Let's Play Dwarf Fortress: Syndrome Conundrum

ynotgriff

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Jul 31, 2009
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Alright then, I think it's a tad outdated but it still seemed to translate well and me,having no experience besides this and boatmurder and having opened the game and going "uhhhh... What the hell?" I found this, which basically got me playing instead of hitting random buttons and trying to build a fortress in the middle of nowhere. and now I have a semi-functional fortress. note the semi, its the key word. :)

Link is here:http://afteractionreporter.com/dwarf-fortress-tutorials/

EDIT: oh I almost forgot, I'm only on page 3 of I think 8(but don't quote me on that) and I seem to be doing well, I dunno as it's my first game.
 

General-Veok

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Dec 2, 2010
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ynotgriff said:
Alright then, I think it's a tad outdated but it still seemed to translate well and me,having no experience besides this and boatmurder and having opened the game and going "uhhhh... What the hell?" I found this, which basically got me playing instead of hitting random buttons and trying to build a fortress in the middle of nowhere. and now I have a semi-functional fortress. note the semi, its the key word. :)

Link is here:http://afteractionreporter.com/dwarf-fortress-tutorials/

EDIT: oh I almost forgot, I'm only on page 3 of I think 8(but don't quote me on that) and I seem to be doing well, I dunno as it's my first game.
Yes. The first picture in the tutorial you linked shows the main menu as being version 40d.
 

ynotgriff

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Jul 31, 2009
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I dunno exactly how outdated it is , but it helped me a great deal.

the later pages are pretty much useless put the first part is really helpful to newbies or at least to me.
 

Internet Kraken

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Mar 18, 2009
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ynotgriff said:
I dunno exactly how outdated it is , but it helped me a great deal.

the latter pages are pretty much useless put the first part is really helpful to newbies or at least to me.
Yeah, I actually used that guide a bit myself when I was newbie. Though he is correct, the guide is outdated. Still, it could be helpful.
 

Internet Kraken

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Engarde said:
An artifact....cabinet. I will admit, I was a bit disapointed too. Though it is not just a cabinet! It is a cabinet...with a cabinet carved on it!
It just occurred to mean to mention plane packed [http://df.magmawiki.com/index.php/Planepacked], which takes these self-referencing engravings to a ridiculous degree.
 

Internet Kraken

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Mar 18, 2009
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Chapter 26: From the journal of Stinthad Kekimtobul

__________________________________________________

6th Limestone, 1052, Early Autumn

Oh god oh god oh god oh god oh god.

Okay, okay. Calm down Stinthad, go back to your happy place. You're sitting next to a river. Mules are grazing on the grass near the shore. You're sipping a freshly brewed glass of pickle berry wine, watching hippos swim through the water. Cute little demon rats are riding on the elephants, nibbling on chunks of cheese. Yeah, this is nice and calming...

Okay, so some farmer ran up from the crypt, and he was shouting about the invading creature. It may be a bit more serious than I originally thought. He wasn't exactly clear, but apparently it's some enormous monster with long spiked tentacles and a massive eye.

And it's strangling a woodcutter.



Kraken's notes: Deep krakens are a lot like regular cave krakens. They can be dangerous and aggressive, but lacking any type of natural protection means they are vulnerable to most attacks. Unlike the cave kraken, deep krakens have a way of compensating for this; by being massive.

Deep krakens tower over dwarves, being over 6 times their size. They fight much like regular cave krakens, but due to their size their attacks are far more deadly. And being much larger than dwarves, they view them as nothing more than easy prey. Expect danger if they have any way of accessing your fort, particularly by water due to their incredible swimming skills.

No, no, don't panic. I'm sure we'll all be fine. The Immortal Rags have dealt with worse.....probably. Everything is going to be fine....



7th Limestone, 1052, Early Autumn



OH GOD EVERYTHING IS NOT FINE!!!

7th Limestone, 1052, Early Autumn



Please, stop going down there! Can you not here the screams of the wounded?! Do you not hear the chilling roar of that foul beast?!? You're all going to die if you don't run!

7th Limestone, 1052, Early Autumn



WHY WON'T YOU LISTEN TO ME?!?!

7th Limestone, 1052, Early Autumn



Why are you sleeping?!?! Don't sleep! There's a monster tearing dwarf's limbs off! KILL IT!!!

8th Limestone, 1052, Early Autumn



Uh, you know what we should probably build?

A hospital. Like, right now.


Stonesense Version [http://img651.imageshack.us/img651/9554/hospitalsense.png]

9th Limestone, 1052, Early Autumn



Oh thank you so much Alath. If I could build a giant monument dedicated to your power, I would. But right now I have the matter of dealing with the wounded and deceased. Apparently two dwarves succumbed to the deep kraken's rampage.



But that doesn't mean the others are exactly doing well. We really need to get that hospital finished.

13th Limestone, 1052, Early Autumn



Jeez, is nobody going to help this poor man? He's been lying on the ground ever since the deep kraken attacked him, and apparently nobody's bothered to even carry him back to the surface! It's much more important to tend to the plump helmets than aid the man bleeding out on top of them, evidently.



I suppose if you want something done, you have to do it yourself.

16th Limestone, 1052, Early Autumn



Well I managed to find poor Erush a bed to rest in. It will have to do for now. He seems comfortable enough, though that might just be because he's unconscious from blood loss. I asked the other dwarves if any of them had any medical skills, but of course nobody here does. Without a proper doctor here, Erush could easily die due to his injuries.



But that won't stop me from trying to save him! I can't just sit by and do nothing! Let's see, he's missing his foot, I know that much. So I guess I should, uh....reattach it? Yeah, that might work. Where is it anyways? I hope the deep kraken didn't eat it.

20th Limestone, 1052, Early Autumn

Alright, I can't find Erush's foot anywhere so I guess I have to give up on that plan. I noticed that his mouth is in pretty bad shape. I should probably do something about that.



I really hope the next caravan has some medical textbooks or something. I have no fucking clue about what I'm doing, which doesn't bode well for Erush.



Migrants? Now? Well, I guess that's okay. I mean, it's not like were' running low on supplies-



What the....fuck.

__________________________________________________
 

(name here)

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Oct 8, 2010
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BEER CON 3!

Also, Erush is going to die of infection. Calling it now. This is why I like some medical skills on the starting 7.
 

(name here)

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Oct 8, 2010
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Aidinthel said:
Ouch. I guess it's fun time.
Actually, not neccessarily. It depends on if the river and cave water counts as salty. If so, he either needs to brew a whole lot or build a desalanization machine. He should do the second one even if he brews a lot; wounded only drink water.
 

Engarde

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Jul 24, 2010
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Oh god. Internet Kraken once again haunted by the kraken. Also, I found planepacked HILARIOUS. That thing is monstrous, truly amazing.
 

Internet Kraken

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Mar 18, 2009
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(name here) said:
Actually, not neccessarily. It depends on if the river and cave water counts as salty. If so, he either needs to brew a whole lot or build a desalanization machine. He should do the second one even if he brews a lot; wounded only drink water.
I don't think it does at the moment, but either way not having booze is really annoying. I was wondering why the hell the cooks weren't brewing more, only to find that they've apparently filled almost every single barrel with random animal extracts such as elk bird fat or other shit like that I don't actually need. So I need to build more barrels, which will then be filled with more crap, which will then take up room in the stockpile, which will then need to be extended to accommodate more barrels, which will still be filled with more crap rather than booze and GAH!
 

(name here)

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Oct 8, 2010
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The stockpile screen lets you set a certain number of barrels to be kept in reserve instead of being used to store stuff, although that might not quite work in this particular case.
 

Internet Kraken

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Mar 18, 2009
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(name here) said:
The stockpile screen lets you set a certain number of barrels to be kept in reserve instead of being used to store stuff, although that might not quite work in this particular case.
Huh, I didn't know that. Learn something new every day I guess.
 

Aidinthel

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Apr 3, 2010
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I just wanted to say that I've started my first fortress, and my bookkeeper(!) was taken by a fey mood. He claimed a metalsmith (which I had to build first) and demanded metal bars (which I had to figure out how to make). I finally got him some iron just a moment ago, and I'll report back on what comes of it.

Update: It's a cup.

[http://img23.imageshack.us/i/screenshot20101213at837.png/]
[http://img171.imageshack.us/i/screenshot20101213at856.png/]
Yay. Now get back to work.
 

Internet Kraken

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Mar 18, 2009
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Aidinthel said:
I just wanted to say that I've started my first fortress, and my bookkeeper(!) was taken by a fey mood. He claimed a metalsmith (which I had to build first) and demanded metal bars (which I had to figure out how to make). I finally got him some iron just a moment ago, and I'll report back on what comes of it.

Update: It's a cup.

[http://img23.imageshack.us/i/screenshot20101213at837.png/]
[http://img171.imageshack.us/i/screenshot20101213at856.png/]
Yay. Now get back to work.
Of course because dwarves drink booze straight from the barrel, such a cup is useless.

Artifacts range from awesome to pathetic, but at least they all increase fortress value.
 

WrongSprite

Resident Morrowind Fanboy
Aug 10, 2008
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Every time I encounter Dwarf Fortress, it makes me incredibly sad. I love the game dearly, but only because I read all these stories about it, and it makes me happy.

Of course, every time I actually load up the game and try to play it, it's like trying to earn a fucking degree in computing. I'd rather concentrate on my History degree than have to figure this stuff out. What DF needs is a goddamn engine, or at least some easy way to approach it, or a tutorial.

Yes, I have read the wiki. No, it didn't help much. It sets me up, but beyond that, it's just a headache to understand.
 

Internet Kraken

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WrongSprite said:
Every time I encounter Dwarf Fortress, it makes me incredibly sad. I love the game dearly, but only because I read all these stories about it, and it makes me happy.

Of course, every time I actually load up the game and try to play it, it's like trying to earn a fucking degree in computing. I'd rather concentrate on my History degree than have to figure this stuff out. What DF needs is a goddamn engine, or at least some easy way to approach it, or a tutorial.

Yes, I have read the wiki. No, it didn't help much. It sets me up, but beyond that, it's just a headache to understand.
Yeah, to be perfectly honest Dwarf Fortress is really hard to learn regardless of the resources at your disposal. God help you if you try to learn it without using the forums and wiki, as you are fucked. There is an ingame tutorial section, but it doesn't really help much.

That's the unfortunate thing about DF; it's hard to explain it in text, but its even harder to explain it though a picture if you're not familiar with the game. Hence there's really no good way to teach it. I do think all the time I had to invest in learning it was worth it, but if you don't have a substantial amount of time to stink into it at first it's going to be a pain, if not downright impossible, to understand.

Still, the fact that I consider DF to be an amazing game despite this is a testament to just how good it really is.
 

Aidinthel

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Apr 3, 2010
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What I found was that I really just needed to know how to farm, brew, mine and create stockpiles. Everything else can be figured out later.