make or break a release, given their recent purchase of GUST and lower then normal sales on their flagship Dynasrt Warriors, they are understandably a bit jumpy.
Isn't it kind of the otherway around? Isn't the fact that it's a niche game make it not worth the price of exporting? I mean I've seen stats constantly shown that the first game sold mildly well and the second game only sold half as much. Niche games still need to make enough money to cover expenses and turn a profit.

Really? Because it seemed like no one even knew this game existed before this stink. It's also worth pointing out that it was announced all the way back in august that it wouldn't be coming overseas, so this outrage feels awfully fabricated.

Since when has negative PR effected sales? The only times I can think of is when the devs do something really sleazy, not just making a game that covers unpopular points. In fact sales tend to increase as people buy the game out of spite, see Hatred. And really, how many people are not going to buy the game based off of a possible backlash whose existance I found doubtful, and of those people how many were actually interested in the game to begin with?
 

Fox12

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Zontar said:
Fox12 said:
So we have a game that covered a characters midriff on the cover, and a game that is still readily available for import, but that won't be in stores, because it doesn't sell?
The previous title sold twice as well in North America then it did in Japan, I think it's safe to assume the game not selling isn't being factored in given how much localization costs compared to development.
It sold better in the states, but it still didn't sell well. And, more importantly, it sold significantly worse then its predecessor. Given that trend, and given social changes in the ten plus years since the last release, it stands to reason that it just isn't that profitable.

Because the game is already localized. It's available for people who want to purchase it. The developers just cut all the licensing fees and import costs by not putting it in brick and mortar stores. The niche audience that wants it here can still purchase it. So where's the controversy, exactly?

Besides, the game isn't being censored. It isn't being banned. There's simply been some criticism thrown their way, and it's well earned. These are their comments:

"In a 2012 interview with Gamasutra about the developer?s then-upcoming Dead or Alive 5, game director Yohei Shimbori even described a request from his overseas office to ?tone down the sexiness? and instead upped the breast size of female characters. In the same year, producer Yosuke Hayashi bragged about going ?hands-on? with women?s breasts to properly model the bounce and jiggle for Dead or Alive 5, and responded to allegations of sexism by claiming nothing more than a mission to create ?the cutest chicks in video games.?

Play Asia: Tits are life, ass is home town.

I could see why people would be a little miffed, and maybe offer some criticism. But that's all they've done. Offer criticism. If someone tried to pass a law banning Dead or Alive 3, then I would oppose that. But that isn't happening. The game is available for purchase for those who want it. This is a non issue being blown out of proportion. If Team Ninja is afraid of blowback due to their behavior, maybe they should stop being a bunch of dick heads.

Criticism isn't censorship, it's free speech.

Furnicula said:
So? The game isn't being banned by legislation, and there wasn't a push to censor the game. There isn't an organized boycott. The people criticizing the game weren't going to buy the game anyway, and judging by the sales figures, neither was anyone else.

So what's your point? That people were criticizing it? Good. The game is creepy and voyeuristic. Voyeurism is the entire point of the game. Lord forbid that people criticize that.
 

Diablo1099_v1legacy

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Superbeast said:
Trust the corporation that the game was banned by SJWs!
...
No, don't trust the corporation that it wasn't, corporations always lie and say whatever is best for their bottom-line!

Clearly, the official statement is a load of bullshit, whilst a post by one person on the official page (that has subsequently been deleted and now declared wrong twice, once on twitter and now with a "press-release") is correct.
Basically this, I mean, the company literally came out and said "No, this wasn't the case for why this game wasn't localized and doesn't speak for us or our business plans." Twice now, but that's all lies and corporate PR Talk.
Meanwhile, a guy made a facebook post from the same company responding to random questions in a non-native language is the gospel?

Furnicula said:
Umm, what exactly has been "debunked"? A CM for Team Ninja, the developer that worked on the game stated it plainly what the reason was in said conversation on Facebook. Their publisher Koei Tecmo basically took that and turned it into PR speak "while consciously respecting and strategizing to support the different global audiences the Dead or Alive franchise lends itself to".

This all but proves that this wasn't a "big PR offensive" like some idiots have been constantly saying for the past few days, but the Team Ninja CM actually being honest about the reason and Koei Tecmo trying to beckpedal because they didn't want a controversy
See above.

And while this does disprove that it wasn't some sly marking ploy on their part (Play-Asia, not so much), it doesn't prove that they are doing it because of the reason they just went wasn't the reason though official channels twice.
 
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Well if you guys want you could buy those movies in Dead or Alive 5 where you gaze at all the women. On PS4/Xbox One the full set costs $25. But if you want it on steam the DLC pack that includes it costs $65. This is on top of the $40 for the base game. So in all that'll be only $105!