It happening for many people is actually more evidence of it being a bug if anything. I'd say it looks more like a bug than intentional if it doesn't happen to everyone.MadeinHell said:Well it happening for more than 2 people at the same place in the same time kinda deminishes it as being a bug.
+ It would be a REALLY weird bug to have him in a pose that didn't appear through the rest of the game just to have him stare at you from the sealing.
And I'm pretty sure it's mentioned in wiki for ME2 I'll go check now.
watching a little too much ZP there, eh?Crimson_Dragoon said:This may be beating a dead horse, but Final Fantasy VIII.
Just about every important character in the game (main bad guy included) is from the same orphanage, but most of them don't remember it because of some arbitrary plot element seemingly pulled out of the writer's asses. What's that? GF's make you forget things? How could we not know this beforehand? And why didn't Squall remember he was from the same orphanage as about half his school before he even got his first GF?
Then again, I always got the impression with that game that there were 2 groups of writers: one working on the first half, and another working on the second half, and these 2 groups rarely talked to each other.
That would be fine, but the game survives on its narrative. It could have fixed this problem by putting in a part that would make you think that Fontaine knew that your character had a little bit of free will left, and that if you thought something was fishy, you may be able to disobey him, but he seems so confident in his mind control over you, that he tells you his entire plan.Captain Pirate said:<spoiler=Red Faction Guerrilla> When you find out that the engineer girl who helps you was a marauder. I mean, WTF?! Seriously, she has THE MOST stereotypical English (Or "British" as quite a few Americans call it) accent EVER. If that weren't annoying enough, how is that possible?! She was marauder-born, they barely talk, and when they do, they sound all stupid and deranged. Besides, she's on Mars! All the other NPCs are American, and even if there were some English people there on Mars, I doubt they'd sound sooo posh as to change her accent entirely!
Isn't RFG set about 100-150 years after now? Considering how the English accent has changed in that time already, isn't it fair to say it would've most likely completely lost the stereotype by then?
It just makes NO SENSE. I can understand her being Maraduer raised, but the accent, oh god, the accent... URGH.
[/end rant] [/spoiler]
Oh, and to dumblogic, I think it's because he wanted to make the character feel like he had free will. Maybe it was just for game purposes, I mean if he basically ordered you to do everything, it would feel like the most linear game ever. So if it made the actual player feel like he/she has a choice weather to harvest or save, you don't question if he's controlling you or not. I do agree, however that it doesn't make sense for the character, but it makes sense for the game. It didn't make me feel like "Oh, he's betrayed that guy" It made me feel like he'd betrayed ME, because of the element of freedom you get in the game, I felt in control, but I really wasn't.
I still think it's a lame way to kill off a character.BudZer said:marter said:Valkyria Chronicles when Isara Dies
It's crap because I had many "die" throughout the game, and all I needed to do was get a medic to them in 3 turns, and they'd be fine. No healing her though.See, but she died when the combat operation was already over. Since the "fog had cleared" the medic didn't necessarily need to be there. Since she isn't a member of Squad 7, we can assume that she had to go help out another operation and had to leave.
To make you think you were your own man and it was all your choice.dumblogic511 said:Bioshock Spoiler:
At first I really liked the twist for bioshock, I had already figured out that your character is Ryan's son because of the pole dancer scene, and I was pretty sure Atlas was a bad guy, but I thought the twist about him having control over your mind was pretty sick. But then I started to think about it, and it doesn't make much sense. If he has complete control over your mind, why doesn't he just command him to take the adam from the little girl in the early part of the game? Why does he feel the need to fake some shit about saving his family to a guy he has complete control over?
Good point...sinclose said:Yeah but that's the whole point. It was just meant as a dramatic tool and made no logical sense. He shouldn't have to fake a story for his slave.Hail Fire 998 said:To make you think you were your own man and it was all your choice.dumblogic511 said:Bioshock Spoiler:
At first I really liked the twist for bioshock, I had already figured out that your character is Ryan's son because of the pole dancer scene, and I was pretty sure Atlas was a bad guy, but I thought the twist about him having control over your mind was pretty sick. But then I started to think about it, and it doesn't make much sense. If he has complete control over your mind, why doesn't he just command him to take the adam from the little girl in the early part of the game? Why does he feel the need to fake some shit about saving his family to a guy he has complete control over?